Ok first off let me preface this… if you are ranked masters and above this does not apply to you…
If you are ranked masters and above your opinions wont factor here
If you ARE RANKED MASTERS AND ABOVE YOUR SUGGESTIONS WONT WORK HERE!!!
ok… now thats done lets start
playing tonight… ranked mid plat… and it comes to my attention that certain heros/combos and ultimates are problematic e.g (completely uncounterable and game breaking/ruining) at ANY RANK BELOW MASTERS!!!
- Pharmercy : it goes without saying that this combination of hero’s is just completely broken AT BELOW MASTERS RANK!!!
The skill required to hit a phara in the air is mind blowing… that coupled with a pocket mercy makes her completely unkillable unless you land 3 consecutive headshots in short order… again impossible AT BELOW MASTERS RANK
counter arguments debunked : mcree is not a counter… he requires to much mechanical aim to be effective… soldier is not a counter… he requires too much mechanical aim to be effective and his dps is too low… ashe is not a counter… she requires too much mechanical aim to be effective… widowmaker is not a counter… she requires too much mechanical aim to be effective
Do you see a patern here? Because i do…
The gitgud! Argument debunked : WE ARE TALKING ABOUT BELOW MASTERS RANK!!!
- dragonblade/nanoblade
Genji’s dragonblade is straight up busted from the getgo… 5 meter range? Give me a break… couple that with his unlimited mobility in his double jump… his dash with reset and his reflect… along with his extremely skinny hitbox makes him impossible to hit at all… AT BELOW MASTERS RANK!!!
then you throw a nano onto him and its instant 6 man kill team wipe… this is by far the worst offending of all the broken things in this game AT BELOW MASTERS RANK!!!
counter arguments debunked : winston is not a counter… he does too little damage and cannot keep up with genji’s speed and his giant hitbox makes him a drafonblade farm… mcree is not a counter… he requires too much mechanical skill to be effective AT BELOW MASTERS RANK… mcrees flashbang is not a counter… it is far too unreliable and it can easily be reflected even years after you’ve thrown it… mei is not a counter… she doesnt freeze him fast enough and cannot keep up with his mobility… sombra is not a counter… she doesnt do enough damage… cannot hack him fast enough and cannot keep up with his mobility… briggite is not a counter… she cannot do enough damage she cant keep up with his mobility and his reflect stops any damage she could do…
The gitgud! Argument debunked : THIS IS BELOW MASTERS RANK!!!
- Any and all high mobility heros used to “stall” the point in overtime
The skill required to hit and kill these characters is not available AT BELOW MASTERS RANK!!! i had a game last 20 minutes in overtime because of hammond lucio and tracer trickling back in and contesting the point infinately…
It took a mei ult a whole hog an earthshatter and a dva bomb to dislodge them…
The counter argument debunked : mechanical skill and team focus ARE NOT AVAILABLE AT BELOW MASTERS RANK!!!
The gitgud! argument debunked : THIS IS BELOW MASTERS RANK!!!
Now… i dont care what you think in the (if you dont learn to do these things you will never rank up) i dont care about ranking up… i care about a fun and fair game and these things are not fun… or fair for anyone BELOW MASTERS RANK!!!
if all the neckbeards, no lifers and 12yos with ADHD on ritaline want to squabble in the upper echelons then fine… but the game where 95% of us play needs looking at and properly balancing…