Relative Aim Sensitivity While Zoomed

Hello,

Despite that this has been posted before, I still haven’t found a solid answer from the threads I read.

Why can’t this option be disabled? I really want the sensitivity, both aiming with the scope and hip fire to be the same.

EDIT: I play with 4.33 sensitivity on 400DPI (not 0.43 lol).

Does anyone know how this option works and what do I set it to so that it can be 1:1.

I think it is ridiculous such options cannot be disabled. A simple Boolean option would be fine ([ x ] Do not use relative aim sensitivity while zoomed).

Or a note of information how to make it 1:1.

Classic Blizzard, not letting me play how I want, but forcing me to play how they want. That is why FOV is locked at 103 as well.

It’s like they are afraid people may become too good and they have to sabotage their own gameplay preferences.

It’s sad.

I even read on the forums that Field of View Options were not originally planned, which is very sad to know, lol. I guess that is why they gave us a measly 103 Field of View - ooh the “”"“disadvantages”""" other people will have, oohh cries.

Why don’t you, instead of throwing money on OWLeague, and on campaign such as the current Humble Bundle one, make the game more customizable for your players, and stop putting skins behind paywalls, like the last two skins.

Maybe then people will come play without buying the game from Humble Bundle for pennies.

If you can explain what you mean with 1:1 I can explain how to calculate the number if possible. A lot of people have a very strange definition of “1:1” though.

And 0.43 sens at 400cpi? Are you walking from one end of the room to the other to do a 180?

1 Like

:sweat_smile:

It’s 4.33, I apologize. CS:GO is 0.43.

But you are right, that would take the whole room to do a 180.

So, main sensitivity is: 4.33
Relative Aim Sensitivity While Zoomed: I tried 0, 1, 0.5, 0.44, 0.45, 0.43, and etc. I did not find any sensitivity that feels the same.

What I mean by 1:1, is for it to be the SAME when scoping, and when not scoping.

Is the normal sensitivity multiplied by the relative aim sensitivity ?

What most people mean with 1:1 is “X cm mouse movement should make the crosshair move Y pixels regardless of zoom”, which doesn’t make sense. Mouse movement changes the rotation in degrees, and the number of pixels the crosshair moves for every degree of rotation depends on the distance to them. Also, zooming makes the FOV much smaller, which will remap on-screen pixels per degree. So there’s simply no way of making that calculation. It also means that “1:1” would mean a different relative zoom for different length flicks.

That being said, if you’re a good CS player you’re likely doing short flicks. For short flicks, 38 will feel like the 0.8189 zoom in CS. Try that.