This is a Balancing Remark.
I just want to bring it to your Attention that there might be a Nerf needed for Roadhog, since me and my Friends had some encounters in our Recent Matches which make it clear that Currently he is very Imbalanced, to the Point where the Combined effort of a Team was necessary to kill him only Once.
2 Likes
(Edit. His max healing amount got nerfed and now has a longer cooldown between uses)
He does have too much survivability in my opinion. Where all the other tanks are relatively killable 1v1 or 2v1. Hog goes down only when it’s 3 or more peoole focused on him.
2 if one of them is ana.
He’s quite deadly when compared to other tanks. Especially to the squishies with the pigpen and hook combo.
I understand that he needs survivability to soak damage for his team, but maybe either the recharge time of the self-heal or the max amount of it could be adjusted.