So the main issues with role queue is primarily the queue times, but also a massive problem I’ve noticed is people flex queuing throw games and don’t even try just so they can get priority passes for DPS. But I think there is a simple solution to both issues that I would love to see in OW2.
A primary and secondary role selection, this would reduce queue times massively (depending on the healer/tank off role ratio). So DPS mains could select DPS as their main role and then choose whether they would rather off role healer or tank. If you couple this with getting rid of role specific rankings then the issue of “off role/flexing throwers” wouldn’t be much of an issue at all anymore since they would lose SR as a whole not just their support or tank SR
So with a primary-secondary role selection the game would always try to put you as your main role, but the more times you get your selected off role the higher priority you will have to get your main role next time. Of course for those that just want to play one hero or whatever open queue would still be there for them. And a flex option could of course still be there too.
Since players will feel like they had a choice when they get their off role, rather than flexing for priority passes, they would be more inclined to actually try especially if role specific ranks/SR is taken away
Specifically for ranked I honestly think something like this is a must have for OW2 the flex queue priority pass system is very problematic in terms of having people throw and not care just to get priority passes to play DPS. I also think having completely separate Rankings for each role encourages this behaviour and should be taken away in favour of a single ranking like with open queue.
Also I think a system like this would encourage more players to learn other roles which would help them become better players as a whole.
I hope blizzard can at least trial something like this in the next OW2 beta and see how the community feels. I feel like most people enjoy the structure of role queue just not the queue times, this would help solve that (although maybe not completely, but it would be interesting to see how well it works as a trail in the next beta) I don’t want to see role queue taken away because of obnoxious queue times, since I know they did that survey or whatever not long ago.
So, let me know your thoughts or ideas on this topic. I think it would help both queue times and off role throwers.