Hey there and whats good!? I often get hit, put to sleep and/or killed by a waaaaaay off shot and get Teabagged after… It’s time for me to post this problem. I’m probably not the only one having this and this topic is a big thing in this game. There a some YouTube vids online about this aswell and I can’t seem to understand why this isn’t fixed yet after all these years this game is out.
Here’s me getting killed by one of those off shots.
I know some heroes have a little body so they bigg up the box to make them easier to hit. Like a Ana, Tracer and Widow but Sombra…, isn’t realy that much bigger imo. She has some big **s hips I know and they definitely do not lie haha. But come on, this isn’t suppost to be happening… Right? More Heroes have hitbox problems and I would like to see a Experimental Card “WITH THIS FIXED”
. No seriously Blizz haha, get this fixed plz!
Greetz
yeah, hit boxes and hit Reg in Overwatch is stupid…
its been well documented, and there has even been scuffles within blizzard about it, with art asset designers dunking on the useless hitbox coders
and art3mis will be along shortly to be all SJW about it so look out for that
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funny thing i even get killed while i am not in the same room. on my screen i am inside a building on killcam i am not inside that building.
hello Blizzard what is going on why the delay.
it’s HIGH NOONE oke hide. yes i’m fine inside building. boom dead.
WTF
From my experience, what causes missed shots to register as hits is lag. You either have internet latency yourself or the server is laggy and someone’s hitbox is either ahead or behind the character model. However. Since projectiles in a programmer’s eyes are little balls flying though the air, some of them have a bigger ball, therefore a bigger hitbox. Like hanzo’s arrows where they seem to go past your foot but they register because their ball came into contact with your foot’s hitbox.
My network latency is 23~27’ishh. There’s no FPS Iv’e ever played that has this problem with the box/latency…