Doomfist was “never the plan” but was a result of a massive amount of fans liking the character on the banners and lore.
The other new male hero is a hamster.
Other than that we have:
- Brigitte
- Sombra
- Ana
- Orisa
- Ashe (very cool new hero btw)
- Moira
Why can’t we just have someone like Balderich or that guy from the D.Va short? Just give us a new humanoid male hero for once that’s actually planned to be in Overwatch!
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Well at least we cant have Balderich since he is dead
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Aw 
To be fair though
Overwatch members have a habit of being alive even when they’re dead.
My friend u need top watch cinematic Honor and Glory.
Tough it is noticable all new characters are female (except my hammond) but i really did not pay attention to it.
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It’s quite bothersome is a way that I think the game is getting stale because the political correctness is showing so hard.
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Well at least for ow they are pc this is true. Social justice warriors much xD
Been thinking about that honestly, yeah indeed why?

My post needs checking apparently. Well, the fact that my post has to be checked just goes to prove the very point I was making in it.
Anyway, short answer: It shouldn’t be a problem. It’s only made into a problem because people from both sides of the “debate” make it so. Really smart people understand that the “debate” shouldn’t exist to begin with. Stop fretting over genders.
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I really don’t care what stupid gender those characters have. All that’s important is that the character design is neat.
Take Moira as an example: She is an androgynous female scientist. Androgynous means that she has traits of both stereotypical men and women:
Her clothing style can lead to her look like a man. Pretty much SJW stuff, right? Yes, and? Just look at her! Her style, character, lore. It all fits together so well. Even the fact that she has an androgynous clothing preference can be explained by her beliefs:
Morale has no place in scientific development.
She’s a pragmatist, doing things for a specific intent. If something has no practical use, she considers it worthless. So why bothering wearing skirts or multiple layers of such costumes? Pants, shirt and a tie for a formal look is more than enough.
In the end, biological s3x and gender Identity are used in character design to make a character more appealing. What works as a female character won’t work as a male character, Ashe and Moira being the best examples. So instead of looking at the outside of the character, whether a character is female or not, look at the inside and understand, how the character being female was used to tell something about the character.
I could have a game out of females only as long the character designs are intriguing. I also can have a game out of males only as long the character designs are intriguing, too. Why bothering about gender when you have the most badass, kindest, most goofy, or most genius characters you can play as?
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Well this is just a great thread i can agree with everyone. But u pointed something out why i didn’t notice so much female characters till now:
“I really don’t care what stupid gender those characters have. All that’s important is that the character design is neat.”
Truer words have never been spoken
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I like a generally balanced display of genders. HOWEVER I don’t like to feel that the balance is being forced upon the designers. I want the designers to just casually create what they want. As the world is full of men and women, their creations should (hopefully) be naturally balanced.
That’s my “ignorance is bliss” take on it.
Basically I want it to be a none issue. That’s the only healthy way to progress. You can’t force a healthy take on these things. Making threads complaining because the genders aren’t totally even doesn’t help things in the long run.
But then this is the conundrum isn’t it? As with many things, we’ve got idiots out there who want to make this an “issue”, usually for their own financial gain.
SJWs are bad, but anti-SJWs are bad too. Two sides fighting a war which shouldn’t exist.
Then there’s looking at it from a purely graphical point of view. It’s where good visual design is king and good visual design says that contrast and variety is great. When you look at Hammond, you know exactly who he is from 100 yards away. He’s a giant mechanical ball with a hamster inside. With Ashe it’s not so great, as she’s a slim female humanoid that looks very similar to every other slim female humanoid. I like Ashe, but her visual design isn’t very striking and there’s not much to set her apart from others in the cast.
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As many have also pointed out, it is not even so bad, that you clearly feel it, but it is a bit weird. I was more satisfied with Ashe finally being a very hard to play hero, with a good skill curve.
It is ridiculous in general to keep accomodating more for the female playerbase into games, when they are by far the minority in games. But as i said, i don´t think most of the heroes have been so bad, as to make a negative effect. Most of them have good lore connections to the world, so it isn´t a stretch that they are females.
But i looks grim as we know a lot of the incoming heroes are also gonna be female, the weird white robot, that mccree finds is one of them.
As an off-topic sidenote, statistics prove you wrong:
This graph shows the male-female “gamer”-ratio. Nowadays, 45% of the gamers are female.
Back to the character design part, each new female hero (exept Sombra) have a reason to be considered female:
Ana is playing the “Caring grandma” cliche.
Orisa already had an hourglass shape (typical woman’s trait) as the OR15 version.
Moira’s reason has been explained above.
Brigitte was created as Reinhardt’s “Female sidekick”. They just had a character in the lore they could work with.
The next hero has been established 2 to 3 years ago. The robot being female is fitting due to many Assistance programs like Siri or Cortana having a female voice because of the smooth and calm voice. (Men usually have a rougher voice)
The only heroes which were created due to pandering were Mei and Zarya. However, the complaint by feminists (not the extreme ones) leads to a positive impact on the character design department because the demand for greater body variations gave them more creative liberties in future character designs.
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No statistics doesn´t prove me wrong, cause those calculations are made across broad form answers like, do you ever play video games and as a sidenote they calculate people who have games they play on their phone as “Gamers/Video Gamers”.
wikipedia
on /wiki/Women_and_video_games#Data_collection
Women account for 7% of players in the broad FPS genre. Not only that, but most female players are mobile players and many of them aren´t “gamers”, quite a normal term for someone playing normal video games in our connotation, like Overwatch.
quanticfoundry (dot) com/2017/01/19/female-gamers-by-genre/
As this study very much also show and has sources to its name unlike yours.
Interesting, I didn’t know about that Statistics. However, woudln’t that contradict your argument even further? There is a paradox in your argument after all.
If they want to pander to a minority, why are they make the majority of the playable characters female? Wouldn’t that make the game less appealing for the majority?
A game designed to appeal a minority appeals to the majority.
It would make more sense to claim that most heroes are female to pander male players, wouldn’t it?
Both yes and no, because male players cannot relate and role play themselves into female characters the way, they can male. This is traditionally, why these types of games have a large male roster, cause it is most relateable for the majority. Sure in some games it is different depending on the Genre and how many females players are in the genre. What part of making most of the female characters litteral ingenuity gods like (Sym, Mercy, Orisa´s creator, Zarya and so on), plays to the stregths of the Male audience. Contrary not a lot of male characters are in the Lore even in the same ball park of intelligence as the female ones, even though it completely contradicts how reality looks like.
As i said i have no problem with the female heroes, the pandering is not an issue of mine, so long as the heroes are balanced and have lore. But there is no denying that there is an element of SJW to the releasing of heroes, when majority is diversified females and the playerbase is by a milestone primarily Male.
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First of all, half of the heroes are male so why should there be more male characters? My biggest gripe is the character styles, I’d just like something like reaper or soldier type female characters that are fun “run and gun” with some self support abilities and a bit edgy personality.
I hope the next female character is like some automatic shotgun or flamer type character, I mean just something fun and not something weird with some fairy beam weapon or “cute dork” like Tracer. Hammond should have been neutral Omnic character, here’s hoping for such legendary skin.
/rant.