World of PvP ( RPG Quests Shops ) v.1.0 CODE: PTR05

I want to make this mode like a little MMORPG world in Overwatch.

Mode content:

  • safe city with a lot of custom shops and places , like:
    -----> stats shop
    -----> damage effects shop
    -----> custom quests taking place
    -----> bank
    -----> custom ability shop
    -----> healing fountain
  • custom quests system
    -----> This in an important part of the mode. Completing quests you will receive rewards.
  • PK ( Player killer ) status system. After killing a player you will het PK status for a time. If you die in this status - you lose some gold. If you stay alive and status ends - you get reward. Killing players with PK status will not give you PK status but will reward you.
  • custom ability and damage effects. Buying these bonuses in shop gameplay will be more various for you ! For example you can buy ‘smoke field’ ability and with crouch you will become invisible in fog around you ( like a ninja ) or you can add your attacks freeze effect and others bonuses in shop.
  • bank and economy system . Gold needs for buying upgrades, skills and anything in shop. But when you die you lose some gold. You can save your money in bank and like bonus, you have +10% of your gold in bank every 30 seconds ! Looks tasty right? Also in shop you can upgrade your "gold income stat " and increase all gold rewards for quests, PK rewards, bank % and gold mine income.
  • Gold mine . In the middle of the wastelands ( territory out of the city ) you can find a gold mine. Every player can conquest it and take bonus gold every 10 seconds! Buy be care, everybody wants to own the gold mine.

NOTE FOR HOSTS.
Don`t start a match. Just start a game and play it with infinity time as much as you want.

Mode is full stable ( after a few tests ) and check this post to get latest version. In some days i will add more maps, custom abilities, quests and fixes.
I hope to find this mode servers in Workshop with you Hero.

5 Likes

Heya, played the mode for like 6 hours today on ps4. It is so much fun, deff a great start to something i want to play more of. The mode would crash maybe once every hour and a half.

I think the banking system should have a hard cap at some point. After you save up a certain amount you cant withdraw money fast enough for your balance to depleate and you becone overpowered for the rest of the game. I think if you cap it at like 300 it will incentivise people to spend their money.

I also think it would do well with instead of having the characters behind the 50 gold paywall to have them change every 5 mins. That way gameplay doesnt become stagnent or feel like you get trapped with a bad hero. This could also be remedied with a a free character change on a cooldown.

Overall i think high mobilty heros are the highest tier for this mode.

Just came by to check in after working on this game mode for a few weeks. I’ve been adapting the game for a few of the maps. There really isn’t much info about the game mode in the official forum. It changes in leaps and bounds. This mode has really evolved in the time since these posts have been made. The updates have switched hands quite a bit but it is currently very stable and fun to play. The different features and modes have been contributed by various hosts. More than have been currently credited by the records. Rinq, BattleMercy, Arius, and Bazroz are currently credited in the game mode and Workshop descriptions. I would hope that anyone that has contributed to the features can be credited on the forum too and chime in on any Ideas they might have had. I have seen many alternative versions out in the wild.

Currently the code for the version I’m working on is: QTHC3.