Matchmaking cheating detected

So I was recently playing a lot of 3v3 games and noticed that some people there are cheating the system to get unfair games and win pretty much all of them.

While being really good themselves, they team up with an equally good partner who has been recently tanking their MMR (by leaving lots of 3v3 games at the start of the game). While being a team of two in the game of 3v3 their individual MMR is taken into account. As a result, two Master1 players are matched up with opponents around platinum-diamond level. Needless to say their win rate while doing this in insanely high (close to 100%) and they are ruining a lot of games.

I identified at least two people doing this on EU server:

Edited by Blizzard - Name-calling is not allowed

Both were playing with the same account ironically named “EloBooster”, who was a Grandmaster team player back in the day, but when I played him, he was in Silver, teamed up with Master1 player, and having 400 APM. Looks reasonable, right?

So this type of Matchmaking abuse is not new. I remember Heroes of the Storm at some point banned incomplete teams from ranked games because there was just no way of preventing all the abuse and unfair advantage in ranking that people in incomplete teams get, compared to those playing alone. This was a hard decision for HotS, since there is no 4v4, 3v3, 2v2 mode there, but they still did it to improve the Matchmaking. Why this is not done for SC2? I realize this game is balanced and maintained with 1v1 in mind mostly, but team-based modes are still there, and 10 years is more than enough time to fix the glaring issues there, isn’t it?

So pretty please, Blizzard, do your research and do the right thing - ban incomplete teams from 3v3 and 4v4 modes. If people want to play together - they can choose a suitable mode for that (2v2 if there is 2 of them, or 3v3 if there is 3). When they go for incomplete team matchmaking, best case scenario - they are getting an unfair advantage against people playing solo, worst - they are abusing the system in a way described above.

Another fix long overdue - people going on streaks of leaving games early to tank their ranking. This is especially dire in team games. Because of one player, the rest 5-7 players get a really shi**y game on their hands. In CS:GO this problem was dealt with in the following way: if the player leaves a game early, they have a 30 minute ban from matchmaking (which makes sense, if you suddenly need to leave due to real life issues, you won’t be playing anyway). If they do the same thing again in the near future, they are banned from matchmaking for 1 day, if they do that again, then for 1 week. WHY IS IT TAKING YOU 10 YEARS TO DO SOMETHING AS SIMPLE AS THAT BLIZZARD?

I realize that most people playing 3v3 and 4v4 are casual gamers who don’t really visit forums often, but this is still an important (and easy to fix!) issue and I would ask people not playing team games to still show their support.

Hello there,

if you want to report a player who is using a cheat you can do so when you follow this instructions.

That’s nothing new and to be honest I don’t think it can ever be done something serious about it. For example what about people in Master 1 league in 4 vs 4 who want to play in the morning when there aren’t enough people at their level so after 10 minutes waiting they are matched against people in silver/gold league and win 24 out of 25 games (most for 0 or 1 MMR)? Happened to me a lot so I eventually stopped playing at that time - not that I played it a lot; I’ve got a job :slight_smile: - it’s not cheating but the game forces it…

What about the MMR for instance? Me and other 3 randomly matched players (all master league in 4 vs 4 but on average we were like 4200 - 4300 MMR) played vs an arranged team of master 1 players (all like 4600+ MMR in random team, some GM league in 1 vs 1, kind of 80% win rate - just so you have an idea) and we managed to win. The game gave us +11 MMR :slight_smile: Why does it take into account their MMR from arranged team, not random team? This was their first or second game so the game considered them to be average…
My point is that team games (especially 4 vs 4 and 3 vs 3) are extremely unfair and a lot of this isn’t cheating but the feature…

OPERATOR

To your first point (that master players can be matched randomly with silver players due to low numbers of players online) - this is not the case I was arguing about. The issue I was raising is about a pre-made incomplete team (for example, a team of 2 in 3v3), where one player has intentionally tanked his ranking to allow them both to play at the level they are too good for. In your case this is not intentional and there is no foul play involved, in my example - there is. Also, in your case the MMR risks and reward will be more or less proportional to the chances of winning, while in mine the system will think that the game is 50/50 and will award points based on that expectation, while in reality the game is rigged and one team will win with almost 100% probability.

To you second point - I don’t think there is an issue either. How the starting MMR for the team of 4 is calculated can be argued to great lengths, but this is not the important thing: eventually the team will get to their true MMR, and in my personal experiences this happens quite fast.

To reiterate: the issues I’m raising are connected to the intentional abuse of matchmaking system, not all the times when there is an imbalance of skill between the teams or rare cases when the newly created team does not have a true MMR yet.