It makes the whole gameplay a joke. Arranged teams make unit compositions much faster since they have played together usually more than 60 games.
How come blizzard merged those gametypes into one? Getting more players in 2v2 is not an excuse because it makes a much more players quit than to stay in a ladder and continue play in a experience that feels fair.
What are professional 2v2 random team players supposed to do after they hit 2700mmr? They start to face at teams but they can’t defeat them with team they dont know how is going to play and how they are supposed to play with them…
Are they supposed to accept that they are going to lose every at team they face at the professional level and just try to get any mmr they can in a radom team vs random team plays? Putting them at the everlasting limbo in the top gold 1 rt leagues.
How could the wise developers make such a bad decision? In 2009 there were many og developers in the team that many respected and looked up to.
I would have undestrood if it were being some completely new team that made such err.
I really enjoy 2v2 random team enviroment but now it’s ruined and kind of whole game mode being clowned at the expense of random teams.
I can only try to get some player to team with but it’s impossible to get someone as ambitious as I am that would be always there for me to play when i feel to.