Hi! Me and some friends are building a simple AI for StarCraft II. My part is to handle the build order, while a friend of mine gives me the stratergy (attack, defense or expansion). So for this I will have three different build lists one for attack, one for defense and one for expansion. I will have about 3min before we might have to change the build list, based on the strategy we have.
As I’m pretty new to starcraft I don’t really understand what would be good build lists for this. One constraint I should mention is that we may only build marines. I tried making a build order for attack which ended up being:
attack = [Supply depot, Barracks, Barracks, Barracks, Marine, Supply depot, Marine, Marine, Marine, Barracks, Marine, Supply depot, Marine ,Marine , Marine Marine, Marine, (etc. until 3min has passed)]
defense = ?
expansion = ?
But now I have to do one for defense and expansion as well. Does any experienced StarCraft II player have any suggestion of how these 3min build lists may look?
A better example of what I mean will happen during the game:
game starts
- expansion (default start build list) (3min)
- attack (change to attack build list) (3min)
- expansion (3min)
- expansion (3min)
- defense (3 min)
- attack (3min) (and hopefully win)
game is ended
Thanks!