The warp prism nerf is a bait

bLizarD you can fool other players but not me!

  • “Warp Prism cost increased from 200 to 250 minerals.”
  • “Warp Prism pickup range decreased from 6 to 5.”

Currently warp prism is one of the most broken units in the game (if not the most broken…). This “proposed balance change” is not a nerf.

People forget - but not me - that the warp prism got 2 indirect buffs in the latest patches.

First
The robo cost got decreased by 50 minerals. If the toss goes for chargelot allin, or dt’s or archon drops they got a 50 mineral cheaper unit than before.
Now you want to make the warp prism costs 50 minerals more. You have to admit, that the robo cost decrease was a very bad idea. Revert this change and add gas cost to the warp prism.

Second
The warp gate research time got decreased by 14 seconds. This made all the warp prism based gw timings stronger. So currently the warp prism provides fast reinforcements and free blink to all protoss units. The 2 together is too much. The 1 range pickup range decrease is not a nerf. This will affect only archon drops in a minimal way.

Time to act and deliver real nerfs to this unit.

Constructive ideas:

  • Add gas cost, make it costs 100/100/2

  • Decrease speed and/or hp. Also fun fact noone gets prism speed because its already too fast.

  • You no longer can deploy the warp prism if the cargo bay is loaded. You can no longer pick up units, if the warp prism is deployed.

PS.: also nerf the charged zealot cause its broken.

I don’t like these protests, where within a large party urges to Overseer ( blizzard ) to make a direct adjustment to a unit. And utterly depriving it of its function and power.

It’s literally like… we don’t like this natural feature of reality and we want the Lord of creation to intervene and… either remove it or alter it.

The Warp Prism is a unique feature of the protoss race, and if people are struggling against it then they’re simply battling to defeat the protoss… nothing more, nothing less.

the Warp prism can’t be compared to the asinine state of the Ultralisk, at some point of Heart of The Swarm. That was unbelievable… where the unit would just demolish the other player, and virtually no unit combination stood a chance against it!!
Unless you coincidentally constructed 15 void rays…
or were some micro-targeting hotshot commanding a legion of ghosts… It was terrible

(Has that glaring imbalance been addressed, may I ask?)

BUT I feel you made some devious observations there, and probably your predicate is damn true

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Spirit we know you’re a zerg player, just stop the whinning and learn to play the game… zerg is the strongest of all 3 races. Stop crying about it.

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