Please feel free to add any UI based things you wanted to see.
Personally, I would have liked to have seen:
-
A smaller progress bar on grouped buildings which applied to zerg units ie. larvae production cooldown
(even one like warpgate or creep tumour cooldown). -
A small number representing energy based units in the same manner as larvae count for grouped energy units and buildings ie. nexus, queens, CC’s.
Aside from that I’ve had a lot of UI changes that I felt were extras that basic mechanics can be developed to work around.
Those were not something that mechanics could solve. You either clicked on the individual buildings/units within the hotkey, or moved your screen to the building, defeating the purpose of hotkeys to an extent.