It takes a team to make the magic of Warcraft Rumble come to life. Gather ‘round as Senior Community Manager Syless “Aezztra” Necole delves into more of Senior Animator Carin Huurnink's processes and inspirations.
Hey Carine!
Fantastic that you get to develop the side-game that you were a fan of when you played it from release, I am really glad you could do that.
But how does it feel developing Arclight now knowing that you couldn’t have played it?
Can you at least just give people in Belgium and the Netherlands a shout-out when (if ever) we can play it?