Get a behind-the-scenes look at our updated character customization options and the engineering feats to make it possible.
But still no beards for trolls.
Still no Grimtotem face and body paint though.
And no Dark Ranger customisations for Blood elves… so sad ;(
But I did enjoy that brief insight into what goes into it, Thank you!
imagine getting a thread where you can see what the Blizz devs are doing behind the scenes and the only feedback is “my customization is missing”
Thanks for the blog post, I wish you did this more often
Just wait until the nightborne players see this.
I wish more people were like you instead of the usual whines and none construtive posts.
I ain’t clicking to the link because I saw Trashgnomes on the screenshot. As a rightful hater of Trashgnomes, I protest.
You are still not forgiven.
Hey I did say I enjoyed the insight.
I enjoyed this very insightful technical post! It’s always great to learn what exactly goes into developing something for our favourite game. I had no idea, for example, that there were technical limitations to how many options we could have before this rework. I would love to see more under-the-hood engineering blog posts like this in the future!
That said, it is quite obvious that some character models have received more love and variety than the others and I sincerely hope that all this effort that has been put into developing this new system would result in additional, more frequent updates in the future.
Perhaps it would be a good idea to start an official thread with feedback and suggestions that the artists could look through.
Nightborne players would like a word with you…
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