Rift Boss health now scales down to more appropriate amounts when confronted by fewer than 5 players.
The Lich King
Remorseless Winter and Defile damage reduced by 50%.
Remorseless Winter slow effect reduced by 40%.
Player versus Player
Solo Shuffle
Runes of the Cinderwolf 2-piece bonus now resets properly in-between Solo Shuffle rounds.
Stormkeeper gained by the Elemental Shaman 2-piece set Runes of the Cinderwolf bonus now properly resets between Solo Shuffle rounds.
The shared cooldown between Gladiator’s Medallion, Will to Survive, Stormform, Fireblood, and Will of the Forsaken now resets properly in-between Solo Shuffle rounds.
Professions
Jewelcrafting
Fixed a bug that sometimes caused an extra Quality 3 Tiered Medallion Setting to be consumed when adding a socket.
Absorb granted by Ursoc’s Fury reduced to 45% of damage dealt (was 50%).
Innate Resolve’s bonus to Frenzied Regeneration reduced to 120% (was 150%).
Demon Hunter
Havoc
Eye Beam is no longer interrupted by school lockout effects.
Vengeance
Fel Devastation is no longer interrupted by school lockout effects.
Druid
Fixed an issue where Sunfire and Moonfire were not updating quick enough after receiving a Mastery increase from an external source.
Mage
Fixed an issue that caused Mass Invisibility to cancel inconsistently, with no direct actions taken.
Developers’ notes: This change also adjusts the timing of when Mass Invisibility is removed from spell casts. Mass Invisibility now cancels when beginning a cast, instead of when it ends, which is consistent with other invisibility effects.
Fire
Flamestrike damage reduced by 6%.
Flame Patch damage reduced by 8%.
Incendiary Flames can now only proc once every 10 seconds (was 8 seconds).
Conflagration damage reduced by 10%.
Developers’ notes: Fire Mage damage in heavy AoE scenarios is still higher than we’re comfortable with. We intend these adjustments to further rein it in.
Monk
Mistweaver
Ancient Teachings now transfers 150% of damage done (was 135%). Does not apply in PvP combat.
Yu’lon’s Grace can now stack up to 15% of maximum health (was 10%) and stacks 3% per second (was 2%).
Chi Cocoon’s absorb is increased by 100%.
Enveloping Breath’s healing decreased by 12%.
Developers’ notes: We’re shifting more of Celestial Harmony’s throughput into Chi Cocoon, with the intent of keeping the talent’s power level similar in raid, and increased in dungeon content.
Paladin
Holy
All damage decreased by 10%.
Blessing of Summer now causes attacks to deal 20% additional damage as Holy (was 25%). Blessing of Summer remains at 30% in PvP c
Developers’ notes: Holy Paladin damage output has been higher than we would like, considering their toolkit as a whole.
Rogue
Assassination
All ability damage increased by 5%.
Auto-attack damage increased by 5%.
Warrior
Protection
Defensive Stance’s reduction to damage dealt reduced to 5% (was 10%).
Spell Reflection’s damage reduction increased to 25% (was 20%).
Vanguard’s increase to stamina increased to 35% (was 30%).
Dungeons and Raids [With weekly realm maintenance]
M+ Dungeons
Above keystone level 20, each additional keystone level will now increase enemy health and damage by 8% (was 10%).
Developers’ notes: We’ve recently made and are currently making a number of adjustments to specs that were particularly powerful in Mythic+, and while we feel these changes will have the desired effect, we’ve also heard concerns that it may now be much more difficult to complete very high keys and achieve ratings that were previously within reach. We think this is a fair concern, so we’re making a temporary adjustment to the scaling of key levels above 20 in the hope that it provides players some space to continue competing for Mythic+ rating before the end of Season 2.
Halls of Infusion
Glacial Proto-Dragon’s Deep Chill now damages affected players every 2 seconds (was every 1 seconds). This reduces the damage over time portion of the spell by 50%.
Uldaman: Legacy of Tyr
Infinite Timereaver’s Stolen Time cooldown increased to 8 seconds (was 4 seconds).
Developers’ notes: We’ve heard feedback that certain dungeon creature abilities can feel oppressive for groups without access to Mass Dispel, and we’re hoping these abilities will now feel more manageable for those groups.
Aberrus, the Shadowed Crucible
Echo of Neltharion
Neltharion’s health reduced by 5% on mythic difficulty.
Voice from Beyond’s health reduced by 5% on Mythic difficulty.
Ebon Destruction’s periodic damage reduced by 10% on Mythic difficulty.
Shatter’s periodic damage reduced by 10% on Mythic difficulty.
Fixed an issue where Neltharion may fail to apply Corruption on players during phase 2 of the encounter on Heroic and Mythic difficulties.
Scalecommander Sarkareth
Sarkareth’s berserk time increased 8 minutes (was 7:30) on Mythic difficulty.
Echoing Howl damage per tick reduced by 20% on Mythic difficulty.
Empty Recollection health reduced by 17% on Mythic difficulty.
Blasting Scream cast time increased by 25%.
Scaling changes in Normal and Heroic difficulties:
Astral Flare duration increased to 33 seconds (was 30 seconds) for 10-player groups.
Oblivion damage per tick reduced by 10% for 10-player groups.
Void Surge damage per tick reduced by 20% for 10-player groups.
Astral Eruption damage reduced by 60% for 10-player groups.
Events
The Kalimdor Cup is now open to all players level 30 and above. NPCs have been added to Orgrimmar and Stormwind to start the quest and spend your winnings.
Items
The Neltharion’s Call to Dominance primary stat buff is now removed upon starting an encounter or Mythic+ dungeon.
Player versus Player [With weekly realm maintenance]
Death Knight
Necrotic Aura now increases magic damage taken by 4% (was 8%).
Frost
Dead of Winter now increases the cooldown of Remorseless Winter by 10 seconds (was 25 seconds).
Frost Fever damage increased by 30% in PvP c
Frost Strike now deals 75% increased damage in PvP combat (was 67%).
Remorseless Winter now deals 100% increased damage in PvP combat (was 80%).
Demon Hunter
Havoc
Chaos Strike/Annihilation damage is now increased by 10% in PvP combat.
Eye Beam damage is no longer increased in PvP combat (was increased by 16%).
Isolated Prey (Talent) no longer has reduced duration bonus for Chaos Nova in PvP combat (was reduced by 50%).
Soulrend (Talent) damage is now reduced by 8% in PvP combat (was reduced by 17%).
Essence Break (Talent) damage is now reduced by 10% in PvP combat (was reduced by 20%).
Essence Break (Talent) bonus damage for Chaos Strike and Blade Dance is now reduced by 19% in PvP combat (was reduced by 38%).
Druid
Balance
Moon and Stars now reduces interrupts and silences by 50% for 6 seconds (was 70% for 10 seconds).
Evoker
Augmentation
Verdant Embrace healing decreased by 25% in PvP combat.
Molten Blood is now 50% effective in PvP combat (was 70%).
Panacea healing decreased by 20% in PvP combat.
Ebon Might is now 80% effective on allies.
Ebon Might now increases the Augmentation’s damage by 30% in PvP combat (was 20%).
Prescience now grants 6% critical strike chance in PvP combat (was 3%).
Developers’ notes: The Augmentation Evoker ability to extend game length has been more effective than we would like, so we’re decreasing the effectiveness of some healing spells. Additionally, we’re shifting more of Ebon Might’s output into the Evoker themselves.
Master Marksman talent effectiveness in PvP increased to 12/25% (was 7/15%).
Rapid Fire damage is increased by 40% in PvP (was 25%).
Monk
Dampen Harm’s minimum damage reduction is now 25% in PvP combat (was 30%).
Priest
Discipline
Power Word: Shield is no longer reduced by 15% in PvP combat.
Aegis of Wrath increases Power Word: Shield by 20% (was 30%) and decays by 2% (was 3%) every second in PvP combat.
Developers’ notes: Aegis of Wrath was too impactful in PvP due to its ability to deal with burst damage, so we’re reducing Discipline’s reliance on the talent and baking in some of its power to Power Word: Shield baseline. This should encourage more build diversity and give Discipline a small bump up in PvP.
Shaman
Elemental
Lava Burst damage is now increased by 12% in PvP combat.
Lightning Bolt damage is now increased by 45% in PvP combat (was 31%).
Volcanic Surge now increases the damage of Lightning Bolt and Chain Lightning by 35% (was 25%) and increases the damage of Lava Burst by 55% (was 45%).
Skybreaker’s Fiery Demise now increases the critical strike chance of Flame Shock by 25% in PvP Combat (was 50%).
Fire Elemental now causes Flame Shock to deal damage 15% faster in PvP Combat (was 33%).
Developers’ notes: We’re adjusting some of Elemental’s damage away from Flame Shock and into instant damage spells to improve the spec’s finishing power, which has been lacking this season.
Enhancement
Ascendance’s immediate damage is reduced by 50% in PvP combat.
Windstrike now deals 25% additional damage in PvP combat (was 45%).
Stormstrike’s damage is increased by 60% in PvP combat (was 45%).
Ice Strike’s damage increased by 45% in PvP combat.
Developers’ notes: We’re evening out the rate at which Enhancement Shaman deals its damage, as it is more reliant on inconsistent procs than we would like.
Warlock
Corruption now deals 25% increased damage in PvP combat (was 10%).
Shadow Bolt now deals 60% increased damage in PvP combat (was 30%).
Affliction
Agony now deals 25% increased damage in PvP combat (was 10%).
Drain Soul now deals 15% increased damage in PvP combat.
Oblivion’s damage increased by 40%.
Demonology
Demonbolt’s damage increased by 20% in PvP combat.
Dreadbite damage increased by 10% in PvP combat.
Destruction
Chaos Bolt’s damage increased by 75% in PvP combat (was 60%).
Warrior
Avatar increases damage by 15% in PvP (was 20%).
Arms
Warbreaker and Colossus Smash increase damage taken by the target by 20% in PvP (was 30%).
Deep Wounds damage is no longer reduced in PvP combat (was 28% reduced).
Mortal Strike damage increased by 35% in PvP combat (was 10%).
Bladestorm damage increased by 70% in PvP combat (was 40%).
Fatal Mark may stack up to a maximum of 5 times in PvP combat (was 8 times).
Execute damage increased by 15% in PvP combat.
Fury
Onslaught damage is increased by 35% in PvP (was 15%).
Execute (Fury) damage is increased by 40% in PvP (was 25%).
Protection
Execute damage increased by 15% in PvP combat.
Professions
Cooking
Empty Kettle of Stone Soup and Hoard of Draconic Delicacies should now correctly transform into their completed feasts when enough ingredients have been contributed.
Cool stuff on the mass dispel importance, still very useful i guess so kinda need more boss and trash skills tunings. But now give back all the gutted for no reason damage cause shadow in raids is just useless.
Fixed an issue that caused Haunted Soul to remain when untalented.
Dungeons
Creatures that detect stealth and invisibility are now immune to the effects of Mind Soothe.
Player versus Player
Solo Shuffle
Stormkeeper gained by the Elemental Shaman 2-piece set Runes of the Cinderwolf bonus now properly resets between Solo Shuffle rounds.
The shared cooldown between Gladiator’s Medallion, Will To Survive, Stormform, Fireblood, and Will of the Forsaken now properly resets between Solo Shuffle rounds.
Fixed an issue where Volcanic Heart can target players with Corruption.
Events
Kalimdor Cup
The Kalimdor Cup is now open to all players level 30 and above. NPCs have been added to Orgrimmar and Stormwind to start the quest and spend your winnings.
Time Rifts
Fixed an issue where The Lich King’s Remorseless Winter was targeting melee players too often.
Player versus Player
Fixed an issue that caused Precognition to trigger from interrupts reduced by a Paladin’s Concentration Aura.
Warlock
Demonology
Fixed an issue causing our recent changes to Demonbolt’s damage in PvP combat to be applied incorrectly.
The Kalimdor Cup will now end on September 4 (was August 28), to give players more time to experience the races.
Quests
Fixed an issue causing some players to be unable to see Merithra in the Ancient Bough to pick up the quest “Into the Azure” to begin the Azure Span storyline.
WoW Classic Hardcore
Fixed a bug that could prevent a player-character who died from being allowed to be deleted or transferred to another realm.
Brave Moonhorn will no longer attack passing Alliance players. He remains a friendly questgiver to the Horde and is now a neutral PvP target to Alliance players.
Fixed an issue that was preventing players from being properly granted the baseline Challenger, Rival, and Duelist
WoW Classic
Fixed a bug that prevented the NPC Tyrion from turning back into a quest-giver at the conclusion of the quest “The Attack!”
Hardcore Realms
The Coarse Dynamite thrown by civilian dwarf NPCs at Dun Modr should no longer cause players to become PvP flagged.
Developers’ notes: These specific NPCs had a very small chance to hit you and flag you, so it may as well be zero chance. Nonetheless, we do not intend to make changes to the general behavior of enemy faction guards in Hardcore. Players who wish to avoid being flagged for PvP should avoid enemy faction settlements and quests labeled “PvP” in the Quest Log.
Sarannis’ Mystic Sheen effectiveness reduced by 70% in PvP.
Secrets of Azeroth
On the secret day starting with “They Are Always Listening”, you should now get the quest “A Complete Inventory” from Fangli Hoot if you do not get it automatically by investigating all 6 notes.
Updated some of the quests to address issues where players could fail to receive a clue because secrets had been started on different characters.
WoW Classic Era and Hardcore
Fixed an issue where certain hunter pets could be dismissed and attack nearby players.
Adjusted Gold and Silver times for the Flashfrost Flyover Reverse Challenge race. These were inadvertently set too high.
Professions
Engineering
Engineers can now purchase Sprocket Containers from Hobart Grapplehammer in Legion Dalaran at a cost of 50 Leystone and 10 Felslate each.
Rewards
Fixed a bug that caused Zaqali Elders’ loot to drop at a lower item level than intended.
WoW Classic Era
[With Realm Restarts] Fixed a bug affecting bonus Honor awarded for Alterac Valley.
Completing “Fish in a Bucket” no longer rewards gold.
Developers’ notes: This change was originally made in patch 2.0.10 and works well in Classic Era/Hardcore, as the original quest provided an uncontested, single-faction, infinitely repeatable, low risk gold reward that does not comport with the nature of the rest of the game.
For some reason, it is not visible to every character.
My level 70 character, with 100/100 Legion Engineering with a fully completed engi questline cannot see nor purchase the container.
My level 42 character, with 1/100 Legion Engineering and 0 quests done can see and purchase the container from the vendor.
EDIT: Aaaand now I can see it on my level 70 as well. All I had to do was to find a fresh shard, where the vendor had refreshed inventory. I guess it will be available everywhere after the daily/weekly reset.
Player versus Player[with scheduled weekly maintenance]
Evoker
Disintegrate damage increased by 33% in PvP combat (was 20%).
Developers’ notes: Devastation’s killing power outside of cooldowns is lower than we’d like, so we’re increasing Disintegrate damage further to help Devastation in PvP. In future patches, we would like to further expand on this effort and move damage out of Dragonrage and into other areas.
Priest
Discipline
Penance healing is increased by 35% in PvP combat (was 15%).
Shaman
Elemental
Volcanic Surge now increases the damage of Lava Burst by 45% (was 55%) and Lightning Bolt / Chain Lightning by 50% (was 35%).
Restoration
Riptide healing is now increased by 25% in PvP Combat (was 10%).
Healing Stream Totem healing is now increased by 30% in PvP Combat (was 20%).
Warlock
Affliction
Unstable Affliction’s backlash damage increased by 35%.
Fixed a bug preventing the objective counter from increasing when survivors were rescued for “Refti Retribution”.
Fixed a bug that prevented some players from turning in the quest “The Nokhud Offensive: Founders Keepers”.
WoW Classic Era
The most-recent Alterac Valley bonus weekend has been extended. The bonus will end when the next bonus weekend (Warsong Gulch) begins on Friday, September 22.
Fixed an issue that caused the Unstoppable Growth talent to not function.
Events
Brewfest Hops no longer affect dragonriding mounts.
When dragonriding in Eastern Kingdoms Cup races, players will now be temporarily granted fully unlocked dragonriding, regardless of their current Dragonriding Talent Tree state.
WoW Classic Era
Fixed an issue that prevented Ouro from spawning after a post-wipe reset.
A number of creatures on Mechagon Island have been scaled down so that they are no longer lethal to lower-level players.
Bragdur Battlebrew again offers the Horde version of “Brew of the Month” Club Membership Form, as intended.
Lord Andestrasz has been found in Waking Shores, and should no longer be invisible to some players.
WoW Classic
Hardcore
On Hardcore realms, mind control spells can not be used during normal duels.
Developers’ notes: There should be no change to duels on non-Hardcore realms, and this should not prevent players from using mind control spells during Mak’gora duels to the death.
Added an identifier that will show you the player class and level on hover-over, when challenged to a duel to the death.
Wrath Classic
Fixed a bug that caused the Joyous Journeys bonus to unintentionally disappear.