The first shadows of the Void fall upon Azeroth as the Midnight Pre-Expansion Content Update goes live 21 January. Players can explore the new User Interface (UI) updates, experiment with new combat design changes across all classes, walk the path of the Demon Hunter Devourer, and more.
With the restrictions on the add-ons you have and the limited/lacking customization your UI has, you’re not ready for a Pre-Patch.
Fix-It-As-You-Go is a bad feeling for your players to endure to that process, especially when you charge 90€ for an expansion and giving only 1/3 of the content you used to give with 1.5x of the price you used to sell for.
And yeah, I compared deluxe to deluxe.
Cant wait trying “void” spec with DH. Also try look for new nameplates and mog change!
Dimensius Cutting Edge will end the 21 January so ?
I REALLY hope we get void coloured eyes rather than only fel. It doesn’t look right for the Devourer spec nor for the void elves. PLEASE give us void eyes!
Very cool! Can’t wait.
A blue eye option for Void Elf Demon Hunters would be good, given the class overrides racial looks, and green eyes doesn’t really suit the Devourer spec.
This is the time to revamp and revitalize retail PvP with a mix of fundamental and detailed changes. Please consider the following if possible:
- The primary issue lies in the reward system involving “vicious saddles.” Many casual players have numerous saddles gathering dust in their inventories, as they already possess the vicious mounts and have no use for the surplus saddles. Additionally, any character rating above 1,000 can contribute to the seasonal bar’s progress, but the saddle becomes soulbound to the last character that completes the bar.
Solution: Make the vicious saddles account-wide and redeemable for customizing earned vicious mounts (like changing colors and skins) and older gladiator mounts. This change would have a significantly positive impact on the entire PvP community. With housing available now, PvPers can redeem their saddles for PvP mounts to be displayed outside their house. It will be a massive incentive for the entire PvP community.
- The three PvP currencies—Honor, Bloody Tokens, and Conquest—currently follow different rules regarding being warbound. Honor is taxed at 20%. Bloody Tokens earned from world PvP are NOT warbound, while Conquest is warbound through a frustrating RNG loot box.
Solution: Eliminate RNG involvement in warbound currencies. Players should be able to transfer any earned currency to any character within their warband, similar to the “Bronze” currency from the Legion Remix. Additionally, no tax should be imposed on any currency. It makes no sense to have a tax, especially considering that Valor Stones recently became warbound with a tax. Finally, when all PvP currencies are warbound, why should world PvP currency be an exception? (With a new Epic Battleground coming and a new WPvP zone, the very first thing to be done is making Bloody Tokens warbound without any tax or RNG and new WPvP rewards, titles, and achievements.). In summary, make all PvP currencies account-wide without any RNG or tax.
- The introduction of 8v8 SoloQ Blitz has negatively impacted the already struggling 10v10 premade RBGs, and Solo Shuffle has nearly destroyed 3v3 Arena. Despite being distinct game modes, Gladiator and Solo Shuffle receive 3v3 rewards and prestigious mounts, while Solo Shuffle gets nothing. Furthermore, the 8v8 Blitz is played on the same maps as premade 10v10 RBGs, yet both modes receive the same rewards, ratings, and achievements. In addition, while R1 Gladiator players can use in-game seasonal titles like Verdant Gladiator or Crimson Gladiator, RBG or Blitz Hero achievers are only given HoTH/HoTA to use in-game, despite earning seasonal titles.
Solution: Either convert Blitz 8v8 into a 10v10 SoloQ paired with premades or keep it separate but ensure both modes have different rewards, titles, and ratings. The same approach should apply to Solo Shuffle and 3v3 premades. Furthermore, all brackets should award Gladiator mounts with various skins. Hero achievers should also be allowed to display their earned seasonal titles, such as Crimson HoTH or Verdant HoTH, on their specific characters.
Implementing these changes would immediately revitalize all rated PvP brackets, ultimately boosting participation and subscription revenue for Blizzard—everyone benefits!
Does it mean season also ends then? Item squash revamp of classes and what not,it will not be balanced and a disaster in rated and even unrated content >_>
100% agree. I said the same thing! It’ll look strange having blue/purple elves made by void with a void spec and then fel green eyes.
I can already imagine next dumb spec for next xpansions
Holy warlock
Vegan hunter
Demonology paladin
Retribution rogue
…
I hope not will be annoying if they end season in January when midnight launch is in march. That would be over 4 weeks of no rated content ![]()
Thats way too soon, I need my daily dose of pvp ![]()
1 month till i cant play the game anymore like i want with my wa made interface which i developed over years…im so “happy” about this
Join the ebg grind ![]()
But ye i was already seeing this coming pre patch for expansions are usually not just two weeks,would be weird to leave open rated/season tho, have you tried devourer on beta/ptr? will it be hero class and just roll through the ladder? It will also open new spots for r1 titles since they specc bound no? Like 3 ppl per specc in blitz
revert the glide capstone talent back to 40% and fix collapsing star before dropping the patch, please.
If it follows the pattern, then yes.
Yes season ends .
Across all of the classes, talent trees have been rebuilt with fewer mandatory filler points and more paths that support specific playstyles, letting you tailor your character to the gameplay that you enjoy the most.
Takes some guts posting this, after the one thing you did with Feral is removing lots of options for playstyle and giving us a lot less choice how to play. It honestly feels borderline insulting…
i hope this is a typo and they mean 21 February, cause if season 3 ends with this then they turbo killed their game for 2 months
