With scheduled weekly maintenance in each region, we’re doing some PvP tuning which will focus primarily on the Devourer Demon Hunter.
Player versus Player
Demon Hunter
Developers’ notes: We’re applying several changes that were made to Devourer in the Beta, to reduce burst during pre-patch. These come along with an overall damage reduction to the specialization.
Fel-Scarred: Focused Hatred now increases Demonsurge damage by 10% (was 50%) when damaging a single target, reducing by 2% (was 10%) per additional target in PvP combat.
Fel-Scarred: Demonsurge damage reduced by 20% in PvP combat.
Devourer
All damage reduced by 8% in PvP combat.
Consume damage increased by 100% in PvP combat. Does not affect Devour.
Devour damage increased by 30% in PvP combat.
Voidblade damage increased by 15% in PvP combat. Does not affect Pierce the Veil.
Void Ray damage increased by 30% in PvP combat.
Hungering Slash damage increased by 15% in PvP combat. Does not affect Reaper’s Toll.
Impending Apocalypse now increases the damage of your next Collapsing Star by 15% in PvP combat (was 30%).
Focused Ray now increases the damage of Void Ray by 15% in PvP combat (was 50%).
Inevitable End now reduces the cast time of Collapsing Star by 25% instead of increasing its damage done. Please note that the tooltip will not reflect this change during pre-patch.
Predator’s Wake damage reduced by 15% in PvP combat. This is the empowered The Hunt from Demonic Intensity.
Devourer’s Bite now increases the damage your target takes by 5% per application (was 12%).
Surrender to the Void now increases damage dealt while in Void Metamorphosis by 10% (was 20%).
Hunter
Pack Leader: Boar Charge damage is now reduced by 50% in PvP combat.
Do not understand why its being done, its pointless its season end and we are not max level or geared, maybe spend time working on bugs in game and making the UI better.
I’d gladly trade away the whatever boar charge ability and instead have actual charge ability reinstated to my real pets.
I mean, they take ages sometimes to reach their target, doesn’t make sense for them to be worse than random summons.
I’m kinda thinking they should nerf hunters again. Not sure on what but something.
Like this guy… Damn… imagine his pets even slower! That would be hilarious! LOL “Wtf is this.. HOW ARE THEY THIS SLOW??? No, wait.. That one’s coming BACK!?”