Catch up on Xal’atath’s dark deeds throughout The War Within, from the destruction of Dalaran to the return of the Void Lord Dimensius. Remember: Midnight is coming.
So was this more to the liking of those who found the housing trailer “too Disney”?
Its better, but the story is still awful and Xal’atath is a terrible villain.
No. It’s more like OverWatch style. Look like players never see OW before.
and we dont really know anything about her, 0 background. Jailer atleast had background as bad as it was.
tbf, she has some background. But the Jailer was a better baddie than Xal’atath.
She has background but most of it is in mystery and we probably found out more later. She is meant to be the main atagonist for all three expansions, after all.
Sometimes mystery is more intriguing than knowledge.
Yeah, but the shorthand for “Not dark and gritty enough” seems to be “Disney lol!” nowadays.
I don’t actually understand the flow of it. Maybe someone smart can clue me in.
When you do the prelude questline to Midnight and go on a little journey with Arathor, you first go to his aunt, Vereesa, then his mother, Alleria, and then afterward his other aunt, Sylvanas.
Then you go back to Dornogal and finish the quest by talking to Vereesa and the game plays the movie for you that is the last bit in this trailer. What you see is that Alleria follows some Ethereal through a void portal and observes that Xal’atath unleashes the Dark Heart with her void-jutsu.
But how is my character privy to that? That’s an event unfolding before Alleria that my character isn’t part of, and Alleria isn’t the one showing it to me or telling me of it, so how am I to understand it? Is it a moment my character is aware of, or is it just a clip made to serve as a trailer for Midnight?
Your character doesn’t know of it, you the player know of it. It’s called dramatic irony and used in books a lot.
That made the mose sense to me also. It’s confusing because previous movies played by Vereesa reflect her visions, so it could be seen as another vision with a to-be-continued ending.
It annoyed me when everything else in the questline was with the character in mind. And it’s not clarified that this isn’t.
Well, knowledge is power ![]()
can we get back to killing horde? being inside silvermoon is a perfect opportinity for a hostile take over. the HOLY sunwell must return to the alliance :)) …dwarves and humans will rule
there’s a story? i got distracted when the feets were dangling in front of my face.
No thanks, id like to keep as many neurons alive as possible.
It’s similar to many other cutscenes that do not involve our characters but progress the story. For example, the introduction video of TWW had Thrall and Anduin discussing about the Sword. This is something that happened but our in-game characters do not know about. Or the cutscene between Xal’atath and Gallywix were Gallywix revealed that he gave the Dark Heart to the Ethereals. That was something our characters never witnessed, but we as players need it as information to connect the dots between past and future events.
no, we can’t, BfA was… let’s say not best x-pack ever to be diplomatic. I can only imagine saga of war, where first x-pack is all about espionage and spy work, second is gathering resources and tension with conflict more and more open brewing with the last x-pack about war at full scale.
But this is something that never was done and as for today we are at the place, where we won’t see any of it - and “war” will propably not be on the “table” - cos of backlash that we could have there.
Hell, even now players are angry about having to share one of the Horde capitol with the Alliance - thing never done previously.
Also if we take out the Silvermoon from the Horde I can only assume that a lot of Hordecore fans would simply quit the game.
Jailer had a backstory that nobody liked. He was never hinted before shadowlands. It’s like they made him up as a stand by villain to rule the other '“small” villains.
I just don’t find Xal’atath to be particularly interesting. Her biggest claim to fame so far is destroying Dalaran, yet not only did nobody of note actually die there, the game went out of its way to ensure that the annoying ‘quirky’ NPC’s all survived. Khadgar had an excellent send off, then ended up not actually dying after all and is now effectively retired and confined to a floating wheelchair.
Given that she’s meant to be tied to the Void, a volatile power that even terrified the Burning Legion, it’s honestly shocking how safe and sanitised the writing is. Remember how intricate and far reaching the Defias Brotherhood happened to be? How brutally devastating the Scourge’s campaign was? Both had far reaching consequences that persist to this very day.
Recent villains and antagonists, however, tend to be stopped before they can accomplish even a sliver of that. You could even say that a dark relic such as the Scythe of Elune has caused more trouble than the figure that is meant to represent the devastation of the Void.
Worse yet, whenever she shows up we’re forced to sit through the equivalent of a soap opera - I really don’t care about the Windrunners, either. Plus given recent trends, if a character is set to be killed off or replaced it’ll probably be another guy who gets the chop.
