In Midnight, players can take on new player versus player (PvP) challenges in the Slayer’s Rise battleground, outdoor World PvP objectives in the Voidstorm, and Training Grounds to help you get your PvP legs underneath you.
so premade exploit win trading ok
How does this work on servers that are unbalanced faction wise? Like 95% Alliance 5% horde like on my server Ravencrest? I’m guessing it just doesn’t? That is the outside pvp area not the battleground itself that im talking about ![]()
You forgot to add the other challenges in the article:
- Barely functioning UI. Nightmare mode to track buffs and debuffs on your allies
- Healers get an extra miserable time by not being able to track defensives of party members!
- Having details during combat was too easy, analysing what happened was cringe!
Cheers.
Outside pvp area has people from different servers i believe in shards .it is not bound to your server people only .
But even with such arrangement I have seen threads where people complain about faction imbalance while doing outside world pvp
World PvP objectives [WQs?] are Free4All, no?
And the best part, you can turn war mode of and still participate!
No thank you. I’ll politely pass on any and all PvP activities.
Ah cool, so like Legion?
TWW’s PvP WQs were hidden unless you had WM on.
You can play all of the Void quests without warmode. I think only the event thing has warmode mandatory
Was in the zone for some world quests, saw a fight, joined in, got some debuff or mark or something, killed some allies (around 10?) without dying and got ‘the alliance slayer’ title. Pretty cool. I never have warmode on and I never pvp hahaha.
Pity you weren’t around for BfA… there’s an achievement and title to do that while being killable by both factions using some dagger item. ![]()
I’m a lover not a fighter (nothing to do with the fact I suck at PvP) ![]()
