Raid Tuning Incoming - 8 April

With scheduled weekly maintenance tomorrow, we’ll make the following adjustments to several raid encounters.

Dungeons and Raids

  • March on Quel’danas
    • Belo’ren, Child of Al’ar
      • Belo’ren’s stage one health reduced by 10% on Mythic difficulty.
      • Infused Quills now targets fewer players over the course of the encounter on Mythic difficulty.
      • Ember Rebirth’s damaging effect has been greatly reduced on Mythic difficulty.
      • Guardian’s Edict now empowers Belo’ren’s damage by 20% on all difficulties.
      • Light Dive and Void Dive damage greatly reduced on all difficulties.
      • Light Echo and Void Echo damage reduced on Heroic and Mythic difficulty.
  • The Dreamrift
    • Chimaerus the Undreamt God Swarming Shade health reduced up to 35% in stage one in non-Mythic difficulties, for smaller raid sizes.
    • Haunting Essence health reduced up to 29% in stage one in non-Mythic difficulties, for smaller raid sizes.
    • Colossal Horror health reduced up to 10% in Stage One in non-Mythic difficulties, for smaller raid sizes.
  • The Voidspire
    • Vaelgor and Ezzorak
      • Reduced the number of players needed to fully reduce Gloom’s power by 1 on Heroic and Normal difficulties.
      • Reduced Voidorb health by up to 10% as group sizes decrease from 30-player to 10-player.
    • Lightblinded Vanguard
      • Trampled damage reduced by 50%.
    • Crown of the Cosmos
      • Demiar, Morium, and Vorelus health reduced by up to 14% in non-Mythic difficulties, for smaller raid sizes.
      • Alleria and Rift Simulacrum health reduced by up to 10% in non-Mythic difficulties, for smaller raid sizes.
      • Null Corona healing absorb reduced by up to 24% in non-Mythic difficulties, for smaller raid sizes.
      • Void Expulsion damage reduced by up to 10% in non-Mythic difficulties, for smaller raid sizes.
      • Cosmic Barrier damage absorb reduced by up to 10% in non-Mythic difficulties, for smaller raid sizes.
      • Gravity Collapse damage reduced by up to 12% in non-Mythic difficulties, for smaller raid sizes.
2 Likes

now that the race is done release the proper classes nerfs/buffs too

6 Likes

Laughable how this game is held hostage for 3 weeks cause of a “race” of 2 guilds , which one gets to start a day late and continues to lose by a couple of hours only… Just use a tournament realm or something in the future :face_with_bags_under_eyes: At least the other millions of players can enjoy class balancing.

11 Likes

And that too with questionable addons with no sort of penalty ,at least revoke their progress to that point.only that they hotfixed it later .

4 Likes

Rwf is the stupidest sh1t ever, not only its not entertaining a bit, it also ruins the game for the rest of the player base

10 Likes

If you think the game has been held hostage for 3 weeks by 2 RWF guilds, then I feel like we play different games.

I’ve been raiding for several weeks now, working with my group on preparing for heroic raiding.

Mythic+ is out as well. Where exactly is the game “being held hostage”?

Not saying I find this RWF thing entertaining either, but the game is playable, is it not?

start by

rework shadow to not suck in all content wheelchair specc.

1 Like

Can you buff fire and arcane mage now ?? Is it that hard???

1 Like

Where are the dungeon changes? AA is still way harder than the rest, mostly because of the timer forcing you to do crazy pulls.

There’s no point in nerfing the bosses if the gameplay with the characters isn’t enjoyable, especially if they aren’t balanced.

Holy priests are a joke in M+, they don’t even get invited to medium-sized dungeons anymore!! Or if I invite them, they just leave. Weaken your bosses, but that’s not the solution to the messed-up specializations and the unbalance.

Soon world first will rely on who has the better raid leader, that is capable of back seating an entire raid, into doing a world first kill.

May as well just have raid leader in spectate mode so he can just cycle thru /raidwarnigs and messages do do whatever.

And to keep things interesting just have puzzle game to unlock next phase, because that surely is very enjoyable right ?