Engage in new activities, experience more of the story in Midnight, and earn more loot as the efforts to push back the forces of the Void and their agents continue. You’ll undertake new Void Assaults, disrupt powerful Ritual Sites, get a boost with Voidforge, group up for Decor Duels, and more.
Soon™ I can take the rightful place as Prop Hunt World Champion.
What about the import/export the whole house design and decor? Im waiting a clone of my alliance hose to horde neighborhood and not getting bald trying it.
Why does this feel like a lackluster patch already?
And why does it look like the Prop Hunt has likely the most long-lasting fun factor?
Also, will there be an NPC to blend out those Void Incurson events for those that want to RP in those zones in the future?
Wow, that was quick. I look forward to taking a step back and doing casual content tbh. Sounds just like what I want.
Sweet. I was worried 12.0.5 would come in May. Since many thing cool this patch.
Like evoker’s visage stay combat and DH get blue eyes. New mog options for weapons
Nice it’s short!
I have not even finished the current content. The content cadence feels a bit fast. I’ll take a look at the void related events, nevertheless.
Jesus.. that didn’t take long.. how much do you expect from a .05 patch my friend? It isn’t a .1 patch. Id say that its a good thing that small patches has something on it. Didn’t used to be like this i mean be happy there is something else in them then just class changes. But hey that might just be my positive attitude ![]()
I did preview the things on the 12.0.5 PTR already. I haven’t seen any new transmogs regarding this activity. Means it will likely be only a gear catch-up in an already very easy to level season.
I am already item level 270 and I haven’t played more than 53 Mythic+ runs so far. I haven’t even beaten any Raid boss on Heroic either. I am literally only 19 item levels away from the maximum cap…
The game has been incredibly easy to gear this season (not saying that’s a bad thing), but it shouldn’t be made too easy, otherwise it becomes just a boring grind without a feeling for payoff.
Cool? Interesting. Sounds more like diluting class and race fantasy
Yes, I misspoke. I meant to say that I didn’t run more than 53 so far. I fixed that with an edit.
And the armory currently shows my PvP gear. The armory has always been slow in updating.
Edit: Just to show I’m not making things up here… ( https://imgur.com/a/rOikIOp )
Ye.. Easy…
Good trinkets - both in one dungeon or in raid with 0.1% chance of drop and same chance for player to roll it, since system is biased towards low dps chars. Great one, i almost believed you.
Can i engage in new balance fixes, so unstable affliction will deal more damage than filler spell, or destro being able to aoe like in tww at least, or engaged into shadow priest rework by adding AOE spender because you guys cant balance sp without this change?
Is it? Must not be the case. It did take me 3 weeks of clearing HC to get one tier piece lmao.
I can’t wait to play 1.2.0.5 Lag Assaults & Ritual Lags!
That was quick, but I’m looking forward to blue eyes for my devourer here!
Trinket balancing is awful in every season. For some reason Blizzard refuse to just give us enough simple stat sticks and insist on filling all trinket drop slots with gimmicky nonsense trinkets that either have you jump through 5 hoops before you have an effect or are so convoluted that it needs to be simmed to gauge whether it even does anything for you or not.
Please just give me either one of those:
- A stat stick that gives a permanent small bonus to a stat
- A stat stick that randomly procs a bigger stat bonus
- A stat stick I can activate to get a stat bonus on demand.
- I will accept something that will put an absorb shield on a target on a reasonable cooldown.
I don’t care for “fun” trinkets. I don’t want to perform the macarena in perfect sync in order to proc 2 void blobs that I will then have to gather while they run away from me for a random effect that might not even do anything useful at the time.
You can still put in your gimmicky stuff, since you obviously have so much more fun designing them than we have using them. But don’t let those be the majority of trinkets. It’s tiring having to fight over the same 2 trinkets everyone wants becasue they’re the only good ones you can get from M+.
I dont remember xpac where i were forced to farm same dungeon twice, or 4 out of 5 of my bis trinkets were in raid.
Any trinket good rn works exactly like this, dont know what you mean
Feather, heart, chim trink, alleria trink, MF trink etc. - just a flat stat procs
Diving might be fun, I love underwater, deep ocean settings.
Hope they fix some of the gamebreaking bugs though, and improve housing (i was bored after a few hours..)
I wonder if they performance tested them when Abundance is also up…
