World of Warcraft: Midnight Hotfixes - 24 April 2026

Hotfixes


April 24, 2026

Achievements

  • Midnight Keystone Myth - Season One is now available to players who attained a Mythic+ Rating of at least 3400 during Midnight Season 1.

Characters

  • Pandaren characters who boost during the intro sequence will now be able to port to their houses.

Classes

  • Death Knight
    • Unholy
      • Festering Scythe is now an aura on the player, resolving issues that occur when extending the duration of plagues.
        • Developers’ notes: The underlying issue here was proving to be problematic for a number of reasons and we felt like this would be the safest approach for now.
      • Resolved an issue causing Magus of the Dead to not take action immediately on spawn.
      • Resolved an issue causing Forbidden Knowledge Rank 4 to activate less than stated.
      • Resolved an issue causing Unholy Devotion to grant Haste in addition to attack speed and energy regeneration.
      • Disease Cloud is now cast by the Abomination, resolving issues such as it not interacting with pet scaling talents.
  • Demon Hunter
    • Devourer
      • Fixed an issue causing the Single-Button Assistant and Assisted Highlight to not recommend Collapsing Star outside of melee range.
    • Vengeance
      • Fixed an issue that caused Metamorphosis to be put on cooldown when Last Resort’s effect triggered.
  • Hunter
    • Marksmanship
      • Corrected an issue where Unbreakable Bond could give the damage reduction effect to the hunter rather than their pet.
  • Mage
    • Frost
      • Fixed an issue causing Hand of Frost (Rank 2) to not provide the correct percent chance increase per stack of Shatter.
  • Paladin
    • Holy
      • Fixed an issue that caused Holy Armaments to significantly impact framerates.
  • Priest
    • Shadow
      • Voidweaver: Fixed an issue causing Overwhelming Shadows to increase the damage of Mind Blast.
  • Rogue
    • Trickster: Fixed an issue that caused Cloud Cover’s effect to cost 30 Energy to activate.
    • Trickster: Cloud Cover’s visual effect is now only visible to the caster in all circumstances.
  • Warlock
    • Affliction
      • Fixed an issue where Jinx would not function if Foul Mouth was not talented.
    • Demonology
      • Fixed an issue where Demonic Gateway would benefit Hellbent Commander.

Delves

  • Valeera is no longer unwilling to attack Poison Dart Frog or Giant Cursed Bullfrog.
  • Atal’Aman
    • Adjusted the placement of several out-of-range Sanctified Banners in two story variants.
  • The Darkway
    • The Corrupted Leyline will no longer sometimes continue to cast Detected! after being out of its range.

Dungeons and Raids

  • Maisara Caverns
    • Addressed an issue where players could remain in combat after defeating Vordaza.

Housing

  • Decorative Dornogal Opals (small, medium and large) are now available for purchase from the Disguised Decor Duel Vendor in Silvermoon.

Player versus Player

  • Hunter
    • Marksmanship
      • Precise Shots now benefits Kill Shot and Black Arrow at 50% effectiveness in PvP combat.
      • Black Arrow damage reduced by 30% in PvP combat.
      • All damage reduced by 10% in PvP combat.
        • Developers’ notes: Several talent changes in 12.0.5 led to Marksmanship overperforming in PvP. These updates target changes to Black Arrow and their overall damage to account for the new interactions and reduce their effectiveness at both burst damage and overall pressure.
  • Mage
    • Mass Invisibility will no longer target players carrying the Deephaul Crystal in Deephaul Ravine.
  • Priest
    • Fixed an issue causing Cyclone to be able to be applied while a Priest has Psychic Shroud active.

Quests

  • Fixed an issue where some Alliance players were unable to see the “Heavy Anchor” for “The Fragrance of the Dunes” quest.
  • Fixed an issue causing players to be unable to turn in Nebulous Voidcores to Decimus while on the quest “Artifice of Aggression”.
  • Fixed an issue that could cause Lorna Crowley to phase out when engaged for the Arcantina quest “A Generational Moment”.

April 23, 2026

Classes

  • Hunter
    • Marksmanship
      • Corrected an issue where players could gain double the benefit of Pathfinding or Endurance Training when using the Unbreakable Bond talent in combination with the Cunning or Tenacious talents.
      • Cunning or Tenacity pets should no longer sometimes lose their pet passive bonuses of Endurance Training and Pathfinding when changing between the Cunning and Tenacity talent choice node.
  • Warlock
    • Fixed an issue where Frequent Traveler would not function when using another Warlock’s Demonic Gateway.
    • Diabolist: Fixed an issue where Abyssal Dominion would not match the duration of Demonic Tyrant with Reign of Tyranny talented.
    • Affliction
      • Fixed an issue where Blight of Weakness and Tongues would not properly display on the Cooldown Manager.
    • Destruction
      • Removed several spells from the Cooldown Manager, as they are no longer present in-game.

Décor Duel

  • Hiding players can no longer go near the Seeker’s waiting room.
    • Developers’ notes: There was an emergent tactic where hiders would place a bunch of traps near the seekers’ entrance, preventing them from leaving.

Dungeons and Raids

  • Magisters’ Terrace
    • Addressed an issue where Degentrius’ Devouring Entropy could damage players who were immune to it.
  • Windrunner Spire
    • Addressed an issue where Commander Kroluk could melee after finishing casting Bladestorm.
  • The Voidspire
    • Crown of the Cosmos
      • Gravity Collapse damage reduced by 10%.

April 22, 2026

Characters

  • Fixed a bug that could cause some Night Elf characters to be missing the intended Linen Blindfold option they previously chose.

Classes

  • Death Knight
    • Resolved an issue causing the Commander of the Dead damage increase aura to be applied to Death Knights.
  • Evoker
    • Preservation
      • Fixed an issue where Dream Breath was not being stored in Stasis.
  • Paladin
    • Holy
      • Fixed a bug that could cause Holy Paladins to do less damage than intended.
  • Rogue
    • Fixed a bug that prevented the expected audio from playing when a Rogue enters stealth.

Decor Duel

  • Fixed a bug that could prevent Decor Duel participants from receiving base Illusionary Coin rewards by incorrectly evaluating them to be AFK.
  • Humanoid tracking abilities no longer reveal players in Decor Duel.
  • Achievements earned in Decor Duel are now account-wide, as intended.

Dungeons and Raids

  • Addressed an issue where Lindormi’s Guidance could be applied to players outside of Mythic+ dungeons.
  • March on Quel’Danas
    • Midnight Falls
      • Resolved issues with Torchbearer failing to prevent players from receiving applications of Midnight or failing to remove applications of Midnight.

Items

  • Addressed an issue preventing sockets from being added to Champion items obtained from Midnight Renown vendors.
  • Fixed an issue where acquiring a Nebulous Voidcore with Thalassian Tokens of Merit would cause Decimus to only grant one of his two weekly Nebulous Voidcores upon quest turn-in.
    • Developers’ notes: Players who have two Nebulous Voidcores in their currency window while showing “Season Maximum: 1/2” can now safely complete any of Decimus’s quests again to receive their missing Nebulous Voidcore.

Professions

  • Adjusted the cost of Thalassian Competitor’s Chain Tunic to 5 Heraldry (was 4) to be in line with other crafted PvP chestpieces.

Quests

  • The Ancient Visionstone can once again be interacted with for the Harandar repeatable legends quests “The Story of the Echoless Flame” and “The Story of Russula’s Outreach”.
  • Fixed a bug where the daily quest “Ephemeral Masquerade” appeared to be a low-level quest, rather than the intended blue exclamation point.
1 Like

What about duped items, huh? Oopsie-doopsie?

You should compensate that. Or at least make this currency unusable untill you fix it.

Its not our problem that you fired all devs and hired some cheap vibecoders instead.

We pay enough for you to hire QA-testers at least, to test this slop at least for 5 minutes before going into production. This just not acceptable after a month of ptr “testing”.

5 Likes

Now if you only would “hotfix” the Transmog/Collection window aswell so it wouldnt bug out the entire game…

4 Likes

What about FoB warrior talent ?
What about warrior spells having no sounds and heroic strike having no animation, making Cleave also bug ?

Do you think we are Devtester or something ?

1 Like

What about CD manager showing spec base spells as unlearned (yes, i’m looking at you demonology locks with Shadow bolt and hand of guldan greyed out).

1 Like

It was fixed but for any of us that were affected its not good news.

2 Likes

Did the hotfix release worldwide? My game version hasn’t changed.

1 Like

Should read 12.0.5.67114

It’s all good now , thank you

1 Like

does this mean I can actually play decor duel with constantly getting met with the message ‘no reward, do more next time!’ after being good at hiding or while actively trying to find a hider, and failing, or getting caught too soon? cos in all honestly, that was no fun and put me off.

edit: nope, stil get no rewards for being a good hider. what is the point of this mode? cos apprently being good at the hider half marks you as afk.

April 23, 2026

Classes

  • Hunter
    • Marksmanship
      • Corrected an issue where players could gain double the benefit of Pathfinding or Endurance Training when using the Unbreakable Bond talent in combination with the Cunning or Tenacious talents.
      • Cunning or Tenacity pets should no longer sometimes lose their pet passive bonuses of Endurance Training and Pathfinding when changing between the Cunning and Tenacity talent choice node.
  • Warlock
    • Fixed an issue where Frequent Traveler would not function when using another Warlock’s Demonic Gateway.
    • Diabolist: Fixed an issue where Abyssal Dominion would not match the duration of Demonic Tyrant with Reign of Tyranny talented.
    • Affliction
      • Fixed an issue where Blight of Weakness and Tongues would not properly display on the Cooldown Manager.
    • Destruction
      • Removed several spells from the Cooldown Manager, as they are no longer present in-game.

Décor Duel

  • Hiding players can no longer go near the Seeker’s waiting room.
    • Developers’ notes: There was an emergent tactic where hiders would place a bunch of traps near the seekers’ entrance, preventing them from leaving.

Dungeons and Raids

  • Magisters’ Terrace
    • Addressed an issue where Degentrius’ Devouring Entropy could damage players who were immune to it.
  • Windrunner Spire
    • Addressed an issue where Commander Kroluk could melee after finishing casting Bladestorm.
  • The Voidspire
    • Crown of the Cosmos
      • Gravity Collapse damage reduced by 10%.

Finnaly!!!

Both are saved!!!

:nerd_face:

1 Like

Clearly disabling Elusive Blasphemite for being functional in Midnight gear. Really strange. So many gems and enchantments that are old are working perfectly fine on everything, but you literally had to disable everything from War Within to be used on Midnight gear. Don’t understand your decisions.

Unholy is still bugged as hell.

2 Likes

Unholy doesn’t work properly, not to say it doesn’t work at all, but the most important thing is that we fixed the outdated icons in CDM :rofl::rofl::rofl:

I think one requirement for not being “marked” as afk is that you reveal or find at least one enemy player during seek phase. IMHO this is extremely frustrating as I have been getting unlucky finding or tagging anyone running around and actually actively playing. It is disappointing to say the least to invest time in a mini game and get absolutely no reward.

It is time to take hide and seek coaching class :dracthyr_nod:

And the hotfixes for the Death Knight? It’s still bugged since the patch; it was bugged on the PTR and it’s still bugged now. Commander of the Dead doesn’t apply the buff to anyone, and if it does, it’s 14 seconds after triggering Dark Transformation. This bug hasn’t been fixed yet.

2 Likes

Dungeon trinkets are still awful compared to their raid alternatives that are close to same stats, like 50% worse sometimes gonna do anything about that ?

Why do some raid trinkets have like 700 900 crit value while dungeon alternatives only have about half of that ?