March on Quel’Danas Raid Tuning – 16 June

With scheduled realm maintenance this week, we’ll make the following changes.

Raids

  • March on Quel’Danas
    • Midnight Falls
      • Glimmering damage reduced by 20% on Mythic difficulty.
      • Reduced the spread of Midnight Crystals and Dusk Crystals.
      • Starsplinter can no longer target a player twice at the same time.
      • Criticality cast time increased to 4 seconds (was 3 seconds).
      • Dawn Crystals now begin pulsing Radiance after 6 seconds on Heroic and Mythic difficulties (was 5 seconds).
      • Dark Constellation cast time increased to 3 seconds on Mythic difficulty (was 2.5 seconds).
      • Dark Constellations now spawn further from Light Siphons.
      • Radiance damage reduced by 50% on Heroic difficulty.
      • Tears of L’ura now spawn 1 soak on Heroic difficulty (was 2).
1 Like

Nerfing the raids this much on top of a stacking raid buff each week should be a huge red flag that maybe you should stop tuning the game for 40 players over a 10 day window and maybe focus on making the experience enjoyable and approachable for the hundreds of thousands that stick around the entire season?

3 Likes

That’s very relevant in a thread about raid tuning

World first stupidity is over and we got the needed tuning?

Instead of tuning the raids for the top 5% no lifers why don’t you check your playerbase?

Tell me you cater to RWF only without telling me you cater to RWF only.

Seriously, why can’t you just keep raids balanced for the majority of the playerbase instead of this niche-club you’re constantly trying to hype up and fail at?

1 Like

I imagine so that people will actually watch the RWF and that they actually get participation in the raids at that level. If it was a case that the top guilds just ROFLSTOMPED through the content there wouldn’t be much interest.

The tuning could come sooner after the race is over ofc.

If the absolute top-dog RWF degeneracy is an actual factor for raid tuning these days then RWF should 100% happen on tournament realms.

Echo/Liquid have literally thousands of fans selling them gear through splits.

This is not sane, tournament realms for RWF or somehow brick splits again with personal loot.

Oh I would love to see RWF move to Tournament realms and all start at the same time and get rid of this different resets/start times farce.

So far it’s not an official race so it’s not treated like any other event we see that is organised by Blizzard.

Here’s a novel idea

How about dungeon difficulty that are set to

Raid Finder/Story for pure casual

Normal for the best of the casual

Heroic for the majority of players

Mythic - for the best of the rest

Nightmare - race to world first

That way every player needs are catered for, without groups never seeing harder content because you decide that the pure elites are allowed to enjoy it

How about we just have normal for normal people and heroic for those that want to try harder and we get rid of all of the other difficulties and tell the racers to get bent.

Approved :+1: