With scheduled weekly maintenance in each region, we’ll make tuning adjustments that are primarily targeted at healer balance and Demon Hunter survivability in PvP.
Player versus Player
Demon Hunter
Developers’ notes: Both Devourer and Havoc Demon Hunters have been more difficult to land kills against than intended. We’re reducing the potency of shared mitigation effects that are contributing to their survival.
Demon Muzzle now reduces magic damage taken by 5% in PvP combat (was 15%).
Glimpse now reduces damage taken by 25% (was 35%) while airborne after using Vengeful Retreat.
Monk
Mistweaver
Developers’ notes: We’re reducing Mistweavers’ ability to heal versus clumped targets in PvP since they’ve been outputting more healing than we’d like against pet classes.
Way of the Crane now transfers 100% of Spinning Crane Kick’s damage into healing in PvP Combat (was 340%).
Priest
Holy
Developers’ notes: We’re increasing overall healing and providing an opportunity for Holy Priests to contribute offensively to secure kills with their team.
Holy Fire direct damage increased by 15%.
Holy Fire periodic damage increased by 27%.
All healing increased by 3%.
Discipline
Healing of all spells increased by 3% in PvP combat.
Shaman
Restoration
Developers’ notes: Restoration Shaman healing performance has been slightly behind other healers in PvP, so we’re targeting an increase to their instant healing capabilities.
Im 4 games away from retiring anyway, just wonna leave my 2 cents here:
DISGUSTING designs behind Asssaination Rogue, Mages, Dhs, Hunters.
Might wonna remove some traits like Garrote = Silence+ the oneshotter build thats the new thing currently.
The invisibility thingie being spammed for mages.
Tune down Dh and Hunter.
and ffs what are ret paladins even.. immunity fiesta.
Just my 2 cents, as i said ima grab my Legend title tomorrow morning and ill never que again anyway.
Just leaving it out there in case anyone gives a damn.
Like you see its prevoker top in every mode and which needs more nerfs but its the class design of it which would need pruning like they did on every other healer. Every other healer lost something important like priests lost life swap. Prevoker can still fly around while making itself immune to cc and spam sleep while flying, its strong heal output and its design with purges and dispel baked into strong spells also make it good and it does alot dmg. Theres a reason why after certain mmr you will only see prevoker healer for every team.
And the fact that they put 3% buff on the bottom spec (2 of them found in top 500) half year late when the season is ending. It’s not acceptable I agree. It doesnt cost much to do number tweaking and they have the resources to do so much more than just number tuning and they are not doing even basic tuning in reasonable time windows when its still relevant for the season. Little 3% now on worst spec will not do much and it certainly comes too late.