Midnight 12.1.5 Overview: New Adventures Await

Midnight 12.1.5 Overview: New Adventures Await

The 12.1.5 content update brings the dramatic conclusion to the saga of Quel’thalas and Zul’Aman, a new one-boss raid, Labyrinths, Aqir Invasions, and more.

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Can’t wait for Labyrinths. :dracthyr_yay_animated: Hate that everything will already be solved on the PTR though.

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Oh god not another pointless open world slop, we just got the vaults of whatever it is down there on the snake island.

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Let me guess… again underground? :unamused_face:

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So, how will the new outdoor event work? Will they simply exist right next to Void Assaults, be active in both zones - eg. Assault in Eversong and Invasion in Zul’Aman, or will they simply replace earlier Assaults?

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What is the point of giving us another upgrade stuff to increase our power level? I mean it will bring us quicker to the squish if anything. It is same story as it was with previous upgrade of the gear?

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Miss me with the Aqir Invasion. Void Assaults are boring and soulless, I don’t want any more of that crap.

Can we just sum up the Xalatath storyline already
Shes boring as are all the characters in this expansion
I hope they give us a glimse of 14.0 at blizzcon
World soul borefest

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Mega-delves look cool. Adding Aqir Invasions on top of Void Assaults doesn’t feel like anything new.

Midnight doesn’t feel like a cohesive story - it’s just a hodge-podge of random void assets and a green detour so far.

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I swear if this “uneasy peace” between Zul’Aman and Quel’thalas becomes a permanent one, I am gonna scream in anger :rofl:

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Jailer might have won and put us in to a vivid dream. We just need a slap on top of our head in RL to wake up :smiley:

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It’s obviously just “uneasy” right now but they will ease into it and it will be permanent. :dracthyr_crylaugh:

Expectations like that are what get you disappointed so often. Just take the game for what it is, expect nothing and then the chances increase for something to pleasantly surprise you.

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glad they add more 1 boss raids. its really the best form of raids IMO.

lairs should be the norm from now on with atleast 1-3 lairs every tier.

It’s really just the equivalent of the 8th upgrade rank. The bigger issue in terms of itemLevel creep, as always, is too much increase from tier to tier. S2 Veteran 6/6 items are nearly the same iLvl as S1 Myth Ascendant Voidforged.

I think Astarion from BG3 gives a pretty good representation of what I think of others telling me what to enjoy what is there, not what I would like to have…

And this isn’t aimed at you btw. Tahri.

Well ahem “Knowing you, it probably is.” - is the answer I would pick from the options imagining you saying “All I want is a little fun, is that so much to ask?” in relation to your propositions for WoW sometimes with your standards in mind. :dracthyr_crylaugh:

Even if it was I wouldn’t be offended. I don’t like others telling me what to enjoy either. It was a suggestion given in jest, you don’t have to listen to it eitherway.

Aqir and Void forces fighting each other like gladiators while champions afk at the area and leech ( as it is accustomed, normalized and socially approved ) while the bar fills for them would be a sign they know how players play their game.

Horde Amani are coming I can feel it.

Hope increased item level from ascendant stones only aplies to m+ loot and items that do not have increased item level from raid so everything balances it out again, if not i guess this will be the worst m+ season ever.

Also hope next raid tier they split up the raid similary like they did in season 1 having 2 boss raid and 1 single boss raid is potentially way easier on pugs then having 1 big raid.

Please consider reworking raids in the future to match m+ difficulty scaling more with keystone system as well like next expansion pack and maybe capping raids to 10man in the m+ version of raids when doing so.

Blizz started cook again