World of Warcraft: Forever Deep Dive Panel Recap

World of Warcraft: Forever Deep Dive Panel Recap

Missed the World of Warcraft: Forever Deep Dive? Associate Production Director Clay Stone, Senior Game Designer Josh Greenfield, Lead Software Engineer Ana Resendez, and Principal Game Designer Kris Zierhut shared a closer look at the systems shaping the game, including Camping, Legacy System progression, combat updates, and more.

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Big W for no realms.

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classic people will go bananas because its clearly not clasic + they wanted with all the talent / stats remake :slight_smile:

im glad for all the drama which will income with them whinging when is real classic + comiing :smiley:

i personaly dont see a real point of this mode- they could have just worked on wow SoD remaking it into forever bizzarro world type server.

cringe classic andies would go bananas over literally everything. Doomers wil be doomers.
Warcarft forever well be great.

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Why there are no deep dive videos on youtube?
https://www.youtube.com/@Warcraft/videos

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You’re bringing over the new paladin combos into retail, be great if you bring over how appearance unlocks for trsnsmogs works too [all present on drop get it].

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And here goes my enhanced interest into Forever…

  • advanced Blueprint recipes from dungeon bosses. Hated that recipe lock in vanilla, never will learn to love it

  • Factions remain separate, so Horde and Alliance players still cannot group together. Always saw that as a dumb restriction from a Roleplaying standpoint and still do. Not too vital though, but still meh..

  • Roleplaying: For players who want to lean more deeply into the fantasy of Azeroth and seek out like-minded adventurers. Supposed to have rules for naming and behaviour, but not a word about the enforcement of those rules. Or even what rules will be. In Vanilla they were obviously non-existent in effect.

  • Server choice. I’m german, using the english client on a german language server, due to my friends being non-english speaking germans. Not being able to play like that, would be a really big no-no for me, as the german translation of WoW is utterly horrible

  • Transmogrification still follows item-type rules, so plate transmogs to plate and cloth transmogs to cloth. Great. So I will only be able to ugly stuff into other stuff? And when roleplaying, I will have to use a second set of clothes AGAIN to change in, to get out of armour into civilian gear, instead of just mogging it? Great change, thanks for nothing

So, I will surely take a slose look at Forever, but as it seems right now, it’s not something that will take my interest in WoW Retail away. Many changes, some good, but meh and some too much away from what I would like to fully transfer.

Still, 1000 quests to be done.. :nerd_face:

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Lol I cant believe they had this in that wows site, I guess it is fitting and even serves as promotion for Forever :smiley:

“Someone has declined the invite. You have been returned to the front of the queue.” Few hours later…

Why, thank you for thinking of me, yes I did.

Nah this is good stuff. Only complaint I’ve seen is about the blue elves.

But I don’t get what they moan about. They got their classic experience years ago.

They moan about any changes made then rage against the boredom what comes with it.

Make it make sense.