Hey. I don’t think Forever “belongs” to “us”. But I do think there’s some history here that is worth understanding and going back to. Listen.
A lot of “us” have already been on the other side of this argument. We were there when LFD was introduced. We were there for LFR, increasingly streamlined levelling, faster gearing, more convenience, more teleports, less travelling, less dependence on other players. And whenever some of us said that something important was being lost along the way, the answer was basically: the game has moved on. Adapt or leave.
When people asked for old-school servers, we were told for years that nobody really wanted them. That it was nostalgia. That we thought we did, but we didn’t.
And then… yeah!! Classic happened.
So yes, “we” are very much aware that there are people who prefer a different kind of WoW. Retail exists, and plenty of people genuinely prefer it. That’s fine.
But see… this is probably why some of “us” get nervous when the discussion around Forever immediately starts filling up with requests for things like LFD, faster levelling, easier travel, reduced downtime, streamlined systems and other conveniences that WoW accumulated over the years. We’ve seen that road before. If only I didn’t remember it all so well.
And the irony is that Classic exists in the first place because enough people eventually realised that all those little inconveniences weren’t necessarily bad design. Some of them were part of what made the world work. Even Blizzard said that in the panels. You even have the videos in these forums.
Some of the points:
Having to travel somewhere makes the world feel big.
Having to find people for a dungeon makes other players matter. It takes time, yeah, but the world isn’t going anywhere in this version.
Having downtime makes preparation matter etc
Levelling slowly makes places that aren’t the current endgame also matter.
Not being constantly funnelled towards the next piece of content means you can simply exist in Azeroth. That’s the part I would really like people coming from Retail to give a chance before asking for it to be changed. You guys barely seen what this all is about. I’ve played Era for years and I still only have two level 60 characters. Neither has even entered Naxxramas. And strangely enough, I don’t feel like I’ve missed anything.
Because there is NOTHING I need to catch up with. You won’t have either. That is why is it called FOREVER. The very philosophy is in the name.
The raid isn’t going anywhere. The world isn’t going anywhere. I can spend an evening fishing, helping somebody with an elite quest, levelling an alt, travelling somewhere completely inefficiently or doing absolutely nothing productive, and that evening wasn’t “wasted”
So… no, Forever doesn’t belong to Classic players. New people are absolutely welcome. In fact, I hope Forever brings in lots of people who never understood the appeal of Classic before. But perhaps come in with a little curiosity about why this strange, slow, inconvenient twenty-year-old game still has people playing it. Before asking for another version of Retail.
Cheers