The number of players competing for mobs and quest objectives in WoW: Forever is making the game extremely frustrating to play.
I experienced the same problem throughout the beta, and now it’s happening again after launch. Zones such as Elwynn Forest, Westfall, Redridge Mountains and Duskwood are so overcrowded that completing ordinary quests becomes unnecessarily difficult.
I enjoy seeing other players in the world, but there needs to be a balance between having a lively MMO and actually being able to progress.
At this point, I can barely play for an hour before getting frustrated and logging off.
Please consider reducing the number of players per layer, improving how players are distributed, or introducing an option to prefer less populated layers.
I want to enjoy the game, but constantly competing for every mob is taking the fun out of it.
38 Likes
Layering is actually helping with with this issue by separating the actual crowd into different layers. The game is also VERY popular so each zone is its own bottleneck with the influx of players.
Happens at launch of each new patch, expansion etc.
2 Likes
Since this morning its impossible for me to play the game. Zones are way overcrowded and every spawn is camped. All the classes with instant spells tag mob before me. I don’t mind layering but the system at the moment is so badly balanced. Yesterday it was super chill there where people but it was well balanced so i could quest, now thats not possible anymore.
14 Likes
Thank all the morons that cried cause they didnt see 500000 people every second
17 Likes
In some zone there’s permament grouping going on, that is:
A group is farming. Someone is done, goes out, the next one gets invited, etc. etc..
I personally like that kind of chaos a lot, it’s the charm of a new launch for me. But in about 1 to 2 weeks it’ll just be calm again in the starting zones for those who don’t like it.
Then again, I’m on the rppve server, so it may just be that I find myself in that sweet spot between chaos and doable.
This is an MMORPG, if you wanted a single player experience you have retail for you. If anything they should even reduce the layers even more.
4 Likes
why dont you put a sock in your mouth. Little kids “go play retail/classic/era/whatever”
It’s also a game, that’s supposed to be fun. And people are saying too many ppl is taking away from said fun. Also why don’t just fix their dungeon xp so they can be social there, you know, stuff that happens in an mmorpg.
10 Likes
I guess you never understood the problem that dungeon farming generated in wow right? The boosting? what can you ask a little retail lover
1 Like
you absolute clown. I’ll take the bait to the rage. Boosting for xp will be gone, but nothing to do with nerfing xp for appropriate lvl grps. Seperate fix. Also nerfed aoe. Educate yourself.
There will be more boosting because all that is left are quests and loot. Exactly, stuff a high lvl can do with their eyes closed. But this topic is about overcrowded layers and Blizzard being adamant on giving players a sour and bad experience becuase you loud minority rather see the game burn. Easy to yapp loudly and move onto whatever catches your interest in a few weeks. Because that’s all most are, tourists.
3 Likes
So many better ways to combat boosting, blizzard is jsut lazy and stupid
1 Like
Very fun fighting for tags instead of mobs, real journey!
2 Likes
They better fix this before majority hits STV
true. to few layers as you progress just makes the game a s***show. every area with lvl 30+ is a total mess right now. went from a real good launch experience to a real bad one
3 Likes
Yet if you can increase the amount of layers, it is completely needless.
?? what do you mean.
as of right now its to few layers, its just a bad game experience. little competion okay good, lets the game feel alive, good experience. to much competition for a BASIC GAMEPLAY LOOP on the other hand is really bad though.
step up layers or respawn rates, very simple fix.
Hard agree. 3 hours and 10 minutes for one level in STV, with 15 iron ore to show for it - theres permanently the equivalent of a Battleground lobby on my screen, at all times laying waste to ALL LIFE in the immidiate vicinity. 95% of said time is just running around, hoping one quest mob accidentally spawns on top of you.
The game was SO good for the first 2 days, and now its just unplayable. Im actively no longer buffing/ressing strangers, im risking my own life multipulling and being greedy on the regular. I will NOT help dying fellow horde, because i want their tag. This layering #### actively breeds toxicity, and if youre one of the “go play retail if you want a single player experience”, your opinion is dumb, pointless and noone cares, theres a reason you have zero friends.
Fix. The. Layers.
7 Likes
Yeah, the new changes to layering are really making the game less fun.
Hope they change it back.
1 Like
Maybe now we’ll realize layering is a fkn luxury we can’t live without.
I don’t need to watch fools run around to make the world feel alive, ugh.
Keep the MMO part to groups and lobbying, which even there this community has a hard time “socializing”.
Questing is miserable as it is already.
3 Likes
100%
It was awesome for the first few days, but since the change its just a giant s***tshow. 100s of players fighting each other for a few mobs, pulling reckless and greedy because you have to, ninja tagging, hours of drawn out crap (I literally walked around in circles looking at the ground for about an hour hoping the quest items we had to pick up would happen to spawn on us)
We were super excited to smash some levels out but gave up and logged off feeling angry, frustrated and grumpy. I don’t think we’ll continue if it stays like this - its just too irritating.
Please fix the layers.
6 Likes