First of all, every single person here pays the exact same subscription price as you do and has every right to share their feedback. Nobody has the right to shut others down or decide whose opinion matters.
Second, just look at what happened to the dead Classic realms. Without attracting and retaining new players, any server is doomed. The veteran player base naturally shrinks over time, and if the entry barrier drives people away on the very first quests, the project simply stops making money. And when a game stops making money, Blizzard pulls the plug on support and updates. In the end, even the most hardcore dinosaurs will be left alone in a dead world with no economy and nobody to play with.
In reality, feedback pointing out pacing issues and lack of respect for players’ time is far more valuable for the business and the survival of the game than blindly shouting “leave everything as it is.” These are the exact players highlighting the leaks through which the server is bleeding its audience.
Yes it is As a veteran myself I’m totally baffled that people choose to play tedious game which isn’t even true to original vanilla than add some improvements. As an old player who still plays many classic games I usually choose updated version or mod for classics that I enjoy. I want to play Diablo 1 again? I go for DevilutionX. I want to play Warcraft Orcs and Humans? I go with Remastered so I don’t have to do everything with keyboard and be able to group more units. Diablo 2? Resurrected ofc, preferably on console. And so on and so on. It’s kinda dumb to waste time when there’s a better way to do things that was already invented during over 20 years of game development, the point is to do so in a way that keeps the feeling of the original, but to do that you do not need to stick with tedious outdated gameplay mixed with novelty stuff like layers or dungeon finder, this is terrible mix currently that does not really work at all.
So your point is: “Stuff forever with cash shops, boosts, tokens, remove every single thing that’s inconvenient, make everything ultra fast and effortless and give me a mount every four days merely for logging in, else it will die, just like WoW Classic died”
Except WoW Classic didn’t ‘die’ it was an enormous success and people are rushing back to Forever in droves precisely because it doesn’t have all the stuff you crave.
People are sick of instant gratification and constant handholding. Rather than adapting to the game you lot just want the game to adapt to you.
I am sure Blizzard is reading this and also is paying zero attention to comments like “just leave” or “retail tourists will soon filter themselves out”. This is not feedback and is not useful in any way.
Currently Blizzard are actively monitoring for player feedback and are making changes (like changing 1 silver AH deposit to 1 copper, to which I applaud). So you and others making topics with constructive feedback is the best help for Blizz.
Yet there was no additional development of content involved so it was low cost project, and they still added mounts, boosts and token to make it profitable. At the end there’s like only around 77k people who play that version, which is probably less in subs than server maintenance costs.
Well looking at how many people request to be able to pay to skip certain aspects of the game, I’d say you are wrong. On the other hand If I buy boost and skip leveling does it mean you have to do so? If you enjoy it, just level on your own and have fun, why you care what others do?
Well I am kinda the customer here, and the game is not true to any vanilla or classic to begin with. Changes are curently rather drastic to how vanilla looked like on release and it’s nothing like it. On top of that as already mentioned even Classic had boost and token.
Oh on the contrary, I think they do. But it has opposite effect than those telling others to leave the game would like to. If I was a developer and have seen many many people request something, but small group of people being toxic towards those request, I’d ask myself a question, which of these two is my target group. Do I really develop game to cater the toxicity which will probably kill my project on the later stage? No, not really.
So according you you, some Blizzard dev is reading all this whining from retailers who want ultra-fast instant gratification and thinking to themselves “Ooooh wait, Midnight player thinks our game is too hard! Quick! Get the level boosts, tokens LFD, LFR into the game pronto, make all mobs one hit kill, raise XP raits to 500% and give everyone a free mount at level 10 before they leave!” Panic! Panic! Panic stations!"
For sure they do not think that what you wrote exactly. Its overexaggerated trolling. But if they see many requests for the same thing that correspond with number of people who stop logging, cancel subscription and uninstall game… well they will add 2+2 and implement what will keep most people in. Money talks, it’s the most democratic tool to enforce changes
only thing id like to see is vellums adding to the game bit of a QoL improvement for us enchanters. dungeon XP was a nerf that simply wasnt needed because lets face facts the gear rewards from questing are for the most part diabolical. good luck in drowned city with your questing gear
All you ever hear from the “veterans” here is complete absurdity. You suggest a small change—like increasing a drop rate from 8% to 50%—and it immediately starts: “You don’t belong here, go to Retail,” (my personal favorite: “This is Classic, go back to Retail”) or “OH SO NOW WE SHOULD ADD EVERYTHING FROM RETAIL?! CASH SHOP, FLYING MOUNTS?!” They throw out arguments that honestly make you wonder if they’re okay in the head.
Someone mentions that Paladin tanks feel underwhelming in dungeons, and these veterans immediately try to shut them down, saying “Classic isn’t for you.” They don’t even stop to think that it might actually be a bug—because in their minds, only their opinion matters.
But it’s weird that instead of providing feedback about this, they behave like it’s a perfect game and everyone that says anything about an issue, is better leave/disappear from their eternal utopian home.
Some strong psychological stuff going there.
I’m not trolling at all. You lot are asking for massive nerfs to a game that’s only been out for around a week because it’s not retail enough for you and you actually have to put some effort into playing it.
I’m not going to just sit there and passively agree.
Oh but it’s not classic or vanilla either. If you were so hardcore you would understand that this game is just a weird mix of stuff, and would understand that it will for sure not stay this way because it’s currently just broken. Now the changes might go in “your” direction, but looking at backlash from people leaving, improvement direction will hold much much more people in. So now guess who will the management choose, small group of “hardcores” or big group of casuals who will pay for additional services like token and boost? You know that if they added boost to lvl50 for 150$ it’d buy like 2-3 of them right away, and many others would too. You know what how it calculates with your sub money? And do you think that these new areas and raids are being created by modders in free time for charity, or devs and artists and writers and programmers need to be paid for the effort?
Over the last week I’ve read post after post asking for mount costs to be reduced, mounts given at L10, respec costs to be reduced or removed entirely, quests drops made 100%, quests to be nerfed, WoW Tokens added to the game, Paid level boosts added to the game, flying mounts added to the game, penalties for spirit healing removed, more graveyards added, flight path costs reduced, auction house costs reduced… and that’s just some of it.
About the only thing I haven’t seen is requests for pet battles to be added - though I’m sure it’s just a matter of time.
I personally haven’t seen ppl asking about flying mounts, paid level boosts, quest drops to 100%, “quests to be nerfed”- what do you mean?
People are asking for quest drops to be increased because right now it’s 1 quest item per like 20 mobs, for quest mob respawn time to be reduced, dual spec to be given at lvl 20, AH cost reduced
oh btw this was already done by Blizz
Overall, the feedback is asking not to level all classic features to the ground and make Retail 2, but make QOL changes which are adapted to the huge current population.
So what now, you read a few posts and suddenly became a developer?! Who the hell gave you or anyone else the right to tell people what to do and where they belong (“not in Classic, go to Retail”)? Everyone has the right to share their feedback.