8 Second Demonic Please

The demonic playstyle is boring and has little to no depth. That’s why I don’t like it. The only thing you have to be aware of is making best use of the haste buff from eyebeam. Other than that, it’s just press everything on CD.

In addition to the haste buff, the current momentum build has to manage:

  • fel rush damage buff
  • essence break damage buff
  • unbound chaos damage buff

It also requires a lot more awareness of what’s going on around you because you’re constantly moving to keep as high uptime as possible on the fel rush buff.

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Then play momentum.

Demonic baseline would have no problems working together with momentum.

Your complaint boils down to, i don’t like it because transmog.

I find momentum to be quite clunky personally. If you wanna talk about managing, it’s not that much more difficult or engaging than demonic, but more clunky.

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Only clunky if you play it badly.

But seriously, what other buffs do you want?

Most of what I see in this forum (and on this thread) is ‘make us OP like we were in Legion and BfA’.

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I play no favorites, if i could i would give all classes more stuff.

Also yes, momentum is a bit clunky, it’s not really about how you play, it’s more about how it feels to the rotation, personally i wouldn’t use it.

It also adds an element of risk, which i don;t like a lot.

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That’s your personal opinion. People don’t all experience the world in exactly the same way as you do.

And there’s only risk because fel rush is bugged. Or if you play badly.

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Well, in the end you must decide something, some people will not like it, other will.

In the end your complaint is about transmog, because demonic+momentum has no anti synergy at all.

So honestly, i don’t really care, as they can just make a glyph.

Basically this.

Btw dh who doesn’t like demon form… And that should be the reason for this spec to actually be worse? Tragicomic to say the least :joy:

One glyph solves your problem (or possibly a class change). Cheers

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What final row talent do you propose introducing to replace demonic? It has to be something that offers equivalent performance benefits to momentum. If not, you’re actually asking Blizz to revert what people have been asking for for years:

“Give us more viable alternative talent choices.”

Right now, we have that. Demonic and momentum are so close in performance that it really is down to personal preference which one you take.

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That’s beside the argument, and frankly speaking talents are kind of a trash system. They give you abilities that should be baseline realistically and make them talents.

In my opinion, they should allow you to choose more than 1 talent per row, they are already making borrowed power systems, so this time, just make an actual progression system, and give us a perk that allows us to choose more than 1 talent per row, and then you remove the anti synergy between certain talent rows so you can be sure that whatever you choose does not conflict with each other.

Or just remove talents, but i actually would not do that, and instead would give the option to choose more than 1 per row. This way you have some variance. But you are able to take more abilities that should arguably be baseline.

There are 3 things they can do, 1 remove talents, make the best ones baseline, the one that fit the best in the rotation, 2 make the required talents baseline and the ones that remain are either complete overhauls of how the spec works in a way that would not fit baseline, like glacial spike, or small modifications, or 3, what i said above.

Either way, the talent systems is not very good, and frankly, it’s not on us to make abilities for blizzard, but what i can say is that there are a lof of talents that should arguably be baseline. Too many.

So about the viable alternative choice, it’s pretty much impossible, some talents work really well together, others don’t, some change the rotation for the better, some do almost nothing, what they can do though, is give us the ability to choose more than 1, and remove obvious anti synergy, but frankly, even if they allow people to choose talents that don’t perfectly synergize together, so what? It was their choice.

I can already imagine a couple of really cool talent combos.

Demonic, netherwalk, rain from above and reverse magic should be baseline. This would give us not only a better spec but also a more complete one. Fortunately we now have covenants who complete the spec at least a little, but without them this would realistically be an unfinished or semi-finished spec. I literally wouldn’t even play havoc without the hunt and soulshape and I hope that some of the covenant abilities will eventually become at least talents, especially the hunt.

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Meta should be permanent, demonic should allow it to activate anytime like warrior stances back in the day, of it should have some negative effect too so its not broken. And Meta CD spell should instead empower you while in meta+removing that engative effect.

If you want to play Demonic, play Demonic.

Even entertaining the idea about making it baseline is beyond crazy. It would be incredibly OP, and absolutely not something Blizzard should ever consider.

The DH talent selection is incredibly good and allows for much variety. The less changes the better.

Op? Care to explain why?

As i said before, i don’t play favorites, something is op, only in comparison to something else, if dh were to get demonic baseline, i would make sure that every other class also gets something comparable.

Which they should, because talents are not what i would consider a good system.

I’m joyously happy that you’re not a developer on the Blizzard team.

Talents allow for variation in our play, and you advocate for none.

All right. Anything else to say?

Are you gonna like, disprove what i said? Are you gonna pretend that the talent system at the moment consists of a couple of abilities that feel like required to having the rotation flow well? That arguably should be baseline? No, because you know it’s the truth, you can’t make an argument about that, you can’t make an argument that things like flame on for fire mage should be baseline for example, because they should.

In the end, the argument that you, and people who think like you are making, is that you would rather keep this artificial build diversity at the expense of actual spec depth, and enjoyment.

Iv’e already provided an idea that could resolve both issues, while maintaining some form of spec choice, what do you have? Nothing. Not everyone might be in agreement with what i said, but if your alternative is to change nothing, then we have nothing to say to each other.

Don’t delude yourself, you’ve offered nothing of constructive value, and thus there is nothing to actually disprove.

You’re making a blanket statement in disfavor of variety because you yourself lack the ability to explore and adjust. Instead of arriving here with valuable feedback and offering suggestions as to how to improve the talent system, your suggestion is merely to forgo it entirely in favor of a centralized class without any variation or customization to be found.

That is the very antithesis of how WoW has operated, and what I would argue is meaningful choices in modern MMO’s.

If you want to play Demonic, go play demonic. If you want to play Momentum, go play momentum. Do you prefer Cycle of Hatred or First Blood? Shall it be Unbound Chaos or Glaive Tempest?

The beautiful thing here is that its all your choice, and you can pick yourself. Don’t cry to me about our talent selection not being viable, because you’ll be wrong, if not even just yet another mindless sheep that follows the herd without thought.

Plus, you outright stated you find Momentum to be clunky - I disagree whole heartily, its fun and engaging, and truly spices up the Havoc gameplay like no other talent does. It makes it far more fast paced, and also offers us DH’s more buffs to micro-manage.

That is why I’m happy you’re not a developer, because you’ll actively make the game worse in my opinion, because you favor your own.

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Sure man, whatever floats your boat.

In the end you don’t really have anything to say, you like the way things are, i don’t.

Dh player who doesn’t want demonic as baseline is unfortunately just a fool. I really don’t see another explanation, bcz my brain can’t figure out that someone actually minds having both momentum and demonic together. Reasons not to mention. Such things can only be seen on dh forum :joy:

You really made me laugh. Thx

Likewise, only a fool believes that it would be remotely balanced to make the nr. 1 passive DPS increase talent, baseline.
That is of course despite the fact that DH is already a very well versed class, in terms of balance.

Here is the easy reason why your idea is foolish, if not outright deranged:

Demonic and Momentum are two wholly unique talents that offers us, Havoc players, a meaningful choice of playstyle. This is exceptionally well, since both are so very close in performance.

Neither you, nor the other bloke, has offered a solid argument as to why Demonic is nessecary as baseline, rather than as a meaningful talent choice, as it currently is.

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Understand that demonic is nothing unique, but the core of this class. Transformation into demon you know? Instead of that they can always add something actually unique. Anyway this would have no impact on momentum players, for them it would also be just a win.

Seen from a pvp perspective this is one of the worst specs and that is why I think it is necessary that not only demonic but a few talents really have to become baseline (netherwalk, demonic, rain from above and reverse magic). This spec lacks a whole defensive cd and more constant pressure. Since they created this class, this spec has only been cut and cut and cut without any adequate replacements, and therefore, quite logically, is now where it is when it comes to pvp.

Players of other classes are constantly asking for their classes to have more baselines, for specs that are far more complete than this one btw. But well, we’re cool, we don’t need it.

I guess you’re playing with a controller so you’re afraid you won’t be able to play anymore if they add some abilities. Bye :joy: