[A-RP] Knights of Yore

Esarus thar no’Darador

Good luck and have fun :slight_smile:

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The knights shall have a bump, as good knights they are

Good luck :smile:

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The Plaguelands: A Friend in Need…

With an adequate amount of rest and relaxation behind them, alongside tourneys and feats the Knights and their companions are called upon once more to travel north as friends within the Argent Crusade are troubled by the presence of a Necromancer.

Delving deep into the Plaguelands, the Knights assemble their combined knowledge to fight the forces of death and evil to once more quell the threat that looms over the old kingdom.

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Ngl, read this as Knights of Vore to begin with and thought it’d be a very different concept.

Looks cool though! Best of luck :slight_smile:

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Every archer needs a good meat shield in a fight, these lads have been perfect for that! They even come wrapped up in hard metal packaging!

If your character fits as a knight or wandering tradesman looking for more than just a typical knightly order or traders guild then you need look no further than this fellowship of fellows.

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Khaz Modan; Practice Makes Perfect…

Flung back and forth with little rest, the Knights set their sights on partaking in a grand military training exercise orchestrated by friends and companions dear to them. Standing together against the blistering cold of the Dwarven homelands, the Knights spend their days and nights living as if they were actively fighting the enemy once more.

Looking forward to a few days of rest, the Knights are now returning home to Stormwind.

Come meet us while we are resting in Stormwind if you are interested in joining or just engage in social activities.

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Feralas; The Arcane Prison

Teleported across the world to the ancient world of Kalimdor, the Knights and their companions found themselves entrenched in the moss-covered lands of Feralas. After having reached Feathermoon Stronghold, the band had a moment to gather themselves before the journey continued. On their way to meet a Shen’dralar Elf, they walked right into an arcane minefield.
After a little struggle and a helping hand from the mysterious arcanist, the group were finally free from the traps. They later returned to Feathermoon Stronghold.

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It was good to meet you all tonight (foolhardy and reckless as your venture into Eldre’thalas may have been…)

But really, a pleasure to have spent the evening with you. Thank you for the adventure!

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Winterspring; Blade of Remembrance

After having battled against Ogres in Feralas and Spirits on the frozen lakes of Winsterspring, the Knights now find their way down in to the caves below the frozen elven landscape where they finally managed to get their newly made Highborne friend the necessary tools needed to the rid the blade of its curse. In a daring escape, they managed to get themselves out of the treacherous cave just in time before it collapsed and bringing the Forsaken forces that hunted them with it.

Involuntarily parting ways with the Highborne who knows has the blade, the Knights set their sight for home and some much needed rest and recuperation…

Westfall; In Service To The Crown

Unfortunately there is no rest for the wicked as the Knights and their Companions are once more asked to aid in a matter of great importance. A friend of Sir Callahan asks the Knights for aid on behalf of the SI:7 to located and recover stolen supplies headed for the warfronts in Arathi.

Unbeknownst to the Knights, something far more nefarious than regular banditry is behind the missing supplies, as they encounter and unlikely foe whom manages to escape before they manage to get a hold of the supplies and all hope on the matter seems lost…

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Northrend; In Service To The Crown

The Knights and their Companions receive word in regards to the missing supplies and before they know it they are lodged onboard a frigate bound for the windswept ice plains of Northrend. On their way they intercept a Forsaken transport carrying precious cargo for their Banshee Queen and her troops. The hostile ship is taken care of after a long and brutal naval battle, leaving the Knights able to continue their journey.

As they arrive upon the shores of Northrend, they make their way for their accommodations at Wintergarde Keep, allowing them to rest for a brief moment before they set off inland to find the source of this supply-stealing menace.

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Sounds like these folks go everywhere. :smiley:

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Half of them got captured and had to be rescued by the most chads of fighters. Truly, they need to improve their technique.

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