if u think the old talent tree is good…man u should think that twice…
God no. Though I would like to see more talents, and maybe more creative ones. There’s so many gaps between them while levelling, and then once you hit 100 you’re done.
I’d like to see more done with them, but no, going backwards is not a good idea. Leave that to Classic.
and the difference from now is?
exactly 0.
Every singletarget ele shaman runs the same talents as the one next to him for optimal performance.
every AoE built ele shaman runs the same talents as the one next to him for optimal performance
every dh runs the same talents for the same situations. And your “gameplay alteration” comes only from the fact, that baseline abilities have been cut out from classes and been given back to them in form of talents.
No thanks. They can give back the talents they stuck behind warmode though.
So? How does that mean that Classic talent tree is better as a system?
I would like to see some kind of hybrid between the current and old systems honestly.
Perhaps for levelling, the old talent trees have a place. But for quick ability switching, the new talent system can be a max-level only thing.
No, I like the old talent tree but it’s just as cookie cutter as the one we have in modern wow so what’s the point.
The old system has its issues, but I like it too in ways. At the moment, I’d rather they add two more rows of talents, one for when you hit 110 and one for 120. They haven’t bothered to bring new talents out a in a long time, leaving it stuck at lvl 100. Making it less rewarding to keep leveling.
Prefer the retail one tbh
a talent ree shoulldnt have (and certainly not be mostly) 1%frost dmg,1%crit,1% crit dmg,1%fireball dmg and other such choices.
Would maybe if wasnt tons of 1% frost dmg,1%crit,1%fire dmg,1% crit dmg,1%frost dmg all the time.
It could have a single point providing five instead of five points providing one percent. It could have more talents that change the way the utility of a certain type of the class behaves. It could be better than the Classic talent system, while keeping what is actually cool from it: the fact you get progressively stronger while leveling, but not once every 15 levels but rather once every level, as well as the fact that it feels like developing an actual character. What possible justification could the fact that I suddenly unlearn using holy fire and summoning a shadowfiend and just as suddenly learn how to summon a mindbender in the dungeon possibly have in terms of character immersion? Surely a system that combines the best of both worlds could be more engaging than either, right?
Either way, that’s my opinion, that there is something about the old talent tree that feels a lot more engaging than the new one. In the end, neither is a dealbreaker for me, just something on my list of wishes that would make the game cooler from my perspective. Some completely different things are the dealbreakers for BfA as far as I’m concerned.
i dont think should be any simple x% in it at all.
More ways to different/change some skills yeah but simply more dmg on fireball/frostbold and then blizzard/dragonsbreath no. those extra dmg% should simply Always be baked in/Always there.
And doesnt need to be evry lvl either even evry 2/3 is fine, and id rather get less talents if theyre all actully interesting do something then ,then evry lvl but its just 1% or 5% to x all the time.
No and Yes.
Old system sucked, but new system sucks more.
I’m going to suggest a wild ideia, bear with me!
An actual talent tree, with talents! Crazy i know, right?!
Old talent tree is azerite powers.
a bunch of passives you get and you choose the best one. Just because in classic you lvlup to get one and in retail you lvlup you neck to get it, doesn’t make it any different.
So no thanks. No need for that.
Concept OK.
But if they made it into retail, it needs HUGE changes.
No the new ones with more rows would be better.
Leave the systems and playstyles of Classic in Classic.
The game needs to evolve, move forward.
It needs improvement? It sure does but its not going back 15 years that it will achieve that, surelly.
Should be a mix between the two.
In other words : actual trees instead of choices. But talents being interesting.
Yes we do.
We dont need our spell taken away and brough back as talent points.
But it was still an option.
In bfa you dont feel invested because you can just swich whatever spell you want back on your talent book.
Investing one point on level up felt like my charater become stronger in something he trained for.
That force of nature skill was just a spell we had removed and returned as talent.
In the real would that would be called thieft.
You seem to agree with me here so what is the problem.
The entire arguement was that we need to get talent tree’s again so we can create our own unique playstyle.
Having talents be unique options and having respect be costly would go a long way into feeling that my druid is mine.
Not just an other druid.