Alliance lose rate

I don’t know. I think the changes Blizzard made to Isle of Conquest were fair, and overall positive for the way the battleground works.
The problem before wasn’t only that Glaives were high risk / high reward, but also that the Workshop didn’t really provide anything of value.
I think after the changes the battleground has a more dynamic flow to it, where the strategies adapt to whatever objective(s) your faction happens to control, because they all have some usefulness.

Of course, it all comes at the expense of the Alliance’s dominance in the battleground, so there’s that. But holistically speaking, I think the changes to that battleground were good.

mm…maybe i’ll go dip my toes in there again, i haven’t really been there since i finished the achies…got so tired of watching my team believe they could break the gates, take the flag and kill the boss while ours was already half dead…
‘recall…defend base…pleeeease’…*sob…:frowning:
:smiley:

Against a even decent rogue glaives never have had a chance a single rogue can and always have been able to wipe the glaives without any real effort at all.

1 Like

Bring 1-4 of your friends, does wonders for your win ratio.

1 Like

What annoyed me was that I realized last night that the voice of the Vulpera female, are very similar to gnome female. Felt they could have done a better job at keeping the voices different like with all other races. Felt like the gnomes lost a bit of their identity there, but maybe I’ve just heard 1 gnomish Vulpera…

1 Like

I levelled an alliance DH to max on Silvermoon through Korrak’s during the past two weeks, 11 games, 11 losses. And exactly as you say, leavers/doomsayers and AFK’ers. Also people ignoring chat and doing their own thing, eg. almost every game someone would say ignore Snowfall Graveyard, within 3-5 minutes someone has capped it. Only thing i didn’t see were merc mode saboteurs. The few that openly admitted to being in merc mode made an effort to push. Just to no avail. Hard to win when there’s people on the team who aren’t committed.

1 Like

I can only speak for myself, but this myth that alliance lose more is wrong. After playing 2.5k bgs since the middle of legion, i’ve maintained roughly a 58% winrate. Almost allways soloqueueing. The only bg i recall having a sub 50% winrate is alterac valley, where horde has been totally dominating since the start of bfa. Alö other bgs i maintain a higher then 50% winrate, which means i win more then i lose. And i get more honor and shorter queues since im alliance… win-win for me…

If only blizzard would make their game better on pvp side and not an absolute dog **** so my friends would not have quit.

Your friends were weaklings who left the Alliance in their hour of need!

Make new strong ones!

1 Like

You also have a sub 50% winrate in silvershard mines, battle for gilneas, arathi basin.

Some nice points, a few trolls but that is to be expected. Many people seem to be missing the point, it’s not about tactics or about how you ‘feel’ or a ‘git gud’ thing. It’s something I’ve observed over the years playing as alliance, and it seems many, many other people I’ve talked to have, too.

Alliance is at its lowest, we have lost lot’s of good players and the overall mentality has shifted even more. Literally every match I play there’s a bunch of people that want to throw it. Something is wrong. And so far only @Jito has managed to point out the cause to its root. It’s a matter of population, naturally followed by queue times and finally… player quality.

Korrak’s Revenge For example, I levled this character from 60-120 won every round, I must say I don’t know why but Alliance players always seem to split up and not defend or doesn’t bother, when I levled my 60-120 Alliance alt however…won Korrak’s Revenge 2 times <_< their queue was less though so didn’t feel any slower, perhaps faster, but Horde is very tight grouped up, and when it comes to racials, Blizzard has really tried to give them good ones, let’s say the Void Elfs most of their racials pretty good for PVP and other ones…however when Alliance had the old human Racials I saw a lot more winning streak back then.

True, just checked too. Fact still stands that winning the majority of the bgs that you play makes up for that. When i have a 60% winrate in one bg and 49% in another, that’s good enough for me. If i in total win more then i lose i really see 0 reason to complain.

Edit: My winrate in AB is over 50%. 225 battles and 115 wins.

i agree with most of this - i played pvp during cata on free small server - barely 500 people and win rate was 50/50, i went to official server - went to pvp and cried a lot, even when my group tried a lot, we couldnt carry most of our games, when game started, people started leaving - making it 8v10 game, after repeating this again and again, we surrendered and didnt play pvp for long time

Yeah, Korrak’s Revenge, despite being flawed as a BG and the fact that people go in to get levels… is a decent experiment that paints an ugly picture for the Alliance as a whole.

Blaming some supposed unchangeable situation is easy, it would be hyperbolic to say that it’s all about that, we’re not victims of a system, at least not entirely, but there ARE things that Blizzard could to. It all falls down to that ancient meme about “horde favoritism” which I doubt is intentional at this point.

they split up because horde will cap first tower about 45 seconds faster, to delete this - part of people need to go directly to first base, part to second base, after that horde will go to second base still as ONE big group, while alliance is already at three places - first point, second point and few straggles in base - horde is simply favored as zerg group

One thing I have noticed as ally is people have no motivation to win. Yesterday, I qed as Alliance and from the start people started moaning and whining saying It is Russian premade, lets just stand and lose.
We won.

Entering another it was 0-1 with flags chat was again toxic, saying bad words to each other, for my luck we won it too.

Be a bit optimistic people, and if you are toxic at least don’t affect others.

PS: I dont have ally char just taking buff for 60 mins to play as ally in bg.

Meanwhile I always lose to ally when I get temple :slightly_frowning_face:

But saying that has never changed anything.

For example, going by the statistics I posted above, the Horde suffered through an 8% win-rate in Alterac Valley for years. And a 12% win-rate in Isle of Conquest.

That’s scraping the bottom as much as the Alliance are today in Korrak’s Revenge.

Once you are down, you stay down. That has always applied in WoW, both for the Alliance and the Horde.

It’s not a Hollywood movie and a montage doesn’t start playing when you’ve reached rock bottom, after which point you find some inner strength to the sound of Survivor’s Eye of the Tiger, and then you just queue up and start winning like crazy, because you’ve turned into a real American hero. No. It doesn’t work that way.

The only reason why the Horde managed to turn their abysmal win-rate in Alterac Valley and Isle of Conquest around, was because Blizzard intervened and made changes to those Battlegrounds that favored the Horde.
If that divine intervention hadn’t happened, they’d still be getting their butts kicked in those Battlegrounds today.

1 Like

Another factor I’ve noticed are Horde players in Mercenary Mode making Alliance BG chat a toxic experience.