Another ff14 vs wow post i know annoying but

Honestly i started the game in BFA so i did not know Classic , and tried Classic with SOM recently .

Classic is more alive , more interactions between players . Retail lost this aspect , kinda sad .

Blizard made everything easily accessible in retail , so you end up with no interactions and people just spam m+/pvp/raids

The reason why cities are brimming with activity isn’t that there’s things to do in them. There really isn’t. But leveling players - be it a constant stream of sprouts or people playing alts - are spending time in all the game’s zones. It’s not just the cities that are alive - it’s the entire game. Constantly.

In WoW it’s dead because… well, make an alt and look at your leveling path - Exiles reach, then spend 3 minutes in the capital city, then off to WoD for example, you do 2 zones, never visit Ashran, and then you get the Shadowlands quest. You never get to see over 90% of the game on an alt. Same is true for new players, except they go to BFA’s first 2 zones, then Shadowlands.

Then some level up exclusively by doing instanced content and never set foot in the world.

FFXIV does something great - it limits your progress with the MSQ. So there really isn’t a rush to level up - you have to do the main quest anyway. FFXIV has so much content and it WANTS you to see it. WoW has so much content, probably the biggest game ever made, and it HATES you seeing it. It’s put so many roadblocks ahead of you with the explicit purpose of making you see as little of it as possible. This is why the cities are dead. Blizzard only wants you doing the 8 current dungeons and the 1 (one) current raid. It’s objectively garbage and sad.

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Yes because you have time to write on text cos while the mob dies in 30 seconds, you had nothing to do basically.

Many people talk on discord or other voice apps.

I uninstalled the game after finishing the base game because the forced questline (to reach the 1st xpac) after it made me mad. Go from A to B 500 times. Like this is for real?

Oh wait but you can skip it if you buy a class boost for x euro. Like wtf.

Every game filters players out. FFXIV wasn’t for you? It’s alright, it is for just enough people. Some don’t play it due to the GCD, or the fact that it is a tab target game. Others ignore it because of the monthly fee, or the online aspect.

The BIG problem is that… WoW filters way too many players out and now is a game that can only be fun to key pushers and mythic raiders, because there’s nothing else interesting to do in the game. But it puts so many roadblocks in front of them - renown, conduits, legendary farming. So they end up quitting as well… and go to FFXIV because they find its raids better, and many enjoy FFXIV’s story, gameplay and gear progression. It’s so much better than WoW. WoW progression has been objective garbage since they removed master looter.

It’s worth remembering - you never have to make an alt on FFXIV. If you want to experience the story again, you CAN - which is great - but you only need to beat it once ever. Your character has the default new player experience, which serves to immerse you in the world, and when you want to level up new classes, they get boosted XP, and many classes start at level 30 or 50 in the case of the samurai and the red mage.

Meanwhile, WoW completely destroys the new player experience in order to make alt leveling faster, instead of separating the two. The end result is that nobody really cares about WoW. The only reason why WoW doesn’t seem dead is cross-realm play. The fact that you need around 5k concurrent players to make the game feel alive.

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