As we see in the wake of war, our actions have served as a tool of progression and depletion, used by us, against us, the mortal races of this universe. It is the source that feeds into belief, survival and power. For decades we have seen war among the Alliance and Horde, war among ourselves, and war away from home. We’ve seen many fall and many rise, many to reach for their goal and shape their choices for their own good, or their people. The Alliance and Horde have experienced heavy tolls of loss. In the wake of war, the field, even the people, suffer. War doesn’t survive without the veins of life carrying it forward - war does not sustain itself, nor does peace.
Supply and support, we are part of the veins of Azeroth. We are part of the arm that reaches out towards the foes, we lead the fists of victory towards the flanks of any foe that opposes the territories of our field. Resources are the lifeblood of the Alliance, as our forces reach out to take down their enemies, we’ll be on the backlines supplying the soldiers with the tools needed for victory. In the path of our force’s advance, or retreat, we will retrieve what might be lost, or can be reused to further our goals.
Alliance Salvaging and Procurement is a contracted outfit sourced under the united administration of the Alliance, as well as its allies. We’ve welcomed the tasks to retrieve, reconstruct and reuse the resources and tools that serve as a benefit to the people of Azeroth. We seek out the warzones during and after to retrieve what we see fit to serve the right outcome.
Process and Authority, the members of A.S.A.P will follow their own command and protocol until they are requested in the field by mission briefing or demand, then they’ll serve under the control of the military command in charge. Noble titles and procured titles of heroic actions do not hold any authority over the members of the outfit and its administration.
(OOC:Alliance Salvaging is a guild operated on the factor that not everyone can be part of the military. There is a need, and a place for the civilians, craftsmen and workforce. A guild created to support the community with another stage of role play to give people a chance to see another page than just war. We of course do support that of RPpvp and Unrestricted PvP but this project is also connected to that of PvE events. ASAP isn’t a military guild but holds ties with that of military role play.
Alliance Salvaging has advanced itself to be a Cross-Faction Roleplaying guild centered around the industrial/civilian section of war.
The guild awakened as a project in 2017 but the idea is even older, it is aiming to be a permanent member of the Argent Dawn community. The current guild leader is with over a two and a half decades of role play experience from universes like that of Warcraft and D&D)
Requirements for recruitment: The Alliance Salvaging and Procurement are seeking able men and women who can hold their passion for their field of adventure. Are you strong enough to haul yourself? Are you holding experience for the field, or wish to achieve more? Do you hold a trade or just an affinity for finding the gem among the rocks? Then you are welcomed to seek out a member of the ASAP administration.
(OOC: Requirements: minimum level 15. Professions isn’t a must but always welcomed as the guild is about the adventure, and industrial touch)
Ranks and roles of the Alliance Salvaging and Procurement: Director: The administrator in charge of the Alliance Salvaging and Procurement. This position is currently held by Jeremy S. Lochton, also benefactor of the company in question. There is no command above this position, though in the field of war, the Director will be cooperating with the military command when in the field.
Administrator: An administrative position in the ASAP is like the officers position at the military, you are to stand to take command from the director as well as facilitate yourself and your abilities in the field. This’ll lead to cooperation among the ranks below for missions, training sessions or service. You report to the Director but if you are in the field, the Field Safety.
Team Leader: is the management title for the missions, trades, transports and deals that are to undergo in our business. You hold a command of a designated project or contract. Ranking above Salvagers, Field Safety, Contracted, Trader, and the civilian members. On the field of war, you are reporting to the Director, the Field Safety and the military command.
Field Safety: As we progress into the wide world that we call home, some of us need protection against the challenges we are to oppose. Even as a salvager, work hand or civilian, the world can be dangerous, and that is where we are in need of the Field Safety unit. As Field Safety, you are to either take a sentry position and watch over the missions, or stand available for medical needs. You are under the command of the Team Leader, the Director and the Administration, though in the field of war, Military Command will be first in charge before the administration as long as this does not endanger agents of the ASAP.
Researcher: A specialized member of ASAP, the Researcher is a given title for their work in gathering information, or identifying items of interest, or the possible connection behind it. You are a trained member of the unit and able to fulfill your tasks to haul back the knowledge to further secure the investments safely. You follow the command of any Lead role, as well as the administration, Director and the military command when in a warzone.
Salvager: A specialized member of ASAP, the Salvager is a given title for their field work of salvaging, procurement and freight. You are a trained member of the unit and able to fulfill your tasks to haul back the investment safely. You follow the command of any Lead role, as well as the administration, Director and the Military Command when in a warzone.
Trader: You hold a trade at heart, be it cooking, sewing, tanning or even engineering. The ASAP is welcoming the specialized trade of the market that can serve as a good tool in supplying the people, and the armies of Azeroth. You are under the command of the lead roles, as well as the administration, Director and on the field of war, the Military Command.
Contracted: For newly contracted members of ASAP, you are signing a contract to agree that you are willing to supply your own specialized toolset in advancing ASAP, or the methods of which we can support, supply, or procure the means of assisting the people of Azeroth.
Base of operations - we are currently looking for more properties to facilitate the most recent expansion of ASAP, currently:
The head office is located at the Stormwind City Harbour as we take full use of the access and open area for storage and workshops. We hold a strong location for a quick response. In the field we fall to the procedures of the ASAP and hold a reduced amount of administrative documents and holdings.
Tools of the trade: The Alliance Salvaging and Procurement holds an appropriate fleet of aerial transportation, thanks to a generous cooperation of multiple skilled engineers and blacksmiths. In our hold of resources and abilities, we have seen ourselves fit to also make use of the following means of transportation of freight, as well as manpower.
Grand Mammoths (OOC:Traveler’s Tundra Mammoth/Grand Black War Mammoth/Grand Ice Mammoth) - A common tool in the transportation of large amounts of freight across open terrain. This delightful creature has been an acquired tool from the northern lands, Northrend. It has been outfitted with leather reins and strappings to make it able to haul cargo over a greater distance.
Gyrocopters (OOC: Flying Machine) - A creation of marvelous engineering that offers the ASAP the ability to transport light cargo to the warzone and back. As well as the ability to reach out to remote locations. These units were constructed in the cooperation of the Tinkers Union, as well as the Engineers of Ironforge. The aerial unit is outfitted with a carrier harness.
Cargo-Haulers (OOC: Stormwind Skychaser) - A compact aerial transport for freight of heavy cargo as well as additional manpower. This unit has been a marvel of an idea brewed from the minds of Stormwind, and the Alliance engineers. It is outfitted with a carrier harness for heavy freight to the warzone as well as dense/overgrown areas. It holds the capacity of an additional member as a passenger, either security detail or support.
Gryphons (OOC: Any gryphon mount of selection) - As part of the Alliance, we have seen ourselves gifted with personal transportation in the form of the Gryphons. Each beast raised and handled by specialized members of the Alliance, and offered for service in the field. We are currently still awaiting safety regulations upon the creatures known as Wyvern, or even the more Draconic means of bestial transportation.
Ships - We hold no vessels at our charge but the ASAP does make contracts with other vessels for ocean transportation but tend to rely on the schools of magic if it proves safer.
Though, do not forget the most important tool in the field - YOU! The agent in the field will be the strongest tool to offer. We suggest you of course familiarize yourself with the common tools of your selected trade - and perhaps be sure to have a spare knife and a light source