BFA is the worst expansion by player activity

“Hell, it’s about time.” - Tychus Findley :wink:

PS: you must imagine that with a heavy southern US redneck accent.

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Starcraft 2 turned me into a very angry person who lost all sense of joy and happiness.

Auch. Not good at processing losses? :slight_smile: TBH I wasn’t either at some point, until I reevaluated myself and reached the conclusion that it won’t make me a better player if I try to blame my losses on outside stuff (opponent lucky, opponent race, and so on). When I finally reached that conclusion, the only thing left to blame was my own skill level, and since I can’t exactly rage at myself… :wink: I stopped raging at all.

Yeah haha it’s not the games fault I just fell into a routine of getting mad at losses, hating the game and refusing to stop playing so I’d get even madder :joy_cat:

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I prefer a strong cockney accent like kultiran.
I gave up sc2 after10 missions… i have to say i sucked up…

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This is probable because WoD had good gameplay but people did not like it because of the garrison and the huge patch length.

basically, without the gameplay the rest of the game becomes pointless and this is where bfa stands and to a similar effect, legion.

(this does not apply the other way around)

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Yes i think it’s much worse than WOD, Like loads worse. Omg it’s so bad comparatively. I will give you the list but you may not want to read it.

Wod was actually my favourite expansion by quite a large margin. First time I was able to get best in slot pvp gear crack the 2k rating and actually feel powerful.

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Dont play against anyone Korean. You will probably lose. Personal experience.

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WoD was bad but BFA is worse.
Friendlist and guildlist is offline, doing an /who in a random zone give less hits than the cap and AH is rather dead.
Maybe it is still enjoyable in a functional raid guild, stopped semi hardcore raiding in WoD but enjoyed Cataclysm that many hated but that was probably because I was raiding. Playing solo worked in Legion because it was lots to do but in BFA I struggle to get online.
Started in the middle of vanilla so I am probably an old fart but I think Blizzard do an mistake to not ask them self what we old players want because the new generation dont care for WoW. My son is 13 years old and he and hes friends play other games and dont care for WoW.
I think that to salvage this game Blizzard has to do drastic changes while not alienating the old players. How to do that I dont know, at least I liked the game best in vanilla and tbc and felt it was downhill in wotlk (but still enjoyable).

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The sky is falling… since MoP this time.

Numbers dont lie but the people (mis)using them do.

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there is so many factors to numbers on how many plays, considering wow is an old game, and the old players are getting older, they now have jobs, families, and other activities to do, so gaming in general is not an option for many, combine that whit an old game, where many of the old player base do not have time for or no intrest in any more it is bound to be a lower number.

the new generation of players, have no intrest in mmos at all now, their intrest is in mobile games, fps games mostly, and the new generation of games whit mega craphics, then also rembering that pc gaming is a dying breed now, more and more of the new gamers are on consoles and mobile now, this is a know fact, and one reason lots of people quit pc gaming, and one huge reason why people whine wow is bad and other stuff like this, becuse so many of the younger generation people are pampered whit great grapic games, in a way easy games to do stuff in, I am now talking about people at the ages between 10 to 25, theese are the new generation comming up, and their intrest is totaly different from those at the ages of 26 to 50 now.

it aint only Blizzard that is struggling now, most gaming companies are at the brink of destroyction now, due to them eighter being to slow to switch to the new generation of gaming, or the refuse to do so.

I would not be to suppriced, if you se companies starting to disapare one after the othe in the next 10 years, it is already going where many struggle big time.

@Mellinora: I am not sure whether you are still following this thread, but…

I cross-checked my current monthly records with adjustments for time away from home. As is, the current month is reading as 3rd highest vs year 2017 monthly results. The theoretical value is also pretty much on par with January and July 2018 (projected 142 747 now vs 144 170 actual in January and 148 193 actual in July) and also higher than my results in May and June.

So, for the servers I listed in my earlier posts, this month currently ranks as either 10th, 11th or 12th within the past recorded 24. I say “or”, because there is still quite a bit of this month left, two of my uploads have failed within the past week and the projected value may well grow. However, I can now confirm that patch 8.1 already altered the activity levels slightly upwards (at least for the group I am censusing).

I also ran projections on a few US players and their data results. US servers are (apparently) doing better than EU ones.

@All: So, while things could be (a lot) better, we are nowhere near the lowest point as far as overall activity is concerned. Certain small servers have likely taken beatings, but it would appear transfers and rerolls are countering some of the effect on the larger picture.

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Its weird seeing posts like this where someone claims that WoW never grew since WoD, only lost players, then logging in to check the servers and at this moment ther are 7 full servers and 19 high pop servers. Meanwhile in WoD at this point after release there were no full servers, and Legion only had 2-3 at best and there were much less high population servers. Pretty sure it wasn’t even 10. My servers was low pop since MoP release and in BfA it became medium pop. I like to look at these things and not speculate players numbers according to unreliable sources.

To me it feels like players who look at social media too often, overestimate the number of those players who hate this expansion.

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@Trahardt: I have the advantage of comparing my own results against my own earlier results. And due to how the addon works, knowing that no matter what numbers I come up with, they are always too low in comparison to the truth, because I can not play 24/7/365.

As far as BfA is concerned, the main problem might be that there are a fairly small number of people who are extremely unsatisfied (and “loud”). In an older thread I had a bit of an argument with a few posters about metacritic scores. Basically, giving BfA a rating of 0/10 is trolling. As a few posters over the months have noted, there are things that are generally liked or at least tolerable. I, for example can not remember large threads about horrible music or not being able to install the game at all. So, while there are flaws, bugs and typos, the core game is playable to some extent by anyone, who has sufficiently powerful computer and net access.

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No it’s just an expansion with boring repetitive content and no sense of progression nor accomplishment. I won’t be extending my subscription any longer. I won’t even return for any new “major content patches” because 8.1… I don’t even want to talk about it any more xD

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I hate when people bring up the Metacritic score as a “proof” for WoW dying. It just can’t be used at all because:

1- As you said its full of trolls. The game went into a direction that’s not for everyone, i can understand that. It also introduced new systems that not everyone like, that’s fine. Class design getting oversimplified, i’m one of those who don’t like it. Does the game deserve to be rated 0/10 because of these things? No. WoW is still way above other MMO-s when it comes to both content quality and quantity. It’s the mainstream thing right now to hate on WoW right now, that’s what every single somewhat relevant youtuber does for clicks. Then some viewers of those go to metacritic and rate WoW 0/10 beacuse their internet idol is hating on it. A game should get 0/10 rating when its literally unplayable (meaning that the game can’t even launch on any PC) but the company refuse to give the money back. Now that’s pretty far away from the current state of WoW.

2- Right now 993 people rated BfA on that website… Less than a thousand people out of millions. I would say those people who went there and rated it 0/10 are the combination of forum whiners and youtube sheeps.

So yeah, i really don’t think its something that should be used as a reliable source when people bring up the “game is dead” argument.

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This year the big game publishers got themselves in a crisis. Bethesda with Fallout 76, Blizzard with WoW plus some other companies with games like Battlefield and what not. What happened is players crossing a specific line at which they feel unsatisfied with what they got from their loved game franchise. It’s not a random bad game or unhappy loud minority in one game, it’s something bigger. AAA-games of 2018 hit with a wave of criticism, lower sales and loss of players, stock prices rapidly declining. It takes hard effort to make strongest Bethesda influencers furious and negative about a game and the company.

The gaming industry of all those big companies have problems, some of them are described by Steve Jobs in this old video: https://www.youtube.com/watch?v=_1rXqD6M614

As for WoW - there are various signs of players lack of happiness. Popular WoW streamers stopping to play WoW, auction houses with very few people (especially to what was on launch), guilds stopping to raid and run M+ much sooner than during Legion raid tiers, a lot of comments on Reddit, Forums, Blizzard sending complex surveys to people that unsubbed.

In 2019 or closer to 2020 we may see some major changes in the gaming industry. Hopefully toner-heads from marketing and sales will loose their influence.

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It might make sense to post a chart with a column for each of those 24 recorded months, because I understand what specifically what you are saying means, but others might not be following all that closely.


This is not how statistics work.

Your primary objection to the Metacritic score should be potential bandwagoning. Not the number of votes (it is fine).

This xpansion is a blight upon the game. I mean when WoD looks much better it really says a lot.

My personal opinion is that there is in reality no coming back from BFA, too many players burnt out too early, most will not come back as stable players or at all. I have never seen so many of my friends quit so early. I am on the verge myself.

When Legion ended I had a feeling that WoW would continue for another 10 years, give or take. But with the critical damage that BFA has done I feel one more xpac coming and then free to play limbo.

Vanilla will not save the game, anyone that thinks so is just fooling themselves.

Sad, very very sad that this is how it ends. Blizzard got too greedy and screwed everyone one too many times.

I will go as far as to say that even in the shape that WoW is in now it is still the bread winner for the company, hands down. When this ends I wonder what they will have left ? Oh right, phone games, nvm.

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Oh gawd, pls no. Never do that. NEVER. It’s 8 bosses on 4 difficulties with the same aesthetics just with different numbers. With that logic, Blizzard should make just one raid per xpac and with each patch add 4 more difficulties. At 8.3 we would have 128 boss encounters!!! INSANE! AMAZING! PLAYERS ARE RETURNING! YOU WON’T BELIVE IT [SEE VIDEO]
I know you didn’t mean to attack anyone with this, but this is just too silly logic :stuck_out_tongue:

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