Black Temple Concubines removed

Well in a future patch, but yeah. It’s the Succubus now. The Shivarra is “Mistress of Woe”

It seems like they have certain words they want to avoid like consort or concubine. So far Night Mistress and Wanton Hostess in Karazhan remain unchanged.

Underrated point right there, I think.

Hopefully this change will put a stop to Blizzard employees sexually assaulting people :clown_face:

I can appreciate the value it might have to some. Seeing as it falls well short of what should be done however, I’d be quite surprised if it has any meaningful, positive impact on anyone.

I can only hope that I’m wrong. I’d like to be.

I mean, the cynical part of me is still convinced that this is just a heavy-handed damage control trick pulled outta PR department’s peach, but if there is a chance that this might be something suggested by the devs themselves…

This particular rewamp by itself might not cause any issues (none of them by itself are).

But in context of what happening to entertaining industry as whole (people recently see it not as escapism tool but as platform for their identity politics, check out what happened with franchises like Star Wars, Star Track, Doctor Who and such) renaming of Big Love Rocket, redesigning 14 years old pictures, renaming Twin Consorts and bunch of suggestive achievements I can’t help but expect from future content to be even more tame, puritan, politically correct thinking more about feelings of 0.001% of potentially offended vocal minority than about telling good wholesome story.

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Have you ever considered that instead of games no longer being an escapism tool, they are simply becoming an escapism tool for MORE PEOPLE? Who are different? And have different things to escape from?

I live in a very sexist and homophobic country, so being able to play a game where that bullcrap is gone is what counts as escapism for me. Or should I be denied that because some loser is feeling frightened by the idea of other people feeling comfortable too?

The “escapism” argument is so weak.

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In the meanwhile people are going to other games which are less “restricted”.

WAKE UP MANAGEMENT TEAM!
I want people back in this game!!!

What’s next? Removing /fart /whistle /kick ??? Oh wait :thinking:
C’mon… WE ARE NOT THE PROBLEM!!! YOU ARE!!!

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It’s quite deep conversation but currently there is 2 main problems with it:

  1. To win identity politics points creators go easy route i.e. redoing and retconing already existing characters stories and franchases instead of creating new ones which in turn alienating significant amount of existing fans that used and attached to things how they were.

It’s like if tomorrow WoW team decided that First Person Shooter fans deserve their due and turn the whole WoW in first person shooter while keeping the wonky engine. In the end everyone will be equally unhappy.

  1. Story that have many mandatory checkboxes for representation and politic correctness are much more limited in the ways to properly tell itself then the one that is thinking about telling the story alone which is bound to affect it’s quality.
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This development team is legitimately concerned a villain does not represent their values.

There’s… uh… some problems with that, honestly.

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There will be more and more changes untill everything is pg, gray, boring, and woker than meghan markle and greta combined.

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Indeed. But until that happens - or even then - making the game feel more inclusive ain’t wrong either, nor a waste of time.

It was made for a reason. None of these changes were announced, so it’s not a PR stunt, but something internal. I’d be very surprised if it wasn’t making people in the dev team feel better about the game.

It’s not. For it to be a PR stunt, the changes would have to be made public (what with the P in PR standing for Public), and announced. They weren’t. They were datamined.

You’re missing the bigger picture. The Karazhan and BT areas weren’t made more tame. They were made less tame, even. They were there, they could’ve toned them down. They did not.

These changes aren’t for us, though. See above for reasons why.

I watched Taliesin and Evitel episode too - but it is their speculation nothing more. They do not always announce all their changes especially the less popular one.

Indeed, they don’t. But after the backlash of the first such changes, if the changes were meant for us, they would’ve announced the more recent ones, such as the Karazhan & BT ones.

Not to mention that if they were pushing an agenda, or something, that would really, really require announcing the changes, rather than hiding it under the blanket where only dataminers notice.

This is a really bad excuse. Let’s say there is a dev who hates gnomes for example. Should the next expansion have gnomes suffer and die just to make this “dev” feel better? What if said dev hates the Barrens for some reason because he or she has PTSD of savannahs? Should the Barrens be removed to make them feel better?

Or let’s say there is a writer who drools over an undead elf woman. Should the whole story shift in a direction where this character is the center of everything, be completely successful, allowed to commit genocide and get redeemed and rewarded for it? Oooooh wait…

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Suffering of gnomes is always a good idea. But soy-men from California would never dare such thing!

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And that’s a really bad counter argument.

I’m pretty sure they’re many.

Gnomeregan says hi. You’re also comparing changing the gender of NPCs, or covering a painting of a noblewoman up (all generally positive changes, as in, none of those NPCs are harmed in any way) to torturing gnomes.

Yeah, that’s a bid sad, but also, something that’s not new in any shape or form. Just something we have to suffer through to enjoy the rest of the game. :stuck_out_tongue:

Must revisit Nighthold for ‘research’ purposes

Yes, I am making a more extreme example to prove that the mere fact that “a developer wants it” is a really stupid excuse to do something.

Yeah, but none of the changes are anything like the extremities you list. They’re all changes noone would ever notice, if they weren’t datamined. None of them are changes that hurt the NPCs (or anyone else, for that matter) in any shape or form. So the comparison is rather weak, sorry.