So what? You can’t account for all the possible variables. Most of the time if you join a group it is a basic expectation that you do so because you have the time for it. Before the keystone is inserted you can leave at any point you wish. You’re a douche if you leave your team hanging when the M+ run is in progress. No excuses.
The only time I’ll give you a pass is, as pointed out, when it’s clear there is no hope for the run to be completed. Then again you won’t know that until you progress far enough. Don’t inconvenience other players by leaving when there is no plausible reason to do so.
Ok. Look it from a different perspective. You claim that pretty much that its “your right” to leave a game in anytime you want for what ever reason.
Ok. For solo games fine.
But you are forgetting a small detail. Its not a solo game. It’s a team game. And guess what? 4 other “random internet dudes” have also their “rights”.
And one of those are “I have a right to have fun in a game”. And seeing a key wrecked cause somebody “wasn’t in the mood anymore” is anything but fun.
So you with your behavior are violating the rights of 4 other players?
So we must respect your “right” to leave a game, but we can easily dismiss the “rights” of 4 other people?
Unfortunately, sometimes things happen that you could not have forseen.
If we can’t do things based on the completely unforseen then we could never do anything. What you are demanding is unreasonable and unrealistic. You’re just gonna have to accept that sometimes things happen that can’t wait or that people are not perfect and might forget about something important and remember mid-run and just have to go.
Deal with it bud. Real life comes before video games, always.
And nobody is arguing against real life emergencies.
But you are not going to tell me that you have an “emergency” at every key run?
Most people(even if they are salty and angry at the start) will understand. Stuff happens. Real life happens. But if its starting to become a habit or a pattern. Then we have a problem…
There is nothing on the line here, and it isn’t a competitive scene, it’s a makeshift group of 5 people to play a game, just like uno, monopoly, soccer, golf, billiards and many other games.
And I certainly am not going to let 4 people have fun at the cost of me not having fun.
I could say you disagreeing with me ruins my fun and makes me sad, so now you are obliged to agree with me and apologize, does that make sense?
You can’t make emergencies a habit or a pattern, a person regularly leaving dungeons because “emergency” are either trolling or really bad at management.
Yup. And if those 4 other people drove from another town, took a day off from work, to play this soccer, golf, billiards whatever. And you just go in the last minute “Oh sry. Not in the mood. Will drink beer at home. KTnxBye” is perfectly fine for you?
Who knows. Maybe the random internet guy indeed has a strict work schedule. And its spare free time he decided to run a key with you?(Looking at your previous replies…obviously he made a mistake).
I agree to the idea. That you should be respected for taking your time in running a key or what ever. And I am NOT defending people who would “piggy-back” on you. Get carried, insulted, trolled what ever. All those are valid reasons.
But in a scenario: The key is going smoothly. Looks like a 2-3 chest. We got this boyz.
“oh sry. Pizza guy is here. Have to go. Ktnxbye”. I am sorry…but there is no way you can justify that its “respectful” towards others.
No. You cant. But you can put the word “emergency” pretty much on any reason. Even taking a toilet break can be made an “emergency”. Use the “emergency” as a shield from the backlash.
EDIT:
TL:DR. Since we are expending into big paragraphs. Let me just quickly lay out my main idea. I support a leave if the party is bad, promised a push but dies at simple mechanics. You are getting trolled. You are giving a “free boost”…
All those reasons are more than valid in my view. And I am NO way opposing leaving such groups.
But being with nice 4 people. The people have not insulted trolled you(on purpose). They know what are they doing. Everything is going smoothly.
And then. You decide to just take and leave cause its your personal “lets be mean to others day”.
Sry. Will always oppose these kinds of “leaves”.
Because its a commitment activity. You are meant to be working as a team and you are screwing the rest of your team over if you decide to play when you do not have the time, effort or patience to commit to the activities completion.
You should be punished for ruining things for others.
That’s obvious, I’d never invite someone to do a 1 hour activity without having a dedicated one hour for the activity, otherwise that’s just lame.
What I’m saying is if during said one hour something happened that would make me not want to play then I should be free to leave what ever the reason may be if I felt it was good enough to leave.
It happens all the time, in real life and games and people wouldn’t hold a grudge against you or ask for you to be punished if you told them you don’t want to play anymore.
And the reasons aren’t things like
Well at least for me personally, as I can just pick the pizza and go back to my pc or go roast my friends at group chat.
I’m perfectly willing to sympathize with people, or to be considerate when the need arises. Throughout BFA this has become a recurring theme though, so it really isn’t that common that some “real life emergency” occurs since it’s intentionally abused. People leave because there is no penalty for doing so.
If you ruin the gameplay experiences of four others I really do think some kind of cooldown should be induced before you can either join a group or enter a dungeon again, the length of which can be determined by the amount of offenses. This way we can separate those with real emergencies from the jerks.
You shouldnt queue to m+ and thats it. I will also militate for punishing people who ruin other people’s keys. You start a key you finish. You invite random dudes and they suck then leave no problem but should be a punishing thing to avokd trolls. I would say put on a report sistem. One left = 4 reports. He does another one like that ° 4 reports. At 10 reports for trolling shluld be lootbanned or have mark for 1 week that other people will know he has a habbit of leaving
Then you get reported once, nothing going on. It’s only a sign of misbehavior if it happens frequently, and I doubt your mom breaks her leg every time you start your M+
Alright then just like in LFG made groups, people would kick and report you, just for the lulz or for being bad and we’d get ourselves another problem.
I’ll reiterate for the last time, it’s a game not a job and so it’s low on the priority list.
We can debate about how the “punishment” system would work.
But I would go with the “3 strikes system” and NO. Not literally 3 reports and you are out. So if it was an emergency then 1-4 reports would mean absolutely nothing and nothing would happen.
But if somebody is getting reported like 40-60 times weekly. Then I believe its way beyond “he had an emergency” situation.
The problem with that is that sometimes you just can’t complete a key no matter what you try. So unless you are then specifically able to do another key with the same people you are locked out for two hours.
People don’t necessary play with the same people continuously.
Commitment comes with an expectation of reliability. The more an activity relies on the commitment of its participants, the higher such expectation gets and the less favourably weak justifications are going to be accepted.