Canceled sub, casuals not appreciated by the developers enough

i don’t expect you to do anything ,i don’t care :smiley: think what you want just do it without tagging me

I can’t believe I’m even bothering to engage with this.

People are not robots. You can describe something in its most basic form and say “it’s just a script” all you like but that doesn’t mean anything. People make mistakes, EVERYONE makes mistakes even world first raiders on world first kills or the highest dungeons imaginable, but their mistakes are small enough and infrequent enough that the content is still doable for them.

They make smaller mistakes than you, they make less mistakes than you. It doesn’t matter if you both have the ability to, at some point through sheer luck or practice, achieve a similar goal.


Theory without experience etc etc…

Expect to be tagged if you post on forums. I told you before. You aren’t entitled to discuss something you haven’t tried yourself. You pushed +26 keys yet? No? Then you aren’t experienced in that field so your oppinion is kinda worthless regarding that topic aint it?

i’m not trying to undermine anybody’s abilities, i’m not a great player at all . what i’m trying to say is anyone can do this content it doesn’t require anything but practice .

like i said i know the challenges in high keys you don’t need to do it if you watch it carefully, i had a friend who streamed just for me for hours and he was thinking the same. again if i sounded arrogant then i’m sorry. ofc. people can have hard time doing these stuff. what i’m trying to say is , again, i don’t find wow’s mechanics hard and everyone can do the highest content if they want to .

No one is asking for infinite world content. Just some world content that is well designed so its lasts. It’s not hard to do. Other games do it and they do it well. It’s surprising a company as huge as blizz can’t do it.

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At their base level they aren’t, move here, don’t move here, hit this on that, press this when that. Nothing in isolation is particularly difficult.

It’s when you stack them together it becomes hard. When you add timers to force people to pull 3-4 trash packs at once, when the DPS / HPS checks require near flawless rotational execution on top of doing all the fight’s mechanics. That’s where the difficulty lies.

Until you see content that, even if you do all the mechanics right, will still just kill you or say you failed because you didn’t play your class well enough throughout it on top of that, you’re unlikely to encounter much as an observer you’d consider difficult.

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Same with the garrison. It had SO much potential and was absolutely awesome for me as a casual player. It’s why WoD is my favourite expansion by far.

Of course that potential was absolutely and utterly wasted and its become as irrelevant as class halls…

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yes but you know what’s gonna happen and it’s not like it showers you with mechanics , they all have timers that help you dodge or weakauras that tells you move etc.
mage tower on the other hand can be considered hard because it requires you to know your class and abilities , combine that with great timing and it’s you either do it good or die most of the times so that’s the hard part of wow if we’re saying some part is hard.

Mage tower is scripted to exact millisecond bro. You could write a bot for that easily lol.

you can also write a bot for m+ since mechanics also mostly scripted and everything has a timer. but you don’t have a healer or a tank in mage tower. you’re doing what you can do. you can do +20 and as a new player if you get carried but you can’t do mage tower if you’re a new player .

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Not really. Difficulty of MT always stay the same, also it’s class specific, therefore healing has nothing to do with it really.

Why did you mention boost lol?
A group of new players will have even harder time timing a +20 than 1 new player completing MT… You are comparing group content to solo.

So yeah MT is easyer.

This scripted pve encounter good :smiley:

That scripted pve encounter bad :angry:

trying to tell you that m+ can be easily done with 4 man .

you really can’t be thinking this.

one of them is solo so that adds challenge :grimacing:

even old players can sometimes try mt 100s of times.

I mean… Surely that’s more to do with tuning.

You can carry someone through a 20 key because 20 keys aren’t tuned to be particularly challenging for players capable of 25s. You can’t carry people through 25s though.

By contrast the mage tower has one difficulty, mine I did in roughly 8 minutes the day it came out in Shadowlands, wasn’t hard at all.

Again, we are talking about NEW PLAYER. Stop inserting different variables into equasion, please!

From new player perspective, completing MT is much easier since its just one straightforward guide for players specific role. No healing needed. No tanking needed. Ever checked MT guide? They literally tell you what button to press and interrupt in specific second. It’s a max 10 minute fight.

M+20 (idk wehere u got a 20, but lets compare it to a 20…) is much harder and again where did you get 4 players from? It’s a group content and if we compare it to MT, from new players perspective, lets put new players into equasion, stop talking about boost. MT can be boosted too you know. Since you wana talk about boosts.

What?? Why?? Elaborate.

For reference the guide I wrote for the shadow priest one in SL had every single thing written out GCD by GCD in some places with timestamps for every mechanic.

Could pretty much do it with my eyes shut after writing that.

give 5 new players decent chars , make them watch mechanics for HOI once or twice, they can do the dungeon, maybe not at first try but they will, however, if you send a new player to mage tower, they won’t be able to do it because that requires high knowled of your class, you can’t just memorise spells and do it you need to know what spell does what. like i said, there are experienced players who still couldn’t complete mage tower even after hundreds of tries.
and they sell boosts for 22 now so soon 25 will be on the table but yeah it won’t be a new player they reqire a bit of knowledge but if you know m0 mechanics and watched m25 once, you can do a m25 with 4 experienced players if they boost you , i think we can agree on that.

the fight isn’t long… you need to do it perfectly . if u miss bm hunters interrupt cd you die , if you missclick your defensives once, you die, if you don’t use your immune at some mechanics, you die. that’s not the case for m+ there’s way more place to do mistakes , yes if you wipe twice or sometimes once you won’t time the key but if one person dies in a fight you can still time the key it doesn’t have to be perfect like mt. m+ is way easier idk how we’re arguing this.

That’s what i’m telling him. It’s basically a single player mode. A perfect place for new player to test his strenght, i’d say.

:skull: acting like it’s training dummy lol