You got mythic x-realm the moment both hall of fames closed. Blizzard is still not intending for the latter bosses to be pugged. Dependant on how fast alliance is this is going to be sooner or later. Prepare for having it launch later if they keep hall of fame in shadowlands.
The problem with pugs is not that the mythic id lockout per say but the attitude of pug players as a whole nowadays, leaving after a single wipe because “hur dur”. If players would be as wipe resistant as they used to be (which i partly blame cross realm for ever since it was implemented) the groups would already go much much further. A regular pug should in the very least be easily able to kill 5-6 of the bosses in Ny’Alotha right now without having to rely on voice com.
The world first race is a joke anyway. The only good thing about it this time is that method got slapped for their arrogance.
Blizzard intent is to allow cross realm Mythic pug, but on the same time, everything they have implemented is against. They should be embracing that by simply removing this dumb and pointless system.
I don’t think so. I mean, the game shifted from 100% gear checks (Classic) to 1 gear check per raid and most of bosses are mechanic checks. At this stage of the patch, I feel like gear is no longer an issue. Of course, allowing more players to use raden’s trinket would help a bit, but wipes are due to people not properly doing mechanics rather than being undergeared.
I don’t think so, otherwise, that wouldn’t be a complain. Mythic raiding is already hard by itself (Logistic and mechanics) so more restriction for an already restrictive game mode doesn’t feel good. And that’s they key. When desinging something, there is only one question : “Does it feel good?” If no, then it’s better to remove said system. Does mythic lookout feels good ? No. I mean, if I want to help a friend who is 5/12MM, I can’t help him then, because I only have 1 decent character.
Mythic raids are not supposed to be pugged in the first place. Now, I understand that it might be necessary because your guild can’t always provide a raidspot for your 100th alt that needs a piece of gear.
I enjoy the way the mythic lockout works, because it forces a little more organization for Mythic raiding - which is the last remaining aspect of WoW that requires you to commit to a group and to be in a guild if you want to kill more than 4-5 bosses.
The way I solve if, if I want to raid mythic on an alt, is that I bring the same level of organization to the pug. Might sound like a lot of work, but isn’t.
I create a temporary discord named “Kyrel’s Friday Pug” or something like that
I create a group listing in the groupfinder tool with my exact intention a few days ahead of the run, for example: “Mythic Ny’Alotha, going Friday, read desc”
I check the armory and warcraftlogs manually of everyone who applies. I only invite people with good logs and a couple of kills on their mains and invite them to that discord if it fits.
On the run-day, I ping everyone on discord and invite from the pre-selected pool
After the run, I make sure to invite everyone who performed really well to my battle.net for future runs
The runs are usually a blast and we manage to kill more bosses than some organized guilds do. Maybe you can take that as a suggestion.
Most CE guilds require around 70% attendance and have a pool of 25-30 players to rotate with. Even some high end guilds. The guild “Honululu” on Sylvanas is world rank 73 and this is in their description:
No attendance rules
Raiding should not feel like a job, we do not force our players to come to every raid and to apply weeks in-front > Just apply for any raid u wanna attend
(Ofc more active players will be always preferred, but we do not hate u if u slack
This rule is mostly aimed at our DPS players since our Tanks/Healers are nolife cores. All we ask of you is to do your off raid farm, and press 123 in Raids.
“I don’t have time for raiding” is a myth created by players who don’t want to leave their comfort zone. There are sooo many actively raiding and successful guilds with next to no attendance requirements
I’m much in agreement. Mythic is meant to be the hardest difficulty tier. It’s intended that a high level of organisation is required, that only teams who work together and commit will actually get through it. We can’t really be surprised that most pugs can’t clear content that is intentionally too hard for pugs.
Best advice is guilds and communities. Be a social player, find a group that is regularly farming heroic, or working on N’zoth, and have one eye on moving into mythic. Play with familiar names every day and you very quickly reach a point where you realise that yes, this content might be hard - but nobody is going to ragequit, ever. If you give up, you’re either coming back later in the week, or next week - but you’re going to come back.
I do agree with this though. I gave up pugging a while back because the player base has a shorter attention span than I have ever seen. I dunno whether it’s MDI or what, but people are far, far to keen to give up. Especially in LFR where you get a stacking buff for not giving up!
Strange state of affairs. I don’t remember WoW players being such quitters in the past, but maybe that’s just nostalgia.
Yea, one week i have night shifts so not much raiding, next week i come home at like 23:00 idk how many guilds start at that time, so from 3 week cycle i could join one week, thats 33%, as a tank thats pretty low atendance imo.
Also, yes, i maybe could attend more, if my life consited only from wow and work, i have other things to do so please stop assuming everyone can join and attend raiding guild 70% of nights just because you can. Thanks.
I work 45-50 hours per week, I am married, I participate in a D&D group, I am part of a shooting club, before COVID we used to have at least one weekend trip per two months and I manage to keep more than 70% attendance on 3 raid nigths / week.
If you are a single special case that really can’t, I’m sorry for you. But the majority of people who want to raid, can - but make up excuses saying they can’t when in reality they simply don’t want to commit to a guild.
Also, you are not the only person who works in shifts.
Backup-raiders are a thing. Have you tried approaching guilds explaining your situation and applying for a spot as a backup raider? We’re half year into the tier. Most people are super-happy to sit out an evening if you happen to have time on that specific day.
I know at least 4-5 guilds in my social circle around 9/12 M - 12/12 M who would happily take a high skilled tank who can only have a very low attendance, so that their core tanks can take a night off here and there.
Last but not least, a change of Mythic lockouts wouldn’t help your situation. I simply don’t see a full uncoordinated pug without voice killing Xanesh, Ra-Den, Ilgynoth, Carapace or let alone N’Zoth on Mythic. You killed 3 bosses - you can probably pug Shadhar and Hivemind, too - but that’s where it ends
Otherwise, if you insist on pugging, maybe go with my suggestion:
And thats perfectly fine imo, this whole thread isnt about how every one can raid in guild, its about lockout system.
I will be pretty happy with puging like 4-6/12, but now i do one boss, then we wipe and im locked for whole week for all bosses, and thats what this whole topic is about.
And i dont see how it will furt someone if u were able to join multiple different pugs per week
While this is a very sound strategy, it’s more effort than being part of a raiding guild. 18/20 people in a guild raid don’t have to organise anything or worry about their spot
Yeah that’s an option, but I don’t really want to raid… period, I generally only want to play arenas, improve and push up in that area of that game, but the current design basically forces you to get these raid trinkets or play at a disadvantage. This is why I had a rant because while okay its not made to be pugged but by designing the game this way is forcing people into content they don’t enjoy just to level the playing field in the area of the game they actually want to play.
I have the Heroic version, I did a few Heroic clear with a guild and really didn’t enjoy it. But the Mythic version isn’t something that “nice to have” you actually need it to be competitive is possibly the best DPS trinket in arenas at the moment. But its very painful to obtain if you don’t join a guild, but on the other hand its a must have for PvP… so yeah, hopefully you see why I find it annoying and in my opinion a stupid system that you are forced to participate in, or play at a disadvantage.
But thanks for checking the realm etc for the most suitable guild etc.
Do you honestly think that all people who raid “live in their parents basements and do nothing but play wow 24/7”? Surprise, hardcore mythic raiders can even have children to take care off…yet…they still mythic raid. Imagine that?
I won’t get into big details since I doubt you or anyone would care about it anyway. But in short, I also got a very busy schedule and some people are even surprised that with all that…I still can squeeze in some WoW in it. Yet, I shift around, plan and change some stuff so I could be able to raid with my guild…because I WANT to.
The question remains. Do you actually WANT to raid in a guild? Or you are just using “I don’t have free time” as a cheap excuse so Blizz put can everything on a silver plate for the “I dont have time to join a guild” guys?