Yeah that’s the voice of someone not wanna push keys higher and higher since this does too much difference
ah your a tryhard, got it
Yeah i dont think its gonna make much difference if 0.1% of the playerbase leaves because they started crying over a freaking set bonus
Reminds me of that guy that cried about a conduit being too overpowered
That´s not about try hard, but if I progress a game I want to PROGRESS it and not be limited on such dump ideas of uninspired devs.
If you think you need to be offensive against me, check the class set feedback threads of druid, monk, pala.
But before you do it, or dont do it, idc actually, stop say someone is “crying” because he has an idea of what he is saying meanwhile you’ve no clue of the problems with the tier set. If you dont prefer a class and you dont want your class to be good, ok ur bad, but shut about people which get no attention of the Company they are supporting for years and which ASKED for feedback they dont give any piss on.
And it’s not a “freaking” set bonus, the dmg increase is around 12 to properly 20 % depending also on the stats with high end gear.
Some classes will increase around 1-3% which is not just unfair its undervalued and not in any line of beeing able to hold against that.
Results in the random leads dont invite you etc.
last edit: i See, if this is your main you are even below low casual level, not seeing a reason to let me tell something by someone who is under the last 0,1% of the game.
Doing 20s and even 22s is not 0,1% of the playerbase they are much more but I know its totally hard to read numbers.
my Opinion :
its not the tier sets itself , its more that classes have lag issues in niches for 2 long now , DK destrolock , enhancement ,MW are like bottom tier since launch of SL , DK had a good start and then they nerfed the mastery and got screwed for the rest of the expansion
Ferals are begging for inervate for a very long time , to launch of sl boomys and restos get the movementspeed roar , a utility that was bound to guardian and feral. Also the aoe of feral is so low that u dont want one in m+.
This are issues that shouldnt be solved by the tier set , more by class tuning and reworks .
Yeah and actually feral for example is not even solved anymore since the nerf so…
But true, a tier set should not be needed to fix issues a class has, maybe it can add value to a niche class in an encounter its not good, like actually sub´s set is most likely finish of their cleave problem, but it should not be needed to make a class worth to take
y tier sets should change how the class is playing every tier , in from 8.0 till now almost every class played the same way every tier .
Another example is that destro lock has a pretty nice set , but the st and 2 target are still undertuned since launch of shadowlands . Affliction got reworked every patch now and now they r in a state where both st and aoe are not that good and the specc works totaly different in pvp then in pve ( another situation that came also with the fact that tier sets are played in pvp for the first time . Also the covenant abilities here are realy not that creative like all other classes all in a range from 40-60 sec // all are casted // 3 of them are dots …
Another point for feral : even if the 4 set gets buffed , feral will have the same issue in 10.0 again , low aoe and no inervate . Better solution here leave the tier set as it is , but buff swipe damage and give PW the clause : if the target is already affected with rip then the target suffers an additional tik of rip .
Also what i read of the feedback of the DK Forum . They asked for every 5 wounds bursted you summon an extra minion for the set . They changed it for every 5 wounds bursted by scourge strike . Here wasnt the feedback realy well read from dev team .
Ret has the problem that a sec serraphim and a rng reset on wake of ashes dont realy fit the playstyle …
these are just things i took out from 20 min reading the forums … and the fast answer to the frostmage icd on the conduit frustrated many other classes cause they also delivered their feedback to the changes and it not took them less then 24 hours for the change
Yeah it is pretty sad how they support some classes.
I mean, I´m not deep into numbers onto DK but the solution they take seem´s not that bad for me. Actually DK is still at least kind of loved regard to the Post of the dev team lead which was used to design DK (can check it on wowed.
But yeah, the classes stay pretty straight away what’s not the actual problem for me, but at least some variation should be around to keep the fun.
It’s just not fair and NOT FUN when the dev team ignores feedback on some classes and even nerf classes that would have totally earned a good season.
As shadow was never S-tier and just A-tier when bursting was in the affix-rota, they were never invited in higher keys because of their overall dmg and less utility in m+ then other classes has. They have a pretty hard playstyle and it would be absolutly fine if they had a season above mages especially frost. But nah, they nerf it, nerf mage too, mages cry and get it reverted in 24h and shadow just dont get any new update…
As the design team said somewhere, I would totally agree to the condition a Tier set is a “buff” to the core fantasy of a class and gives some new playstyle to focus on.
See WW- its actually straight the opposite of the core if you Regard the mastery and it’s actually such a lame set that you could apply on every single specc.
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