That you double the cd on call felhunter for demo lock is kinda overkill imo, sure we have alot of cc but the interrupt is pretty crucial, 30 from 25 was noticable enough. Please don’t try to kill the spec when it finally have been given some attention.
Really? I am curious, mostly because by playing Feral, this doesn’t seem to be noticable healing at all, the metagame is too bursty and getting healed for 5% when people hit other people for 30% HP per second it seems, it seems like it doesn’t mean anything.
Don’t get me wrong I don’t mind it getting nerfed, because I don’t notice it existing even now, so I am not worried, it just that it surprised me.
It’s not that Riptide is bad, the issue is people don’t have easy access to it. You have Riptide once every second, and that’s not enough in PvP to keep people alive.
Shaman severly lacks some instant cast spell (or lower CD on Riptide) to heal somebody, compared to Resto Druid which can just spam instant casts and people are alive and Druid is free to do other stuff. Currently even Shaman mains are switching off of Shaman (Absterge, Cdew)… and they’ve been forced to play different healers in past, and now they don’t even play their class mostly.
I feel that tanks are pretty common in BG/RBG. I’ve been having a blast playing Prot in PVP - feeling pretty good with the current state. Got decent survivability, pretty solid support skills. Feels a bit like a really tanky healer. So I’m not sure that I agree with your perspective about tanks not belonging in PVP. But I respect your right to say it.
How much in the middle?
Are you implying you’re doing 5k less dps then a dps? If so, then you need a nerf.
for the love of Chromie, please listen to this dragon blizzard.
Damage, survivability, and control for the spec will still be insanely good. Imo its a much needed nerf, and will force locks to more frequently decide between ccing the healer or ccing the kt with axe toss. It shouldnt be so easy to cross cc every 30s.
60 seconds is still overkill. Since 5 seconds from 25 to 30 sec cd was noticeable enough. 45 seconds is as far I would go when axe toss actually isn’t used to interrupt spellcasting as much as it is used to peel for mates or get an actual setup so you can get your offensive cds up in order. Which btw is easy enough to counter or kite when you literally can cc the damage unlike an affli locks damage.
Usually by couple of milions, let’s say by 2 up to 4 mils.
Sometimes there’s broken DH who has 4m from 2nd top dps, so by 8m from me.
I said DPS, not overall damage. Overall damage doesnt mean anything.
I as a tank do 5 mil damage if especially if I dont do ads.
Thing is, dps do 15 over an fight. I need numbers dps.
I do 11k dps as druid guardian for instance, then dps do 20+
So thats why prot is broke. If you do nearly as much dps as dps, you’re not really playing a balanced tank. A tank class needs to do 50% less damage imho.
why the hell buff s+ healer and not obviously weaker healers like monk or hpriest/disc that are actually in the need of buffs. like, did blizzard not check raiderio leaderboards lol every team has resto druid in m+.
Hewwo fellow dwagon
Exactly! Enh doesn’t need an overall 3% nerf (btw it’s getting another 3,5% nerf in next patch). Elemental Blast needs tuning. But they are so lazy that they saw 1st raid’s logs and went like “Oh why is shaman there? That’s unacceptable, where is our beloved mage?”… Meanwhile warlock was extremely broken for nearly a year and no one moved a finger. Prot warrior-Frost mage-Havoc-Rogue/Monk-Resto Druid meta inc.
This 100%!
Resto druid is already peak performing healing.
Holy priest hopefully gets the AOE holy flame from the ptr in near future, but I would prefer a small buff to healing output. Even long CDs like divine hymn dont feel really impactful.
Overall i really like holy right now, but compared to resto druid getting a buff on top… feels out of place imo.
At least they buff my friends frost mage a bit, as its dmg was abysmal for a dps caster.
No do not, this is a bad thing.
I wondered about that too.
Am I missing something here? From what I’ve seen seen personally and watched/heard online, Resto druid is the best healer atm und is pretty op at that.
Is the buff just because Resto druids are falling back in the raid or something? I don’t get it.
Other than that though, quite happy a lot of the changes. Really glad they buffed shadow priest that much, but I’d be even happier if holy would get some love.
Ayoo soulrend nerf for pvp ? or we just gonna sit and ignore it
I was testing frost in both raid and m+ now as some buffs coming to mage but I’m afraid it won’t be enough at all. The buffs for frost is laughable and no matter what you do with fire its playstyle is dreadful regardless.
The numbers are so deceptive don’t believe them. For frost they buff abilities by 12-15% but let’s say on one of my raszageth pull frostbolt did 3% of my overall damage. That 15% is nothing it should be buffed by like 200-300%. Same goes for flurry lol. The overall damage was 7%. 15% of that is literally unnoticable. The only worthwhile buffs are the lance dmg and the cleave change from 65 to 80%. I used to think blizzard knows class tunings and there is “only” like a 5% difference in majority of the times but in terms of mage this expansion it is something else entirely.
The game is balanced around 0,1% playerbase. Wfr= raid balancing, MDI=Dungeon tuning
Wtf u talk about ? Prot war isnt even highest dps tank, not even on aoe . And if u steugle to dps as bear then well…
It was an example and I used that example as cleave…
lmao