When are the stutters being fixed?
Then I expect DH to fill raid teams, be meta on M+ and be all over the 2+3 leaderboards (still waiting for this despite read ‘DH OP’ posts for several years)
Constantly told DH is op but never seeing them dominate competitive environments. Sort of bored reading about it to be honest. Everyone screams as soon as DH is even moderately good at anything, seemingly far more than any other class never understood why.
If anyone was saying DH are overpowered in SL then thats weird
Why the tiny regrowth nerf though? It already does a laughable amount, on my character in pvp wih the bump to 330k hp the initial heal is for 15-20k, around 5% of my max hp, and the dot is around 700/s, or 0.2% of my max hp. Did it really need nerfing?
Blizzard once again completely overnerfing DKs. Back to the 2% participation rate just like in S1 BFa or S1 SL. What a joke of tuning
lol
lmao even
In PVE? I dare say you’re incorrect.
Demon Hunter was nowhere near overpowered in Shadowlands, that place is for another leather class and specifically one spec (WW).
Good thread buffs.
Stupid Death Knight nerfs in PVP. In Shadowlands Death Knights suffer a lot when came to physical dmg, was a nightmare.
I don’t even Main DK, but these nerfs are brain damaged as always.
Better nerf the 2 button class demon hunters.
Damn, some people here literally see only white and black or 1 and 0. Not talking about pvp here, not my thing at all.
Especially big lmao to all DH or WW defenders. Those classes deserve a much bigger nerfs and let me tell you, they are just around the corner.
For some of you if the class isn’t at the top or at least top 3 and not S++ in all the shi**y tier list you watch on youtube/twitch it’s instantly overnerfed, bad and trash. Just actually learn to play the class rather than rely on the class being overtuned.
Guardian druids are bugged or extremly overtuned. convoke alone hits me for 8ks every milisecond and im well geared. they are doing more damage than ferals.
Blizzard, just a few suggestions.
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Let us use offensive living flame while moving in pvp as a dps evoker.
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Let us use obsidian scale while stunned as a dps evoker in pvp.
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Please fix deep breath as it is impossible to do it when the floor is not perfectly flat. I mean like really flat as I could not use it in twin peaks 90% of the time.
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Let dps evokers have more hp in Ashran because we are forced to stay closer to enemies.
Thanks.
Have you seen DH now? same/ ormore buttons than the other classes I am playing… Enh, Fury, BM.
That meme is long dead my friend. Havoc has as many active buttons as any other class, in fact it has a lot more than some Frost DK I can think off (from pre-patch, not played at 70)
With all due respect, I really love what you’ve done with this expansion so far. It feels waaay better than BFA and Shadowlands and I’m actually enjoying it a lot…but this:
This right here it’s such a big red flag for me and imho it’s a really unprofessional approach to class tuning. It’s not about the nerf at all, it’s about the fact that what I basically read in your post is: “We have this ability and we don’t know how to balance it, so we will do this random 3 minute cd and reduce it’s bleed effect magnitude and see what is happening…and maybe at some point we will fix it or whatever”…really? What is this?
I don’t even want to start talking about the elephants in the room (aka DH, Warlock, Guardian)…
It’s a really great effort and I really do appreciate all the work you’ve put so far in the game but seeing things like this, one week into the expansion, even before the actual PvP season begin it’s a bit alarming
So the latest update is yet another 37% nerf to death strike healing for blood. Another major nerf for blood dk while guardian druid is still untouched in pvp? You’ve got to be joking.
totally agree, nerf all tanks into the ground, guardian next!
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