Class tunings 23 August

Arms is zug zug, and Fury is zugzug. Fury is monkey, but arms is monkey.

Hope that helped :dracthyr_yay_animated:

That helped. Ty.

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Zug zug :dracthyr_nod:

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Still no love for C-tiered resto druid, while in same time taking care and respect to other classes, explaining in developer comments all changes they do and why…

In other hand while they nerf resto druid (big nerf like talent destruction etc), they do it silently without any developer comment, without justification, without foundation and against statistic, because our clas NEVER infested bracket like rats like other classes do, and when people infect bracket like rats with one class this means just one thing, class is otherworldthly enpowered and overpowered. So as resto druid player i find myself inulted and discriminated, blizzard not even care for already small or not even existant resto druid PvP players. This lack of transparency and love, makes me really feel like WoW citizen of 3rd row, discriminated and humiliated, by devs who shoud make WoW the game where it matters how you play not what you play !

Currently what blizzard is doing is fating neck of alredy very fat turkey, while they not care to those who really need some look into. I really cannot respect such a approach to PvP balancing, its just unfair…

resto get something good with the new grove guardians treant talent, it looks good so far with its 3 charges and you can cdr it with tranq dreamstate

im still tilt on what they did for tree of life incarn to mold talent tree more favorable towards pve purpose and this does not make up for it but it is something

btw druid is still best in slot for 2v2 but it doesnt warm much when everything in game is dead beside shuffle which also bit dead for the moment and propably till the end of season now

This change arriving 5th September? Until that for Resto Druid SS feels like fighting full armed Goliath with stick, and killing people with spoon or butter knife while they wear full functioning light saber. Honestly sometimes I cant even understand how those classes can lose in SS vs resto druid, what we bring to table there is obsolete compared to what they bring. Right now SS as resto druid is torture

In SS
-Our healing output = weak, entire game is spend in panic healing
-No toolkit to save guy who not use his defensive ( its instant lose)
-Our damage is not damage, it only triggers their defensive procs for cheap to make them even more tanky
-Our talents = its impossible to make good PvP build without major flaws into spec
-Our spells expensive
-Our hots get randomly removed without resin punishment from dragons
-Our CC = counterable risk play, when you combine this with panic healing it just not work.

We are C-tier for reason, and really it feels we bring nothing to the table in SS , and for those reason im sad when I see those beautiful patch notes enriched with developers comments while in other hand they not even look into our destroyed spec, instead they spending their time for those who are alredy 3 levels above us.

they removed ur burst heal and you still rely on 5 billion globals on applying hots that tick 30k per 5sec on people who are being hit 200k per global

if people are really bad at the game then there isnt much else u can do on resto than keep spamming anything you can that is true, and when people are not ape level and they understand to keep swapping well then its tough luck i guess for shuffles to be a resto druid

but blizzard wanted to change the talent tree pathings for pve purposes and we dont rly need healers for shuffles anyways so its all good lets just make healing suck for pvp cause who cares right

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