Faction conflict
Personally I donât mind the idea of faction conflict itself, but BFA executed it poorly and helped to create a divide within the playerbase that I do not like. And bring myself to like the story.
The faction conflict should not exclude neutrality and vice-versa: rather, they exist on a spectrum where one informs and brings new life to the other. Neither should be done for its own sake : I would argue that they should exist within what I would call the characterâs psychological horizon, where the conflict is, indeed, a way to reflect upon Azerothianâs political and sociological issues, but also a window on the characterâs soul.
This, I think, is what BFA failed spectacularly at. Characters were inconsistent, with years of development ignored to shoehorn them within this or that role for the blues or for the red, often offering a single line of dialogue to justify the decision. âIt was hard to be neutralâ, a line which was meant to cancel years of character development for the likes of, say, Lilian Voss, or all the story building during the Class Halls, where our characters transcended faction rivalries to fight a greater good. Youâd think they would have had any effect on the story but no, it was completely forgotten. In the meantime, neutrality could be switched on any moment because someone decides that they needed to go on with Saurfangâs plot. It was an absolute disaster.
I have been writing long enough about the topic so I will stop, but imho something like WotLK is how you should handle faction conflict. Learn from your betters, New Blizzard.
Beyond Faction Conflict: the Threats
I will be honest. I think the dragonflight villains are decent, but overrated. The Primalists are a step above the Shadowlands, and a major reason for this is that the plot doesnât cheapen previous lore to make them more threatening. They still manage to feel threatening however, and I am much more engaged with Raszageth than I was with Denathrius or the Jailer. However, there is a massive shadow looming over the horizon, as the Primalists characterization is weak, and often saved by good voice acting and loaded statements: âthe stain of order!â rather than something tangible. While I understand why they hate the Aspects (kinda), their reasons for hating the Arcane as its own force are vague and ill-defined, much like Sylvanasâ âthis world is a prisonâ.
We need better worldbuilding, whoever is at work is doing a bad job. Period.
What I am saying is: the story wonât be saved because they try to make us forget the disaster that was BFA and Sylvanas.
Cross-faction guilds
Now back on topic: they are a good thing!
I think this can only benefit both factions, especially the Horde. Neutral guilds already exist, and these players can only benefit from having an easier time.
War-heads will still be able to engage in faction conflict with the guilds they dislike, so that shouldnât be a problem.