Deathbolt 2.5mill hit

it would also depend on how long you have been at blizzard and at what position, for example if its just 1 year in the dev team it would actually look pretty bad.

to be honest the ‘‘i been dev at blizz’’ has been overused for years there, so many of mmorpg games that released used the ‘‘ex blizz dev’’ for publicity.

Yes we all feel that we are going to be much better off losing double tap and getting 10% cd reduction on AS / RF :joy: :joy: :joy: :joy:

It is a Bug/Exploit.

Its also applicable in BG’s and to PVE content, doesnt work super on Dungeon/Raid Bosses as they have more HP.

It’s also quite easy to achieve.

Blizz should fix that, currently if u dont get mirrored u can kill everyone in PVP.

“Has held popularity”

k

Give an example of a game with a subscribtion fee that can compare to wow’s popularity.

Isn’t that proof that it is good to have on your CV then? Brings status to the new games.

Final Fantasy 14, probably the only one.

“might” being the keyword. Because currently thats a no. Just as they killed enhancement shaman burst, they didnt compensate it in any other way.

So yeah, if your gold medal here is “might” then id say claiming that its healthy for MM hunter is bollocks.

it worked back then as a PR stunt.

people like Mark Kern with his Firefall and em8er have proven that in the long run its meaningless.

its about the future if u cant see that sorry DT was unhealthy for MM anyway this Specc was ONLY viable cuz of DT ever

Yes and now it wont be viable at all. So healthy.

Oh no lets pretend like MM was ever viable

what was it S3 Shadowlands? and rn

oh wow what great past this specc had nothing new that it wont be viable for a time but atleast it doesnt rely on DT cheese to work

but i am impressed that u cant see that

Your whole presumption of this removal being good is that blizzard will
a) want MM to be somewhat viable
b) care enough about MM in pvp to make any changes
Historically, you also say

… so your argument is that by removing DT they can make the spec viable, and then in your next breath you say its never been viable.

Like… I dont know if its possible to point out more how far on the other side of the wagon you are.

they dont care about PvP that much they do care about PvE and a better MM idendity is needet.

my argument was that the onyl time MM was viable was of unhealthy DT mechanics

It is one example. But WoW released in 2004, whereas Final Fantasy 14 released in 2010. Final Fantasy has never managed to reach nearly the subscriber peak that Blizzard did though. But I suppose it is still somewhat comparable :slight_smile:

I mean obviously… you can’t feed off being a former Blizzard developer. But being wow developer is more beneficial for your CV than some game like Star Wars: The Old Republic…

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