DirectX APIs in 8.1.5

бять русские такие тупые, у них качают нефть, лес воруют, смешно, хачем вы живёте ахха, чебурёки , не русские вы сорян , простите проститутки

продайте ваши души вы за них не в ответе

Since patch yesterday, game takes 80-100% of my CPU, and stutters every 5 seconds. Had no performance issues before patch. Tried all Direct X settings… Can’t run anything besides wow now, or computer sounds like it is dying.

1 Like

What system do you have? Do other GPU intensive apps still work correctly?

Seeing as Blizzard have made changes to the graphics APIs the game uses, its probably a good idea for anyone having performance issues to install the latest AMD, Intel or NVIDIA graphics drivers (whatever applies to your system) and then install the latest Windows Updates.

I’m running WoW just fine on my Nokia 6310i - max settings :no_mobile_phones:

1 Like

Hi, how do I install directX 12, I try it it but I get error message that internal error has occured and that I should check Windows folder, but I’m not sure what to do?

You do not. DX12 is a core element of Windows 10 and recently part of that was added to Win 7 (but not everything). Just update Windows if it has any pending updates and then update the graphics driver. You GPU must be DX12 compatible too.

1 Like

Thank you!

My rig is pretty old now and this has let me up the settings quite a bit.
I have an i7 2700K with 16Gb and a GTX 670 with 4Gb. I’m in Win10 running Dx12 although my GPU only lets wow select Dx11.

The GTX 670 doesn’t support DirectX 12 so you’ll need to use the multi core DirectX 11 option instead.

Well, GTX 670 is listed as DirectX 12.0 (11_0) - so DX 12 but DX 11_0 feature level. So it does but not fully/practically. Wonder if WoW checks for feature level?

Says DX11 on nVidia site.

Win 10 for instance runs using DX12 on any compatible card even if they are DX 11 cards but wont have access to the extra features of that card.

Games when they say they require a DX version mean they want the features of that card.

It will still run like sh!t. Only saving grace would be making a new engine from scratch.

Wow uses memory mapped files to load their data and therefore it’s Windows itself, that manages memory usage, i.e. whether it needs to cache pages in memory or discard them.

DX12 works fine for me, but performance is even worse, than on DX11. And, I guess, DX11 is slower, than DX9. At least I have never had FPS drops due to smoke on DX9. Even when I was playing Wow on old P4 2GB RAM GF6600LE Win XP. Sorry to say, but modern teches only make game slower and slower.

GTX 670 (Kepler) does as you say have DX 12 support with 11_0 feature level, but the reason it won’t run DX12 is because WoWs DX12 implementation requires Resource binding - Tier 3 and Kepler only has Tier 2:

I don’t know what devil it is but after patch 8.1.5 my cpu and gpu are used twice as hard as they were before patch resulting with my fps are halved with more resources used. This is some optimalization failure but no one cares.

Error #132 memory could not be written. i get this now when using direct x 12 when it worked fine 19/03/2019, now when i try using direct x 12 it starts lagging very badly than crashes, with the error above, i am using gtx 1060 6gb max q windows 10 home,

Any update on the post-8.1.5 issues would be nice. There are different types of problems players have that started with the patch…

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.