Do you enjoy the current lore and story of the game?

If WoW returned to the darker, raw tone of Warlords of Draenor with a world that isn’t sanitised, people would care again. Warhammer exploded by staying true to its look. You can recognise it instantly, same with League or Castlevania. WoW now feels more like Pixar than Warcraft.

(https://www.youtube.com/watch?v=eb3Zo4doFQA)

Not allowed. They need to be weak, and need to be defended by powerful women of Azzeroth.

I agree with you.
We haven’t had anything like Karazhan or Naxxramas in a while. Even the Old Gods stuff is lame these days, whereas it used to be the creepiest, most sinister part of the story.

N’zoth is just a big angry baby.

Is that how it is?
I’ve been enjoying the drama surrounding the new Spartacus TV show these past few days.

More crying Anduin in Midnight please. :pray: :wilted_flower:

I am not as invested in WoW as I was when I was younger. Nor do I play every day. But whenever I am looking at a couple hours worth of free time and my thoughts happen to wander to WoW, I just put it on and so far no regrets.

I broke my promise of joining during the last patch too as I did in DF and it’s been okay. I would say the story direction is to be expected at this point and I stopped caring in Dragonflight. So I just let it be for the most part and sometimes reminding myself that everything is cyclical.

Have you seen 1, just 1 beardless body 2 earthern NPC in TWW?

I seen far more BEARDLESS body 1 earthern.

Honestly, it’s wild that evil magic isn’t even treated as evil anymore. ESO bans necromancy in public. In WoW, Void, Fel, and Death magic users should be targets on sight, except in places like Undercity. Forsaken and Void Elves should be seen as walking abominations.

It’s insane to expect people to be fine with potential portals to the Void or someone summoning demons casually walking through Stormwind Cathedral or near children. But WoW devs want a world where every choice is accepted, no consequences, everyone loves you just for existing. That’s not compelling. It’s not even believable.

Yes. Honestly, there should even be racism if we’re being honest.
Because in this universe, the differences go beyond simple skin tone differences. These are actually different species.
There was a bit of that in MoP but that didn’t last long and everyone is back to loving each other now.

I 100 percent agree. It’s baffling that the Forsaken can just wander around Orgrimmar or Thunder Bluff like it’s normal. There should be real racial conflict. Humans can’t even get along across cultures, so the idea that entirely different species would cooperate without tension is ridiculous. Every race in the Alliance or Horde should be acting in their own interest, not clinging to some fantasy of peace. The game needs a stronger focus on racial identity and tribalism. High or Blood Elves should see Orcs as savage scum and the Undead as tools to be discarded. After the Scourge, they should want them dead on sight, Forsaken or not.

I’ve already talked about this here.

The boring people of the forums always come up with the same lame argument: escapism.
“I’m playing this game to forget about real life issues, not to experience them again in my fantasy world”

Ah, how I wish it was so! And I say it as Void Elf main.

The difference between fantasy and a dream is that fantasy has an element of truth grounding it in reality. Medieval fantasy, for example, draws from the chaos of early Europe around 1 to 500 AD. It’s a liminal era between crumbling empires that sacrificed to strange gods and barbarian tribes like the Celts or northern raiders. To the east, foreign cultures followed unfamiliar faiths, while to the south, vast deserts and deadly disease made travel nearly impossible. Technology was inching forward after long stagnation but nowhere near modern speed. People believed deeply in the supernatural, were fiercely religious, and still died from things we now prevent without a second thought. It’s as alien as it is familiar, and that familiarity is what makes it compelling. Nearly all modern fantasy and even much of science fiction is rooted in this era or earlier, especially in its folklore. You can’t say you want no real-world influences when your world includes everything from banshees to the Winter Queen.

Same here, but all we ever get is a single line of dialogue from a priest and then it’s never brought up again. There’s more meaningful Void Elf lore in the Nightborne allied race quest than in the actual Void Elf quest. It barely impacts the world or how anything functions.

I’m not the one who needs convincing. It’s just something that is constantly brought up whenever a suggestion is made to take inspiration from the real world.
Back then, I also made a thread asking for more Muslim inspired aesthetics in buildings and transmogs. People went mad over this, saying that this “wasn’t the real world”, and I pointed out that there’s a cathedral in the middle of Stormwind with a bishop in it.

You Made me remember a Line in a magazine about games i used to read.

When they published their first article about TBC, the author described the blood elf architetture with “Arabic inspiration”.

Shame it was never further used in the years.

Christian imagery fits because it’s part of the medieval European setting that fantasy is built on. Islam, on the other hand, carries religious and political baggage that most players do not want in a game like WoW. If Blizzard tried to include anything resembling early Islamic conquests or a prophet-like figure, it would not just upset players, it would provoke outrage from the Islamic world. You cannot depict Muhammad without risking severe backlash, and if the portrayal is negative, it could be seen as blasphemous. You could even face a Charlie Hebdo type incident. That is why if they want that aesthetic, it needs to be Babylonian or Assyrian, not Islamic. It would have to focus on gods like Ishtar, not Allah/Mohammed.

For me the Warcraft story ended with Garrosh, Varian and finally Illidan.

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