It’s seems like the point of DF was to fix and upgrade WoW to adhere to modern standards. Hence the choice of a much more simple story. Dragons, Titans, now the void, potentially old gods - we know and love all that.
I didn’t play much during SL, I returned 2 months before DF launch, before that I played a couple months during BfA and even longer ago I played for a year during WoTLK, despite not playing regularly, i did follow the news about the game, read community discussions on reddit and the general consensus from the community was that SL was bad, BfA was bad but a bit less and so on. Cata killed WoW, MoP wasn’t even WoW, and so on. According to the loudest and most noticeable opinions, the game has been dying every since 1.0.
Obviously, this my personal, subjective opinion, but the fact that I managed to remained subscribed and have been playing daily since October 2022, at least for me, this expansion is great. I have max levelled 10 toons from level 1 (or 10), unlocked all allied races, even delved into previous expansion content, like getting my first class hall set and all mounts and many artifact weapon tmogs from legion.
Here is the good things I like about the current game. note that it comes from someone who hasn’t delved too deep into high level end game content like raids, m+, and only did a little rated pvp.
I really like the UI revamp, with the ability to move around, hide and enlarge stuff on the screen according to one’s preferences. It is incomplete at the moment but it will only get better with time. I don’t think it’s good for the game to rely on addons, devs should design the game in such a way that eventually the addons are used only for very specific niche things, but unlike up to this point, addons are required not just for every end-game content, but for general convenience too. Because of the UI rework and constant little QoL updates, I have found myself being less dependant and outright uninstalling certain addons.
Another good new addition is the new talent tree, before we had a pick out of 3 options each 10 levels system, that was just whack. I also like that they did the level squish in SL and added chromie time, because when I started playing in BfA, my god levelling as a returning player that hasn’t played in nearly 10 years, was awful. You literally do an expansion for 10-15 levels then you have to move on the next one. So that was a good change. but with chromie, time you can at least get more sense of the certain previous expansion.
Then there is dragon riding. As far as I understand, it will be called dynamic flight later on, and we will have 2 modes of flying, the vanilla one and the dynamic one. I think it is a great addition to the game, the vanilla flying was so outdated, glad they implemented this, and plan to leave the vanilla flying, for more afk flying when you want to rest.
The new crafting system I think is awesome aswell, I never cared about crafting before DF, actually in any mmorpg I have played.
levelling alts is fun, the race, class spec variety, constant visual upgrades. outdoor content is usually a mess, but in a good way, you need that balance between linear dungeon runs and chaotic 100 player npc killing like we now have with the soridormi event.
So overall, from perspective, I like the game in its current state.
To each their own, as they say.