Tell me in wich post did i forced players to “follow my rules” ? The fact that i say about a group of players (in our case the alliance players) to be “cowards” or “un-ethical” , doesnt mean that i want them to follow my rules. Its a description. And that description iritates you, because its true. There is a difference between “description” and “follow my rules or else…” .
Players make a conscious decision to join WM because of the rewards. Not because they really want to WM. You can bark as much you want, but this is the truth.
Blizzard implemented PVE rewards into PVP content and this brought chaos and frustrations and dramas.
WoW is the only mmo i know , that has PVE rewards into PVP content.
Pitty that we cant know for sure, how woulded be today the wpvp content, if Blizzard woulded reward only honor and conquest since 8.0 started. I bet it woulded be a clean, challenging, fun wpvp enviroment. Not what it is now.
Why? Why i have no right to call you as you are? Dont we live in the era of the “freedom of speech” ? Or what ? We are in comunist era and i dont know?
Other people can describe my wpvp behaviour and criticize me. I dont mind. So why should i not be allowed to criticize others?
Yes, some changes are required. First change is to remove all rewards, so that there is no “motivation” for players to join. This will filter players that love wpvp from players that doesnt like wpvp, but they join because the rewards are there. Second, they should add only conquest/honor rewards and if in later patches/expansions they add pvp gear, then to give pvp gear as reward.Third, they should penalize players that atack “inferior” players (its not my case, because i play my main,but to protect both sides of drama). 4rth they should add more wpvp world quests (with motivational rewards, like 2000 honor or 200 conquest), where players meet a location and gank each-other or capture flags (some sort of open world battleground lets say), or add more wpvp quests that require you to kill certain classes/races and so on (the possibilities are limitless).
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First of all i want to clarify that all my rants and anger regarding wpvp is not about my case. For thoose who doesnt know, i have a elemental shaman+ 3 stacks of ghost wolf. Basically, in wpvp, in almost 90% of my encounters with my enemies (the alliance) i either survive (if i am outnumbered) or i defeat my oponents (usually 1v1 or 2 against me). So, from my personal point of view, i am satisfied, because i have GoD MoDe and 95% of alliance players dont know how to kill me because they dont know how to play their classes.
And now, we go back to “cleaning the wpvp” enviroment: shaman is one of the easiest class to kill now, yet 95% of players dont even know that purge/dispell cancel’s ghost wolf. Theese players, who have 0 clue on how to play at least mediocre pvp, they join this enviroment and ruin it. That is my problem.
In PVE, Blizzard maded in such a way so that “noobs” to be “self-removed” from raids and dungeons. Why dont they do the same with this content?
I just made a BG half a hour ago vs 4 shamans from alliance. Not even one of them purged me the entire bg, although shaman’s purge has 0 sec cooldown. Theese are the players that iritates me.
I dont claim that i am a perfect pvp player, i consider myself a medium pvp player. But i have at least the minimum knowledge to defeat most (not all) of classes in 1v1.
Theese “so called bellow mediocre” players, that have 0 clue about the wpvp content, they join for rewards and ruin it. They go only in groups, parties, they atack only when they are in high numerical advantage, they sneak atack, etc. I agree that sneak atacks and unfair fights are part of the game. But when this repeats over and over again, its frustrating.
Personally i have almost 0 satisfaction from WM. What satisfaction can i have when 5 allies cant kill me because they are so noobs and cant use a simple spell? Or what satisfaction can i have when i beat allied rogues “like no problem” ?
The best way to “filter” this content is to change rewards.